Player Matchup

Chaac
Chaac
Brxdgman
Chaac
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,633 Elo+
Party 3
Hel
Hel
KitsuneUzumaki
Hel
Level 158
God Stats
1W - 1L
1,716 SR
Queue Stats
116W - 118L
1,433 Elo+
Party 3
Anubis
Anubis
Moist153
Anubis
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
304W - 286L
1,533 Elo+
Solo
Bellona
Bellona
PandaMedic21
Bellona
Level 122
God Stats
7W - 2L
1,784 SR
Queue Stats
16W - 10L
1,651 Elo+
Party 2
Hou Yi
Hou Yi
pandamedic2I
Hou Yi
Level 65
God Stats
1W - 3L
1,339 SR
Queue Stats
20W - 15L
1,596 Elo+
Party 2
Team Averages
Level 113
1,568 SR
1,569 Elo+

VS

Team Averages
Level 117
1,508 SR
1,504 Elo+
Rama
Rama
BLOBMISTI
Rama
Level 89
God Stats
23W - 14L
1,556 SR
Queue Stats
205W - 185L
1,469 Elo+
Party 1
Kuzenbo
Kuzenbo
Coconauta
Kuzenbo
Level 128
God Stats
10W - 9L
1,532 SR
Queue Stats
110W - 126L
1,545 Elo+
Solo
Bellona
Bellona
IGrunts
Bellona
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,547 Elo+
Solo
Tiamat
Tiamat
Prezencee
Tiamat
Level 66
God Stats
3W - 6L
1,341 SR
Queue Stats
218W - 193L
1,481 Elo+
Party 1
Pele
Pele
orlandohzr
Pele
Level 155
God Stats
5W - 1L
1,611 SR
Queue Stats
156W - 157L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Brxdgman
Chaac
12
0 / 3 / 0
7,147
447
4,815
17,166
15,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
0 / 1 / 3
7,384
462
6,301
9,799
7,393
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Anubis
Moist153
Anubis
12
1 / 5 / 0
7,188
449
8,516
11,916
6,730
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
PandaMedic21
Bellona
13
1 / 3 / 1
7,032
440
6,670
16,132
11,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
15
2 / 4 / 0
8,267
517
7,391
14,839
5,315
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
4 / 2 / 2
9,210
576
10,127
11,216
4,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kuzenbo
Coconauta
Kuzenbo
13
3 / 1 / 3
8,322
520
6,302
15,051
17,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bellona
IGrunts
Bellona
17
4 / 0 / 1
10,486
655
13,257
14,055
17,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Prezencee
Tiamat
14
3 / 0 / 1
8,266
517
9,084
8,555
4,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 1 / 5
8,377
524
9,252
12,822
5,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
4
Kills
16
16
Deaths
4
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Rama
4
2
2
2.5
L
Chaac
Brxdgman
Chaac
0
3
0
0
W
Kuzenbo
Coconauta
Kuzenbo
3
1
3
4.5
W
Bellona
IGrunts
Bellona
4
0
1
4.5
L
0
1
3
1.5
L
Anubis
Moist153
Anubis
1
5
0
0.2
L
Bellona
PandaMedic21
Bellona
1
3
1
0.5
W
Tiamat
Prezencee
Tiamat
3
0
1
3.5
W
2
1
5
4.5
L
Hou Yi
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,693
Damage
48,022
69,852
Taken
61,699
45,866
Mitigated
50,709
34,603
Healing
23,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
10,127
7,934
0
4,602
11,216
4,542
336
1,084
10,132
0
91,218
L
Chaac
Brxdgman
Chaac
4,815
1,383
0
8,086
17,166
15,183
0
1,216
15,574
0
49,117
W
Kuzenbo
Coconauta
Kuzenbo
6,302
2,477
0
2,615
15,051
17,857
7
6,502
8,549
24,889
634
W
Bellona
IGrunts
Bellona
13,257
3,612
0
6,547
14,055
17,796
0
0
13,282
0
90,710
L
6,301
340
3,471
6,643
9,799
7,393
0
2,814
6,578
37,023
0
L
Anubis
Moist153
Anubis
8,516
283
0
3,931
11,916
6,730
0
6,311
4,846
56,054
2,206
L
Bellona
PandaMedic21
Bellona
6,670
2,103
0
7,106
16,132
11,245
0
1,848
13,895
0
63,696
W
Tiamat
Prezencee
Tiamat
9,084
320
0
3,610
8,555
4,948
0
3,898
4,628
53,166
0
W
9,252
1,458
0
5,818
12,822
5,566
0
3,377
9,445
0
82,115
L
Hou Yi
7,391
2,416
0
5,366
14,839
5,315
1
1,042
13,797
0
70,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,018
Gold Earned
44,661
447
Minions Killed
500
0
Camps Cleared
0
1,508,805
Distance Traveled
1,620,200
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,210
576
130
8
0
299,556
4
L
Chaac
7,147
447
99
6
0
297,120
0
W
Kuzenbo
8,322
520
31
2
0
332,645
7
W
Bellona
10,486
655
135
8
0
317,522
2
L
Hel
7,384
462
52
3
0
334,272
3
L
Anubis
7,188
449
87
5
0
255,145
0
L
Bellona
7,032
440
98
6
0
348,666
0
W
Tiamat
8,266
517
89
6
0
319,856
2
W
Pele
8,377
524
115
7
0
350,621
0
L
Hou Yi
8,267
517
111
7
0
273,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role