Player Matchup

Baron Samedi
Baron Samedi
Bigredbunter
Baron Samedi
Level 104
God Stats
39W - 59L
1,390 SR
Queue Stats
88W - 110L
1,336 Elo+
Solo
King Arthur
King Arthur
bracula
King Arthur
Level 67
God Stats
3W - 3L
1,226 SR
Queue Stats
9W - 20L
1,297 Elo+
Party 2
Mercury
Mercury
ferilous
Mercury
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 26L
1,269 Elo+
Party 2
Team Averages
Level 95
1,372 SR
1,300 Elo+

VS

Team Averages
Level 88
1,412 SR
1,243 Elo+
Mulan
Mulan
For_Joel_Rip
Mulan
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 74L
1,157 Elo+
Party 1
Kukulkan
Kukulkan
ULost2AWeedAddic
Kukulkan
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
devilzson69
Cliodhna
Level 109
God Stats
3W - 2L
1,235 SR
Queue Stats
84W - 76L
1,071 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bigredbunter
Baron Samedi
16
2 / 5 / 4
10,156
725
9,316
14,599
8,491
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
bracula
King Arthur
15
6 / 6 / 2
10,966
783
10,599
22,445
28,553
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
ferilous
Mercury
12
1 / 6 / 3
9,194
657
8,675
14,983
5,826
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 10
10,190
728
7,530
14,317
11,608
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 4 / 8
11,197
800
13,318
10,702
5,356
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cliodhna
devilzson69
Cliodhna
16
11 / 2 / 3
11,587
828
19,114
13,162
5,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
38
9
Kills
17
17
Deaths
9
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Bigredbunter
Baron Samedi
2
5
4
0.8
W
2
3
10
2.33
W
4
4
8
2
L
King Arthur
bracula
King Arthur
6
6
2
1.17
W
Cliodhna
devilzson69
Cliodhna
11
2
3
6.25
L
Mercury
ferilous
Mercury
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,590
Damage
39,962
52,027
Taken
38,181
42,870
Mitigated
22,891
3,785
Healing
9,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Bigredbunter
Baron Samedi
9,316
1,056
701
2,834
14,599
8,491
92
3,528
11,022
32,587
1,013
W
7,530
1,503
238
3,943
14,317
11,608
182
3,021
10,878
0
25,118
W
13,318
1,375
462
1,306
10,702
5,356
1,290
2,053
8,329
44,986
0
L
King Arthur
bracula
King Arthur
10,599
2,257
0
0
22,445
28,553
0
6,186
16,121
0
20,480
W
Cliodhna
devilzson69
Cliodhna
19,114
3,619
301
3,252
13,162
5,927
523
3,279
9,480
0
58,175
L
Mercury
ferilous
Mercury
8,675
4,352
0
250
14,983
5,826
0
3,566
11,344
0
39,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,316
Gold Earned
32,974
120
Minions Killed
148
0
Camps Cleared
0
751,690
Distance Traveled
789,223
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,156
725
57
4
0
233,377
0
W
Mulan
10,190
728
21
2
0
253,489
0
W
Kukulkan
11,197
800
70
5
0
241,518
0
L
King Arthur
10,966
783
15
1
0
256,588
0
W
Cliodhna
11,587
828
57
4
0
294,216
1
L
Mercury
9,194
657
48
3
0
261,725
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role