Player Matchup

Cthulhu
Cthulhu
Lueonear
Cthulhu
Level 138
God Stats
1W - 0L
1,700 SR
Queue Stats
15W - 6L
1,689 Elo+
Party 1
Camazotz
Camazotz
Solochance
Camazotz
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 4L
1,668 Elo+
Party 1
Medusa
Medusa
WhyWouldntI
Medusa
Level 115
God Stats
1W - 2L
1,164 SR
Queue Stats
5W - 2L
1,631 Elo+
Party 1
Sobek
Sobek
Wylabee
Sobek
Level 56
God Stats
7W - 3L
1,634 SR
Queue Stats
10W - 3L
1,689 Elo+
Party 1
Scylla
Scylla
deathtoll12123
Scylla
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,668 Elo+
Party 1
Team Averages
Level 116
1,500 SR
1,669 Elo+

VS

Team Averages
Level 128
1,666 SR
1,684 Elo+
Hou Yi
Hou Yi
Eshco
Hou Yi
Level 144
God Stats
1W - 2L
1,439 SR
Queue Stats
31W - 11L
1,845 Elo+
Party 2
Thanatos
Thanatos
SaneLoneWolf
Thanatos
Level 157
God Stats
3W - 1L
1,920 SR
Queue Stats
78W - 61L
1,571 Elo+
Solo
Vulcan
Vulcan
Sho7gun
Vulcan
Level 84
God Stats
42W - 27L
1,500 SR
Queue Stats
287W - 247L
1,591 Elo+
Solo
Atlas
Atlas
XesIana
Atlas
Level 64
God Stats
2W - 2L
1,755 SR
Queue Stats
18W - 5L
1,818 Elo+
Party 2
Chaac
Chaac
castornatero
Chaac
Level 189
God Stats
15W - 7L
1,716 SR
Queue Stats
612W - 561L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Lueonear
Cthulhu
7
1 / 0 / 1
4,060
812
3,257
3,519
2,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Camazotz
Solochance
Camazotz
6
0 / 0 / 1
3,571
714
356
4,964
1,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
6
0 / 0 / 0
3,432
686
137
2,106
564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
Wylabee
Sobek
5
0 / 0 / 0
3,588
718
204
2,159
1,369
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
3 / 1 / 0
4,255
851
1,531
1,698
527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Eshco
Hou Yi
5
0 / 0 / 0
2,790
558
55
518
123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
SaneLoneWolf
Thanatos
1
0 / 0 / 0
2,420
484
0
0
0
Vulcan
Sho7gun
Vulcan
6
1 / 2 / 0
3,366
673
1,560
3,010
945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
XesIana
Atlas
1
0 / 0 / 0
2,432
486
0
0
0
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

4
0 / 2 / 0
2,863
573
1,675
4,578
2,942
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
4
Kills
1
1
Deaths
4
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Eshco
Hou Yi
0
0
0
0
W
Cthulhu
Lueonear
Cthulhu
1
0
1
1.5
L
Thanatos
SaneLoneWolf
Thanatos
0
0
0
0
L
Vulcan
Sho7gun
Vulcan
1
2
0
0.5
W
Camazotz
Solochance
Camazotz
0
0
1
0.5
W
Medusa
0
0
0
0
W
Sobek
Wylabee
Sobek
0
0
0
0
L
Atlas
XesIana
Atlas
0
0
0
0
L
0
2
0
0
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,485
Damage
3,290
14,446
Taken
8,106
6,464
Mitigated
4,010
4,953
Healing
2,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Eshco
Hou Yi
55
55
0
251
518
123
0
0
518
0
9,137
W
Cthulhu
Lueonear
Cthulhu
3,257
560
0
1,680
3,519
2,345
0
0
3,519
18,088
0
L
Thanatos
SaneLoneWolf
Thanatos
0
0
0
0
0
0
0
0
0
0
0
L
Vulcan
Sho7gun
Vulcan
1,560
500
0
500
3,010
945
0
1,374
1,473
15,443
0
W
Camazotz
Solochance
Camazotz
356
111
0
1,913
4,964
1,659
0
98
4,866
0
22,672
W
Medusa
137
0
0
0
2,106
564
519
0
2,106
0
22,289
W
Sobek
Wylabee
Sobek
204
0
0
860
2,159
1,369
69
588
1,571
6,557
2,188
L
Atlas
XesIana
Atlas
0
0
0
0
0
0
0
0
0
0
0
L
1,675
442
0
2,064
4,578
2,942
0
2,941
1,123
0
10,568
W
1,531
194
0
500
1,698
527
0
874
824
17,916
22

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,906
Gold Earned
13,871
166
Minions Killed
56
0
Camps Cleared
0
486,785
Distance Traveled
290,239
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
2,790
558
15
3
0
76,379
0
W
Cthulhu
4,060
812
38
8
0
97,637
0
L
Thanatos
2,420
484
0
0
0
0
0
L
Vulcan
3,366
673
29
6
0
93,772
0
W
Camazotz
3,571
714
42
8
0
118,706
0
W
Medusa
3,432
686
31
6
0
76,133
0
W
Sobek
3,588
718
19
4
0
91,840
0
L
Atlas
2,432
486
0
0
0
30,993
0
L
Chaac
2,863
573
12
2
0
89,095
0
W
Scylla
4,255
851
36
7
0
102,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role