Player Matchup

Bellona
Bellona
Cashbm
Bellona
Level 16
God Stats
3W - 3L
1,909 SR
Queue Stats
3W - 5L
1,546 Elo+
Party 1
Rama
Rama
DoctorTako
Rama
Level 147
God Stats
1W - 2L
1,623 SR
Queue Stats
14W - 15L
1,576 Elo+
Party 1
Geb
Geb
Novorus
Geb
Level 23
God Stats
1W - 2L
1,697 SR
Queue Stats
4W - 10L
1,421 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Roytero
Tsukuyomi
Level 29
God Stats
2W - 3L
1,886 SR
Queue Stats
2W - 3L
1,734 Elo+
Party 1
Yu Huang
Yu Huang
Smuffdaddy
Yu Huang
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,734 Elo+
Party 1
Team Averages
Level 47
1,723 SR
1,602 Elo+

VS

Team Averages
Level 76
1,526 SR
1,515 Elo+
Zeus
Zeus
BleachBilly
Zeus
Level 126
God Stats
3W - 5L
1,290 SR
Queue Stats
100W - 106L
1,534 Elo+
Party 2
Rama
Rama
Fartfreddie73
Rama
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 76L
1,502 Elo+
Party 2
Bellona
Bellona
GanadoBlitx
Bellona
Level 29
God Stats
8W - 8L
1,659 SR
Queue Stats
88W - 93L
1,488 Elo+
Party 2
Sylvanus
Sylvanus
Tinky Winky7196
Sylvanus
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 111L
1,544 Elo+
Solo
Arachne
Arachne
TrainingAI
Arachne
Level 43
God Stats
25W - 7L
1,681 SR
Queue Stats
121W - 101L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cashbm
Bellona
13
2 / 1 / 0
8,198
631
8,292
13,522
17,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 2 / 0
6,831
525
6,902
9,041
3,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Geb
10
0 / 2 / 1
6,360
489
4,655
10,077
7,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
Roytero
Tsukuyomi
11
0 / 4 / 1
6,061
466
4,469
11,546
4,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
Smuffdaddy
Yu Huang
11
0 / 5 / 0
6,714
516
871
8,960
2,930
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 0
9,371
721
9,379
6,783
2,818
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
0 / 0 / 5
7,312
562
6,660
6,447
2,918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
GanadoBlitx
Bellona
11
0 / 1 / 4
6,670
513
5,980
10,299
11,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
12
0 / 1 / 5
7,229
556
6,295
13,056
10,991
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Arachne
TrainingAI
Arachne
13
7 / 0 / 2
7,896
607
10,064
11,751
4,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
3
Kills
14
14
Deaths
3
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
7
1
0
7
L
Bellona
Cashbm
Bellona
2
1
0
2
L
1
2
0
0.5
W
0
0
5
2.5
W
Bellona
GanadoBlitx
Bellona
0
1
4
2
L
Geb
0
2
1
0.25
L
Tsukuyomi
Roytero
Tsukuyomi
0
4
1
0.13
L
Yu Huang
Smuffdaddy
Yu Huang
0
5
0
0
W
Sylvanus
0
1
5
2.5
W
Arachne
TrainingAI
Arachne
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,189
Damage
38,378
53,146
Taken
48,336
35,718
Mitigated
33,331
12,109
Healing
22,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,379
1,706
0
2,773
6,783
2,818
0
931
5,852
88,641
1,645
L
Bellona
Cashbm
Bellona
8,292
2,863
0
3,706
13,522
17,230
0
1,811
11,711
0
54,516
L
6,902
5,074
0
2,855
9,041
3,620
0
3,007
6,034
0
68,899
W
6,660
5,327
0
2,520
6,447
2,918
1,658
1,268
5,179
0
70,174
W
Bellona
GanadoBlitx
Bellona
5,980
1,924
0
2,877
10,299
11,910
0
0
10,299
0
39,137
L
Geb
4,655
1,037
0
2,016
10,077
7,758
0
2,882
7,195
14,806
0
L
Tsukuyomi
Roytero
Tsukuyomi
4,469
1,203
0
3,245
11,546
4,180
0
1,437
10,109
0
39,847
L
Yu Huang
Smuffdaddy
Yu Huang
871
148
47
240
8,960
2,930
577
5,679
3,281
45,479
973
W
Sylvanus
6,295
1,201
1,726
5,982
13,056
10,991
239
2,644
10,412
29,060
2,356
W
Arachne
TrainingAI
Arachne
10,064
7,911
0
6,532
11,751
4,694
1,061
612
11,139
0
48,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,164
Gold Earned
38,478
402
Minions Killed
445
0
Camps Cleared
0
1,262,905
Distance Traveled
1,293,014
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,371
721
131
10
0
255,640
4
L
Bellona
8,198
631
95
7
0
210,535
0
L
Rama
6,831
525
130
10
0
247,391
2
W
Rama
7,312
562
134
10
0
260,384
1
W
Bellona
6,670
513
60
5
0
262,024
2
L
Geb
6,360
489
21
2
0
269,215
1
L
Tsukuyomi
6,061
466
71
5
0
298,862
0
L
Yu Huang
6,714
516
85
7
0
236,902
0
W
Sylvanus
7,229
556
36
3
0
236,875
2
W
Arachne
7,896
607
84
6
0
278,091
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role