Player Matchup

Pele
Pele
Kreut
Pele
Level 122
God Stats
15W - 8L
1,670 SR
Queue Stats
233W - 263L
1,398 Elo+
Party 2
Rama
Rama
PincheSamedi88
Rama
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,322 Elo+
Solo
Yu Huang
Yu Huang
Starks19
Yu Huang
Level 127
God Stats
0W - 1L
1,369 SR
Queue Stats
75W - 82L
1,401 Elo+
Party 2
Ix Chel
Ix Chel
l3yr3firelakes
Ix Chel
Level 134
God Stats
4W - 9L
1,057 SR
Queue Stats
198W - 213L
1,418 Elo+
Party 2
Nike
Nike
markmuller89
Nike
Level 85
God Stats
20W - 7L
1,909 SR
Queue Stats
278W - 258L
1,484 Elo+
Solo
Team Averages
Level 119
1,501 SR
1,404 Elo+

VS

Team Averages
Level 78
1,457 SR
1,471 Elo+
Anhur
Anhur
 
Anhur
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Game Xy7228
King Arthur
Level 88
God Stats
1W - 5L
1,078 SR
Queue Stats
187W - 183L
1,452 Elo+
Solo
Ra
Ra
Luegenminion
Ra
Level 69
God Stats
83W - 74L
1,534 SR
Queue Stats
83W - 74L
1,479 Elo+
Solo
Aphrodite
Aphrodite
Olesenbanden
Aphrodite
Level 19
God Stats
2W - 0L
1,681 SR
Queue Stats
31W - 19L
1,491 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Snuen123
Tsukuyomi
Level 46
God Stats
13W - 13L
1,491 SR
Queue Stats
46W - 45L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Kreut
Pele
12
4 / 4 / 0
7,451
532
8,590
15,241
5,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 5 / 0
6,481
463
4,203
12,624
3,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Yu Huang
Starks19
Yu Huang
12
0 / 5 / 2
7,388
528
5,496
9,136
3,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 5 / 0
5,792
414
2,957
9,273
5,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
8 / 2 / 1
8,982
642
10,846
12,514
10,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
5 / 1 / 8
7,509
536
10,361
9,496
3,794
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
Game Xy7228
King Arthur
11
1 / 7 / 0
6,706
479
5,906
15,250
12,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
9 / 2 / 6
8,702
622
11,034
8,990
3,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
Olesenbanden
Aphrodite
12
3 / 0 / 11
8,212
587
4,704
8,871
6,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Snuen123
Tsukuyomi
13
2 / 3 / 8
6,912
494
7,824
10,897
3,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
53
12
Kills
20
21
Deaths
13
3
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
1
8
9
W
King Arthur
Game Xy7228
King Arthur
1
7
0
0.14
L
Pele
Kreut
Pele
4
4
0
1
W
9
2
6
6
W
Aphrodite
Olesenbanden
Aphrodite
3
0
11
8.5
L
0
5
0
0
W
Tsukuyomi
Snuen123
Tsukuyomi
2
3
8
2
L
Yu Huang
Starks19
Yu Huang
0
5
2
0.2
L
0
5
0
0
L
8
2
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,092
Damage
39,829
58,788
Taken
53,504
29,058
Mitigated
30,566
11,487
Healing
19,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
10,361
5,619
0
2,932
9,496
3,794
1,320
1,672
7,824
0
51,049
W
King Arthur
Game Xy7228
King Arthur
5,906
651
0
40
15,250
12,633
0
0
14,277
0
35,990
L
Pele
Kreut
Pele
8,590
1,719
0
3,612
15,241
5,874
0
2,918
12,121
0
63,304
W
11,034
1,318
1,193
3,751
8,990
3,547
358
3,228
5,762
46,417
0
W
Aphrodite
Olesenbanden
Aphrodite
4,704
871
2,839
5,852
8,871
6,660
553
2,345
6,526
23,370
0
L
4,203
3,223
0
2,374
12,624
3,906
790
3,454
8,917
0
50,120
W
Tsukuyomi
Snuen123
Tsukuyomi
7,824
1,972
0
2,564
10,897
3,932
520
955
9,811
0
44,366
L
Yu Huang
Starks19
Yu Huang
5,496
139
0
336
9,136
3,112
52
3,875
4,707
48,012
1,567
L
2,957
474
695
1,478
9,273
5,979
12
3,391
5,714
16,628
0
L
10,846
1,965
0
2,992
12,514
10,187
482
799
11,591
0
55,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,094
Gold Earned
38,041
358
Minions Killed
280
0
Camps Cleared
0
1,205,688
Distance Traveled
1,328,342
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,509
536
77
6
0
245,052
0
W
King Arthur
6,706
479
55
4
0
247,939
0
L
Pele
7,451
532
82
6
0
319,965
0
W
Ra
8,702
622
66
5
0
302,828
0
W
Aphrodite
8,212
587
17
1
0
255,217
0
L
Rama
6,481
463
88
6
0
239,876
0
W
Tsukuyomi
6,912
494
65
5
0
277,306
0
L
Yu Huang
7,388
528
77
6
0
202,756
2
L
Ix Chel
5,792
414
23
2
0
230,228
4
L
Nike
8,982
642
88
6
0
212,863
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role