Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Xanax
Anhur
Level 138
God Stats
2W - 1L
1,245 SR
Queue Stats
37W - 29L
1,536 Elo+
Solo
Ravana
Ravana
chuaka
Ravana
Level 146
God Stats
11W - 3L
1,725 SR
Queue Stats
194W - 170L
1,459 Elo+
Solo
Eset
Eset
rawiswar49r
Eset
Level 157
God Stats
11W - 9L
1,505 SR
Queue Stats
104W - 106L
1,432 Elo+
Solo
Cu Chulainn
Cu Chulainn
tCrosss
Cu Chulainn
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 48L
1,508 Elo+
Solo
Team Averages
Level 151
1,495 SR
1,487 Elo+

VS

Team Averages
Level 123
1,533 SR
1,475 Elo+
Agni
Agni
Deathren1
Agni
Level 124
God Stats
1W - 2L
1,772 SR
Queue Stats
88W - 97L
1,454 Elo+
Party 1
Aphrodite
Aphrodite
IvyIlimoku
Aphrodite
Level 108
God Stats
5W - 6L
1,578 SR
Queue Stats
73W - 66L
1,519 Elo+
Party 1
Awilix
Awilix
VOID_Darktalon
Awilix
Level 113
God Stats
0W - 2L
1,323 SR
Queue Stats
3W - 6L
1,297 Elo+
Solo
Medusa
Medusa
mrcone1
Medusa
Level 127
God Stats
2W - 3L
1,491 SR
Queue Stats
114W - 91L
1,581 Elo+
Solo
Hercules
Hercules
rojas5500
Hercules
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 52L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
7
1 / 0 / 2
3,973
662
2,600
6,435
2,591
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
Xanax
Anhur
7
0 / 1 / 3
3,649
608
2,794
3,345
930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ravana
chuaka
Ravana
7
3 / 0 / 1
4,237
706
2,529
2,990
1,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 1 / 1
4,195
699
431
2,274
771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
tCrosss
Cu Chulainn
8
1 / 2 / 0
4,457
743
2,419
4,640
1,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
8
0 / 1 / 1
4,267
711
618
2,212
581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Aphrodite
IvyIlimoku
Aphrodite
7
0 / 1 / 1
4,145
691
1,727
3,725
2,191
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

7
1 / 0 / 1
3,821
637
2,378
3,700
1,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
mrcone1
Medusa
6
1 / 2 / 0
3,701
617
3,706
5,651
1,750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hercules
rojas5500
Hercules
7
2 / 1 / 0
4,200
700
1,234
4,379
3,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
7
5
Kills
4
4
Deaths
5
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
1
0
2
2
L
Agni
0
1
1
0.5
L
Aphrodite
IvyIlimoku
Aphrodite
0
1
1
0.5
L
1
0
1
1.5
W
Anhur
Xanax
Anhur
0
1
3
1.5
W
Ravana
chuaka
Ravana
3
0
1
3.5
L
Medusa
mrcone1
Medusa
1
2
0
0.5
W
0
1
1
0.5
L
Hercules
rojas5500
Hercules
2
1
0
2
W
Cu Chulainn
tCrosss
Cu Chulainn
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,773
Damage
9,663
19,684
Taken
19,667
7,271
Mitigated
9,348
6,079
Healing
6,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
2,600
461
0
2,901
6,435
2,591
0
1,204
5,231
0
16,124
L
Agni
618
39
0
180
2,212
581
0
47
2,161
25,958
917
L
Aphrodite
IvyIlimoku
Aphrodite
1,727
617
1,480
2,211
3,725
2,191
0
0
3,725
13,107
0
L
2,378
845
0
250
3,700
1,307
0
296
3,320
0
15,682
W
Anhur
Xanax
Anhur
2,794
1,734
0
964
3,345
930
0
466
2,879
0
19,406
W
Ravana
chuaka
Ravana
2,529
636
0
882
2,990
1,257
0
96
2,894
0
21,071
L
Medusa
mrcone1
Medusa
3,706
1,835
0
952
5,651
1,750
0
0
5,651
0
30,969
W
431
0
0
580
2,274
771
0
579
1,695
24,079
0
L
Hercules
rojas5500
Hercules
1,234
156
0
1,894
4,379
3,519
0
0
4,379
0
20,443
W
Cu Chulainn
tCrosss
Cu Chulainn
2,419
793
0
752
4,640
1,722
0
0
4,382
0
27,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,511
Gold Earned
20,134
213
Minions Killed
195
0
Camps Cleared
0
672,940
Distance Traveled
598,634
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
3,973
662
19
3
0
144,707
0
L
Agni
4,267
711
60
10
0
139,584
0
L
Aphrodite
4,145
691
17
3
0
103,610
0
L
Awilix
3,821
637
30
5
0
146,327
0
W
Anhur
3,649
608
41
7
0
118,638
0
W
Ravana
4,237
706
36
6
0
162,264
0
L
Medusa
3,701
617
47
8
0
116,804
0
W
Eset
4,195
699
62
10
0
118,698
0
L
Hercules
4,200
700
41
7
0
92,309
0
W
Cu Chulainn
4,457
743
55
9
0
128,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role