Player Matchup

Izanami
Izanami
 
Izanami
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
GaryTheGlueEater
Thor
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,612 Elo+
Party 2
Sun Wukong
Sun Wukong
KuraiHibana
Sun Wukong
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,485 Elo+
Party 2
Kukulkan
Kukulkan
RichardDixe
Kukulkan
Level 115
God Stats
1W - 0L
1,638 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Ares
Ares
jaysal98
Ares
Level 104
God Stats
2W - 0L
1,762 SR
Queue Stats
13W - 9L
1,637 Elo+
Party 2
Team Averages
Level 107
1,580 SR
1,547 Elo+

VS

Team Averages
Level 141
1,526 SR
1,537 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
GMAK21
Thor
Level 246
God Stats
5W - 9L
1,470 SR
Queue Stats
153W - 121L
1,568 Elo+
Party 1
Fafnir
Fafnir
KHENZIX
Fafnir
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 53L
1,565 Elo+
Party 1
Hachiman
Hachiman
TTv_EzXp_Godly
Hachiman
Level 157
God Stats
2W - 4L
1,659 SR
Queue Stats
136W - 109L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
0 / 2 / 2
7,168
478
4,865
8,716
3,440
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
4 / 1 / 1
8,279
552
6,721
11,078
4,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
KuraiHibana
Sun Wukong
15
0 / 0 / 1
8,025
535
4,938
13,413
10,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
RichardDixe
Kukulkan
14
1 / 2 / 1
8,764
584
3,334
7,393
3,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
12
0 / 2 / 2
7,086
472
5,720
14,480
12,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
0 / 1 / 0
9,003
600
9,033
9,530
10,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Merlin
 
Merlin
15
2 / 0 / 1
8,774
585
3,126
6,875
2,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
GMAK21
Thor
14
3 / 2 / 3
7,641
509
4,651
12,917
5,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
KHENZIX
Fafnir
12
1 / 0 / 3
7,559
504
7,334
15,032
18,401
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
14
1 / 2 / 2
7,390
493
7,831
7,293
2,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
16
5
Kills
7
7
Deaths
5
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
2
2
0.5
L
Cthulhu
 
Cthulhu
0
1
0
0
L
Merlin
 
Merlin
2
0
1
2.5
L
Thor
GMAK21
Thor
3
2
3
2.25
W
4
1
1
4.5
L
Fafnir
KHENZIX
Fafnir
1
0
3
2.5
W
Sun Wukong
KuraiHibana
Sun Wukong
0
0
1
0.5
W
Kukulkan
RichardDixe
Kukulkan
1
2
1
0.75
L
Hachiman
1
2
2
1
W
Ares
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,578
Damage
31,975
55,080
Taken
51,647
34,461
Mitigated
39,718
19,937
Healing
16,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
4,865
3,465
0
3,024
8,716
3,440
433
2,406
6,310
0
74,487
L
Cthulhu
 
Cthulhu
9,033
361
0
2,260
9,530
10,452
0
0
8,600
67,294
4,803
L
Merlin
 
Merlin
3,126
0
0
772
6,875
2,695
0
2,274
4,601
62,061
1,109
L
Thor
GMAK21
Thor
4,651
1,128
0
5,957
12,917
5,373
0
1,405
11,512
0
57,077
W
6,721
1,045
0
5,578
11,078
4,812
0
527
10,511
0
74,507
L
Fafnir
KHENZIX
Fafnir
7,334
1,902
0
4,899
15,032
18,401
20
3,949
11,083
28,572
2,791
W
Sun Wukong
KuraiHibana
Sun Wukong
4,938
780
0
6,764
13,413
10,749
0
7,398
4,813
0
70,284
W
Kukulkan
RichardDixe
Kukulkan
3,334
104
0
240
7,393
3,349
0
2,077
5,064
67,950
307
L
Hachiman
7,831
4,844
0
2,599
7,293
2,797
390
1,433
5,860
0
74,869
W
Ares
5,720
941
330
4,001
14,480
12,111
137
4,307
10,129
23,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,322
Gold Earned
40,367
543
Minions Killed
530
0
Camps Cleared
0
1,486,694
Distance Traveled
1,475,154
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,168
478
121
8
0
251,024
0
L
Cthulhu
9,003
600
143
10
0
286,752
1
L
Merlin
8,774
585
163
11
0
288,433
6
L
Thor
7,641
509
86
6
0
320,033
2
W
Thor
8,279
552
123
8
0
319,265
0
L
Fafnir
7,559
504
29
2
0
313,309
3
W
Sun Wukong
8,025
535
136
9
0
332,673
0
W
Kukulkan
8,764
584
138
9
0
286,165
0
L
Hachiman
7,390
493
109
7
0
266,627
0
W
Ares
7,086
472
25
2
0
297,567
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role