Player Matchup

He Bo
He Bo
ILLUMINAUGHTYx69
He Bo
Level 142
God Stats
0W - 3L
1,301 SR
Queue Stats
162W - 182L
1,536 Elo+
Party 4
Bacchus
Bacchus
JEaN3s
Bacchus
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nike
Nike
Marcianito
Nike
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
TehSwagLord
Zhong Kui
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 20L
1,654 Elo+
Solo
Olorun
Olorun
xBadJuJu--
Olorun
Level 125
God Stats
1W - 3L
1,345 SR
Queue Stats
215W - 240L
1,480 Elo+
Party 4
Team Averages
Level 128
1,429 SR
1,534 Elo+

VS

Team Averages
Level 95
1,576 SR
1,541 Elo+
Cupid
Cupid
Go0o0sE
Cupid
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
44W - 45L
1,563 Elo+
Party 3
Serqet
Serqet
Marahoochie
Serqet
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 26L
1,514 Elo+
Party 3
Hachiman
Hachiman
Praydontspray
Hachiman
Level 146
God Stats
12W - 5L
1,565 SR
Queue Stats
310W - 326L
1,482 Elo+
Solo
Discordia
Discordia
So Trippy v
Discordia
Level 139
God Stats
3W - 1L
1,631 SR
Queue Stats
148W - 142L
1,551 Elo+
Party 2
Awilix
Awilix
xOutcxst
Awilix
Level 67
God Stats
1W - 0L
1,682 SR
Queue Stats
21W - 22L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
4,216
843
448
1,009
225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
JEaN3s
Bacchus
11
2 / 2 / 2
5,293
1,059
2,156
5,392
5,618
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 4 / 3
4,944
989
3,387
6,259
6,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
TehSwagLord
Zhong Kui
13
5 / 2 / 2
6,301
1,260
4,173
4,774
3,727
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Olorun
xBadJuJu--
Olorun
5
0 / 1 / 0
4,216
843
512
1,137
335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Go0o0sE
Cupid
11
2 / 2 / 5
6,173
1,235
3,011
5,179
2,030
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serqet
9
0 / 1 / 8
5,359
1,072
1,008
3,848
3,730
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
Praydontspray
Hachiman
12
3 / 1 / 6
6,701
1,340
5,438
3,165
1,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Discordia
So Trippy v
Discordia
11
2 / 1 / 5
6,204
1,241
4,226
3,085
1,099
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
xOutcxst
Awilix
10
3 / 3 / 4
6,085
1,217
1,835
4,660
1,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
38
7
Kills
10
10
Deaths
8
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cupid
Go0o0sE
Cupid
2
2
5
2.25
L
0
1
0
0
L
Bacchus
JEaN3s
Bacchus
2
2
2
1.5
W
Serqet
0
1
8
4
L
0
4
3
0.38
W
Hachiman
Praydontspray
Hachiman
3
1
6
6
W
Discordia
So Trippy v
Discordia
2
1
5
4.5
L
Zhong Kui
TehSwagLord
Zhong Kui
5
2
2
3
L
Olorun
xBadJuJu--
Olorun
0
1
0
0
W
Awilix
xOutcxst
Awilix
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,676
Damage
15,518
18,571
Taken
19,937
16,380
Mitigated
9,756
2,924
Healing
5,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Go0o0sE
Cupid
3,011
1,012
261
1,849
5,179
2,030
1,012
1,804
3,289
0
8,980
L
448
0
21
60
1,009
225
0
0
988
448
0
L
Bacchus
JEaN3s
Bacchus
2,156
0
362
597
5,392
5,618
0
1,877
3,401
3,675
292
W
Serqet
1,008
389
0
159
3,848
3,730
270
1,129
2,678
0
880
L
3,387
275
218
550
6,259
6,475
0
736
5,502
0
6,739
W
Hachiman
Praydontspray
Hachiman
5,438
2,553
92
673
3,165
1,180
356
1,745
1,382
0
17,501
W
Discordia
So Trippy v
Discordia
4,226
298
383
683
3,085
1,099
252
1,299
1,786
8,324
0
L
Zhong Kui
TehSwagLord
Zhong Kui
4,173
341
107
978
4,774
3,727
0
1,613
3,161
14,832
0
L
Olorun
xBadJuJu--
Olorun
512
384
0
31
1,137
335
0
0
1,137
512
0
W
Awilix
xOutcxst
Awilix
1,835
709
631
408
4,660
1,717
265
1,020
3,558
0
2,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,970
Gold Earned
30,522
38
Minions Killed
61
0
Camps Cleared
0
310,866
Distance Traveled
476,961
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,173
1,235
16
3
0
95,463
0
L
He Bo
4,216
843
0
0
0
16,313
0
L
Bacchus
5,293
1,059
3
1
0
90,062
0
W
Serqet
5,359
1,072
2
0
0
96,359
0
L
Nike
4,944
989
8
2
0
102,063
0
W
Hachiman
6,701
1,340
21
4
0
92,310
0
W
Discordia
6,204
1,241
18
4
0
95,879
0
L
Zhong Kui
6,301
1,260
27
5
0
84,819
0
L
Olorun
4,216
843
0
0
0
17,609
0
W
Awilix
6,085
1,217
4
1
0
96,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role