Player Matchup

Ymir
Ymir
MasterRidley587
Ymir
Level 126
God Stats
6W - 1L
1,694 SR
Queue Stats
106W - 102L
1,507 Elo+
Solo
Sun Wukong
Sun Wukong
MisterKing07
Sun Wukong
Level 129
God Stats
1W - 1L
1,273 SR
Queue Stats
38W - 39L
1,525 Elo+
Party 1
Sol
Sol
RockRz919
Sol
Level 137
God Stats
3W - 3L
1,498 SR
Queue Stats
110W - 94L
1,532 Elo+
Party 1
Da Ji
Da Ji
countryboy71592
Da Ji
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
135W - 136L
1,517 Elo+
Solo
Heimdallr
Heimdallr
xXNoobdemonXx
Heimdallr
Level 142
God Stats
4W - 1L
1,770 SR
Queue Stats
151W - 154L
1,502 Elo+
Solo
Team Averages
Level 136
1,547 SR
1,517 Elo+

VS

Team Averages
Level 130
1,566 SR
1,538 Elo+
King Arthur
King Arthur
 
King Arthur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Dawns Start
Kumbhakarna
Level 117
God Stats
0W - 2L
1,284 SR
Queue Stats
61W - 57L
1,559 Elo+
Solo
Apollo
Apollo
HOLLOW_KING24
Apollo
Level 128
God Stats
8W - 3L
1,920 SR
Queue Stats
116W - 120L
1,508 Elo+
Solo
Ix Chel
Ix Chel
HelloItsNessie
Ix Chel
Level 126
God Stats
3W - 3L
1,621 SR
Queue Stats
27W - 22L
1,562 Elo+
Party 2
Shiva
Shiva
vPsyco1935
Shiva
Level 149
God Stats
1W - 2L
1,504 SR
Queue Stats
178W - 151L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 3
7,560
630
7,823
9,524
5,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
MisterKing07
Sun Wukong
10
2 / 0 / 3
5,816
485
4,593
6,793
6,276
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 1 / 2
6,397
533
6,768
5,839
2,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 1 / 5
6,329
527
4,774
9,129
4,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
xXNoobdemonXx
Heimdallr
13
1 / 0 / 1
7,353
613
3,802
6,711
2,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
6
0 / 2 / 0
4,400
367
204
7,206
2,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kumbhakarna
Dawns Start
Kumbhakarna
9
0 / 1 / 0
5,410
451
1,953
10,726
8,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 3 / 0
5,421
452
5,839
8,258
3,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 2 / 1
5,670
473
3,355
8,051
3,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
11
1 / 3 / 1
6,214
518
6,685
13,896
8,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
10
Kills
1
3
Deaths
11
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
2
0
0
L
Kumbhakarna
Dawns Start
Kumbhakarna
0
1
0
0
L
0
3
0
0
L
0
2
1
0.25
W
2
1
3
3.5
W
Sun Wukong
MisterKing07
Sun Wukong
2
0
3
3.5
W
3
1
2
4
W
2
1
5
4.5
L
Shiva
1
3
1
0.5
W
Heimdallr
xXNoobdemonXx
Heimdallr
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,760
Damage
18,036
37,996
Taken
48,137
20,899
Mitigated
26,342
10,760
Healing
14,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
204
0
0
2,017
7,206
2,470
0
1,009
6,108
0
18,502
L
Kumbhakarna
Dawns Start
Kumbhakarna
1,953
102
0
2,160
10,726
8,512
0
4,087
6,582
21,203
0
L
5,839
2,216
0
2,821
8,258
3,268
0
2,635
5,623
0
45,983
L
3,355
60
0
2,650
8,051
3,115
0
0
8,051
43,184
955
W
7,823
1,618
0
2,910
9,524
5,478
0
258
9,266
52,894
2,010
W
Sun Wukong
MisterKing07
Sun Wukong
4,593
682
0
1,720
6,793
6,276
99
895
5,898
0
29,735
W
6,768
3,400
0
2,708
5,839
2,024
841
611
5,228
47,019
5,654
W
4,774
893
0
980
9,129
4,376
0
920
8,209
0
44,885
L
Shiva
6,685
465
238
4,252
13,896
8,977
0
5,504
7,794
0
49,965
W
Heimdallr
xXNoobdemonXx
Heimdallr
3,802
1,970
0
2,442
6,711
2,745
224
2,481
4,230
0
70,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,455
Gold Earned
27,115
390
Minions Killed
280
0
Camps Cleared
0
1,129,736
Distance Traveled
1,023,492
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,400
367
30
3
0
133,843
0
L
Kumbhakarna
5,410
451
21
2
0
217,683
3
L
Apollo
5,421
452
81
7
0
200,478
0
L
Ix Chel
5,670
473
75
6
0
223,561
0
W
Ymir
7,560
630
105
9
0
230,055
1
W
Sun Wukong
5,816
485
44
4
0
240,595
0
W
Sol
6,397
533
75
6
0
210,561
2
W
Da Ji
6,329
527
70
6
0
253,877
0
L
Shiva
6,214
518
73
6
0
247,927
4
W
Heimdallr
7,353
613
96
8
0
194,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role