Player Matchup

Agni
Agni
 
Agni
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
ClearFrostbyte
Khepri
Level 107
God Stats
11W - 12L
1,601 SR
Queue Stats
42W - 37L
1,552 Elo+
Party 3
Medusa
Medusa
Kazẻ
Medusa
Level 161
God Stats
9W - 7L
1,589 SR
Queue Stats
171W - 142L
1,569 Elo+
Party 3
Ne Zha
Ne Zha
V2Jay
Ne Zha
Level 124
God Stats
8W - 6L
1,500 SR
Queue Stats
137W - 133L
1,540 Elo+
Party 2
Team Averages
Level 120
1,538 SR
1,532 Elo+

VS

Team Averages
Level 111
1,533 SR
1,558 Elo+
Kukulkan
Kukulkan
BetsonBordon
Kukulkan
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,617 Elo+
Party 1
Achilles
Achilles
DarthWADE1
Achilles
Level 129
God Stats
4W - 4L
1,388 SR
Queue Stats
71W - 61L
1,538 Elo+
Party 1
Kuzenbo
Kuzenbo
JetsonJordan
Kuzenbo
Level 128
God Stats
3W - 3L
1,501 SR
Queue Stats
60W - 61L
1,512 Elo+
Party 1
Anhur
Anhur
Vamp187
Anhur
Level 84
God Stats
8W - 3L
1,776 SR
Queue Stats
97W - 79L
1,575 Elo+
Solo
Pele
Pele
XtrnaldDemon
Pele
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 41L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
3 / 1 / 3
6,657
605
7,586
6,085
2,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
 
Sun Wukong
11
1 / 2 / 4
6,581
598
8,147
11,104
7,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 0 / 8
6,514
592
3,114
6,081
4,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
Kazẻ
Medusa
13
3 / 1 / 3
7,011
637
8,049
6,075
2,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
V2Jay
Ne Zha
13
9 / 0 / 4
7,495
681
6,704
8,251
4,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BetsonBordon
Kukulkan
11
2 / 2 / 0
6,215
565
6,317
5,608
2,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
DarthWADE1
Achilles
10
1 / 4 / 0
5,651
514
6,462
13,967
5,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Kuzenbo
JetsonJordan
Kuzenbo
8
0 / 3 / 1
5,412
492
2,751
9,360
8,237
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anhur
Vamp187
Anhur
10
0 / 2 / 0
5,627
512
3,254
8,411
2,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 6 / 2
5,814
529
4,511
12,287
4,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
17
Kills
4
4
Deaths
17
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
1
3
4.5
W
Sun Wukong
 
Sun Wukong
1
2
4
1.5
L
Kukulkan
BetsonBordon
Kukulkan
2
2
0
1
W
1
0
8
5
L
Achilles
DarthWADE1
Achilles
1
4
0
0.25
L
Kuzenbo
JetsonJordan
Kuzenbo
0
3
1
0.17
W
Medusa
Kazẻ
Medusa
3
1
3
4.5
W
Ne Zha
V2Jay
Ne Zha
9
0
4
11
L
Anhur
Vamp187
Anhur
0
2
0
0
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,600
Damage
23,295
37,596
Taken
49,633
21,624
Mitigated
23,025
10,589
Healing
13,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
7,586
913
0
1,000
6,085
2,163
0
1,524
4,561
49,816
501
W
Sun Wukong
 
Sun Wukong
8,147
2,028
0
3,700
11,104
7,938
0
1,449
9,655
0
57,968
L
Kukulkan
BetsonBordon
Kukulkan
6,317
571
0
250
5,608
2,159
0
2,201
3,407
46,855
1,065
W
3,114
499
0
2,168
6,081
4,752
0
2,057
4,024
13,643
1,305
L
Achilles
DarthWADE1
Achilles
6,462
2,093
0
4,841
13,967
5,813
0
1,158
12,809
0
43,825
L
Kuzenbo
JetsonJordan
Kuzenbo
2,751
1,034
0
940
9,360
8,237
0
3,183
6,177
13,586
2,092
W
Medusa
Kazẻ
Medusa
8,049
3,671
0
2,108
6,075
2,440
0
1,107
4,968
0
63,073
W
Ne Zha
V2Jay
Ne Zha
6,704
2,015
0
1,613
8,251
4,331
0
2,548
5,703
0
53,530
L
Anhur
Vamp187
Anhur
3,254
2,271
0
3,084
8,411
2,786
0
726
7,685
0
44,845
L
4,511
1,143
0
4,032
12,287
4,030
0
3,220
9,067
0
35,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,258
Gold Earned
28,719
391
Minions Killed
333
0
Camps Cleared
0
1,258,505
Distance Traveled
1,138,861
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,657
605
93
8
0
256,384
2
W
Sun Wukong
6,581
598
84
8
0
235,530
0
L
Kukulkan
6,215
565
84
8
0
227,387
0
W
Khepri
6,514
592
23
2
0
257,237
4
L
Achilles
5,651
514
68
6
0
217,965
1
L
Kuzenbo
5,412
492
24
2
0
250,849
2
W
Medusa
7,011
637
109
10
0
233,574
4
W
Ne Zha
7,495
681
82
7
0
275,780
1
L
Anhur
5,627
512
80
7
0
202,708
0
L
Pele
5,814
529
77
7
0
239,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role