Player Matchup

Ares
Ares
DontBanMyNameDam
Ares
Level 66
God Stats
15W - 7L
1,811 SR
Queue Stats
67W - 68L
1,480 Elo+
Solo
Thanatos
Thanatos
FiveMShooter
Thanatos
Level 69
God Stats
43W - 32L
1,579 SR
Queue Stats
354W - 344L
1,442 Elo+
Solo
Danzaburou
Danzaburou
IndieDG
Danzaburou
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 32L
1,460 Elo+
Solo
Jormungandr
Jormungandr
PanzerVGrenadier
Jormungandr
Level 117
God Stats
52W - 33L
1,649 SR
Queue Stats
242W - 223L
1,518 Elo+
Solo
Hel
Hel
RaggedPuppet155
Hel
Level 126
God Stats
11W - 9L
1,602 SR
Queue Stats
28W - 24L
1,516 Elo+
Solo
Team Averages
Level 96
1,628 SR
1,483 Elo+

VS

Team Averages
Level 79
1,622 SR
1,390 Elo+
Athena
Athena
Fernandolml
Athena
Level 47
God Stats
1W - 1L
1,905 SR
Queue Stats
8W - 7L
1,463 Elo+
Solo
Danzaburou
Danzaburou
Kary_20192020
Danzaburou
Level 42
God Stats
16W - 12L
1,782 SR
Queue Stats
145W - 163L
1,400 Elo+
Party 1
Bellona
Bellona
StonedGamerl99o
Bellona
Level 129
God Stats
14W - 21L
1,316 SR
Queue Stats
294W - 295L
1,453 Elo+
Solo
Thor
Thor
ToQuickKay
Thor
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,196 Elo+
Solo
Baron Samedi
Baron Samedi
hunter507killer
Baron Samedi
Level 127
God Stats
6W - 6L
1,609 SR
Queue Stats
89W - 90L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 13
9,977
587
11,052
22,426
17,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
FiveMShooter
Thanatos
17
13 / 0 / 2
10,760
633
15,793
19,145
8,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Danzaburou
IndieDG
Danzaburou
15
6 / 2 / 9
9,980
587
12,577
10,803
5,334
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Jormungandr
PanzerVGrenadier
Jormungandr
17
7 / 0 / 11
11,408
671
13,279
12,906
9,697
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 2 / 12
9,093
535
12,120
9,891
4,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
9
0 / 9 / 3
7,049
415
5,801
24,147
22,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Kary_20192020
Danzaburou
12
4 / 5 / 0
7,813
460
7,653
13,278
4,387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 8 / 0
7,165
421
6,549
20,885
16,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 2 / 3
7,150
421
5,452
12,562
4,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
hunter507killer
Baron Samedi
12
2 / 7 / 2
7,378
434
11,415
17,491
7,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
14
31
Kills
6
6
Deaths
31
47
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
2
13
4.75
L
Athena
0
9
3
0.17
W
Thanatos
FiveMShooter
Thanatos
13
0
2
14
W
Danzaburou
IndieDG
Danzaburou
6
2
9
5.25
L
Danzaburou
Kary_20192020
Danzaburou
4
5
0
0.8
W
Jormungandr
PanzerVGrenadier
Jormungandr
7
0
11
12.5
W
2
2
12
4
L
0
8
0
0
L
0
2
3
0.75
L
Baron Samedi
hunter507killer
Baron Samedi
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,821
Damage
36,870
75,171
Taken
88,363
46,331
Mitigated
55,796
46,152
Healing
15,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,052
1,724
0
4,368
22,426
17,710
1,316
2,584
19,842
37,289
3,212
L
Athena
5,801
912
0
2,618
24,147
22,342
118
8,793
15,354
31,290
0
W
Thanatos
FiveMShooter
Thanatos
15,793
3,645
0
22,003
19,145
8,927
0
4,883
14,262
0
84,106
W
Danzaburou
IndieDG
Danzaburou
12,577
6,609
0
3,800
10,803
5,334
4,991
4,176
6,627
0
73,495
L
Danzaburou
Kary_20192020
Danzaburou
7,653
3,444
0
1,158
13,278
4,387
343
5,352
7,926
0
38,066
W
Jormungandr
PanzerVGrenadier
Jormungandr
13,279
4,155
280
6,072
12,906
9,697
1,776
337
12,569
85,163
4,387
W
12,120
561
5,051
4,578
9,891
4,663
1,022
5,092
4,799
52,961
1,448
L
6,549
3,465
0
6,022
20,885
16,779
0
11,788
9,097
0
46,793
L
5,452
1,024
0
250
12,562
4,987
0
2,685
9,877
0
53,686
L
Baron Samedi
hunter507killer
Baron Samedi
11,415
358
596
4,805
17,491
7,301
0
6,795
10,696
47,078
986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,218
Gold Earned
36,555
473
Minions Killed
329
0
Camps Cleared
0
1,683,591
Distance Traveled
1,584,957
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,977
587
43
3
0
310,732
0
L
Athena
7,049
415
41
2
0
341,634
2
W
Thanatos
10,760
633
124
7
0
406,809
0
W
Danzaburou
9,980
587
103
6
0
319,272
0
L
Danzaburou
7,813
460
56
3
0
318,624
0
W
Jormungandr
11,408
671
144
8
0
319,127
0
W
Hel
9,093
535
59
3
0
327,651
0
L
Bellona
7,165
421
64
4
0
257,615
0
L
Thor
7,150
421
84
5
0
387,577
0
L
Baron Samedi
7,378
434
84
5
0
279,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role