Player Matchup

Heimdallr
Heimdallr
Silver I
DOA-_-McLOVIN
Heimdallr
Silver I
Level 105
God Stats
4W - 3L
1,653 SR
Queue Stats
74W - 82L
1,106 MMR
Solo
Eset
Eset
Silver II
EIBadBunny
Eset
Silver II
Level 109
God Stats
5W - 7L
1,399 SR
Queue Stats
70W - 72L
1,142 MMR
Solo
Guan Yu
Guan Yu
Silver II
OnlyHands
Guan Yu
Silver II
Level 188
God Stats
4W - 2L
1,643 SR
Queue Stats
268W - 281L
1,095 MMR
Solo
Bacchus
Bacchus
Gold V
Wheaterville
Bacchus
Gold V
Level 169
God Stats
34W - 36L
1,498 SR
Queue Stats
189W - 182L
1,139 MMR
Solo
Ravana
Ravana
Gold IV
lALFl
Ravana
Gold IV
Level 146
God Stats
19W - 13L
1,631 SR
Queue Stats
321W - 316L
1,141 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 143
1,565 SR
1,125 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 100
1,401 SR
1,122 MMR
Ao Kuang
Ao Kuang
Silver II
Amped121
Ao Kuang
Silver II
Level 133
God Stats
18W - 29L
1,351 SR
Queue Stats
508W - 541L
1,078 MMR
Solo
Ares
Ares
Silver II
Campicity
Ares
Silver II
Level 72
God Stats
64W - 69L
1,502 SR
Queue Stats
243W - 250L
1,228 MMR
Party 1
Nu Wa
Nu Wa
Silver III
HunterBiden5714
Nu Wa
Silver III
Level 109
God Stats
42W - 50L
1,091 SR
Queue Stats
1,001W - 1,014L
1,073 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
Sirwhitenuts
Sun Wukong
Silver I
Level 127
God Stats
43W - 35L
1,561 SR
Queue Stats
160W - 170L
1,143 MMR
Solo
Chernobog
Chernobog
Silver I
uzjl
Chernobog
Silver I
Level 59
God Stats
24W - 28L
1,498 SR
Queue Stats
90W - 102L
1,088 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DOA-_-McLOVIN
Heimdallr
18
1 / 4 / 5
10,507
500
6,776
14,692
6,365
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
6 / 0 / 5
12,401
591
11,391
10,002
4,235
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
OnlyHands
Guan Yu
19
0 / 1 / 1
11,558
550
11,926
22,017
26,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bacchus
Wheaterville
Bacchus
17
3 / 4 / 8
9,620
458
12,430
19,592
20,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
lALFl
Ravana
19
6 / 2 / 4
11,095
528
14,644
14,418
8,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
King ArthurArachneThanatosAwilix

VS

Bans
LokiKuzenboKukulkanThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Amped121
Ao Kuang
18
2 / 4 / 3
9,787
466
6,870
23,233
10,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ares
14
2 / 4 / 5
9,111
434
9,080
16,377
13,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
1 / 6 / 2
10,449
498
14,555
14,417
4,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Sun Wukong
Sirwhitenuts
Sun Wukong
18
1 / 1 / 0
11,464
546
13,053
19,047
21,636
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chernobog
uzjl
Chernobog
19
5 / 1 / 1
11,892
566
7,442
10,999
4,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
22
16
Kills
11
11
Deaths
16
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Amped121
Ao Kuang
2
4
3
0.88
L
Ares
2
4
5
1.13
W
Heimdallr
DOA-_-McLOVIN
Heimdallr
1
4
5
0.88
W
6
0
5
8.5
L
1
6
2
0.33
W
Guan Yu
OnlyHands
Guan Yu
0
1
1
0.5
L
Sun Wukong
Sirwhitenuts
Sun Wukong
1
1
0
1
W
Bacchus
Wheaterville
Bacchus
3
4
8
1.75
W
Ravana
lALFl
Ravana
6
2
4
4
L
Chernobog
uzjl
Chernobog
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,167
Damage
51,000
80,721
Taken
84,073
66,062
Mitigated
54,980
21,438
Healing
25,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Amped121
Ao Kuang
6,870
1,512
0
13,469
23,233
10,059
0
3,509
19,326
99,660
0
L
Ares
9,080
989
0
1,893
16,377
13,652
0
6,690
8,702
40,930
0
W
Heimdallr
DOA-_-McLOVIN
Heimdallr
6,776
1,950
0
5,647
14,692
6,365
673
5,465
9,227
0
93,211
W
11,391
705
786
2,538
10,002
4,235
380
5,207
4,795
122,802
2,147
L
14,555
3,940
0
2,588
14,417
4,912
634
7,148
6,659
88,290
1,794
W
Guan Yu
OnlyHands
Guan Yu
11,926
1,551
284
5,794
22,017
26,673
0
3,745
18,272
0
109,565
L
Sun Wukong
Sirwhitenuts
Sun Wukong
13,053
3,488
0
4,320
19,047
21,636
0
0
19,047
652
109,182
W
Bacchus
Wheaterville
Bacchus
12,430
1,463
642
3,802
19,592
20,761
41
9,470
10,122
43,623
461
W
Ravana
lALFl
Ravana
14,644
3,712
0
1,945
14,418
8,028
694
6,282
8,136
0
100,839
L
Chernobog
uzjl
Chernobog
7,442
5,013
0
3,398
10,999
4,721
0
3,888
6,653
0
103,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,181
Gold Earned
52,703
746
Minions Killed
713
0
Camps Cleared
0
2,114,280
Distance Traveled
2,074,107
14
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,787
466
119
6
0
442,592
0
L
Ares
9,111
434
56
3
0
443,763
4
W
Heimdallr
10,507
500
142
7
0
401,212
3
W
Eset
12,401
591
247
12
0
402,651
6
L
Nu Wa
10,449
498
159
8
0
382,250
13
W
Guan Yu
11,558
550
189
9
0
413,144
1
L
Sun Wukong
11,464
546
201
10
0
383,011
6
W
Bacchus
9,620
458
53
3
0
400,369
4
W
Ravana
11,095
528
115
5
0
496,904
0
L
Chernobog
11,892
566
178
8
0
422,491
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role