Player Matchup

Neith
Neith
 
Neith
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 214
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
DarkHeroJ
Cerberus
Level 152
God Stats
2W - 0L
1,715 SR
Queue Stats
55W - 51L
1,512 Elo+
Party 1
Sobek
Sobek
LckyAkm
Sobek
Level 147
God Stats
1W - 1L
1,285 SR
Queue Stats
79W - 74L
1,510 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Lorasen
Morgan Le Fay
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,328 Elo+
Solo
Team Averages
Level 127
1,500 SR
1,470 Elo+

VS

Team Averages
Level 77
1,500 SR
1,281 Elo+
Bastet
Bastet
 
Bastet
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Aioncry
Xing Tian
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,215 Elo+
Party 2
Janus
Janus
Amiletto
Janus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,316 Elo+
Party 2
Erlang Shen
Erlang Shen
ElChackono
Erlang Shen
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,278 Elo+
Party 2
Vamana
Vamana
chechilia
Vamana
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,097 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
11 / 1 / 14
9,911
991
16,694
7,995
4,610
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
 
Baba Yaga
16
7 / 1 / 20
9,784
978
10,852
7,568
4,699
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
DarkHeroJ
Cerberus
14
1 / 4 / 22
8,917
892
8,453
16,299
20,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sobek
LckyAkm
Sobek
16
6 / 2 / 15
9,167
917
6,403
11,280
15,653
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
Lorasen
Morgan Le Fay
16
5 / 2 / 18
9,117
912
12,731
8,834
4,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
2 / 3 / 7
8,231
823
8,170
8,983
9,411
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Xing Tian
Aioncry
Xing Tian
13
3 / 6 / 5
7,643
764
4,853
14,592
15,639
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
Amiletto
Janus
12
2 / 7 / 4
7,262
726
2,683
8,324
3,463
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
ElChackono
Erlang Shen
13
2 / 7 / 4
7,274
727
5,169
14,968
14,973
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
chechilia
Vamana
12
1 / 7 / 4
7,013
701
3,676
12,475
6,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
34
30
Kills
10
10
Deaths
30
89
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
11
1
14
18
W
Baba Yaga
 
Baba Yaga
7
1
20
17
L
Bastet
 
Bastet
2
3
7
1.83
L
Xing Tian
Aioncry
Xing Tian
3
6
5
0.92
L
Janus
Amiletto
Janus
2
7
4
0.57
W
Cerberus
DarkHeroJ
Cerberus
1
4
22
3
L
Erlang Shen
ElChackono
Erlang Shen
2
7
4
0.57
W
Sobek
LckyAkm
Sobek
6
2
15
6.75
W
Morgan Le Fay
Lorasen
Morgan Le Fay
5
2
18
7
L
Vamana
chechilia
Vamana
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,133
Damage
24,551
51,976
Taken
59,342
50,138
Mitigated
50,158
18,392
Healing
7,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
16,694
4,349
216
2,064
7,995
4,610
3,832
443
7,552
0
29,910
W
Baba Yaga
 
Baba Yaga
10,852
941
1,597
2,063
7,568
4,699
1,190
1,277
6,291
25,036
343
L
Bastet
 
Bastet
8,170
1,160
364
2,143
8,983
9,411
0
4,954
3,836
0
20,094
L
Xing Tian
Aioncry
Xing Tian
4,853
295
0
592
14,592
15,639
0
8,717
5,741
7,997
61
L
Janus
Amiletto
Janus
2,683
479
365
253
8,324
3,463
0
5,507
2,676
8,092
245
W
Cerberus
DarkHeroJ
Cerberus
8,453
435
1,320
5,687
16,299
20,502
236
1,782
14,517
16,603
659
L
Erlang Shen
ElChackono
Erlang Shen
5,169
1,113
259
2,342
14,968
14,973
0
9,575
5,120
0
13,335
W
Sobek
LckyAkm
Sobek
6,403
425
550
3,726
11,280
15,653
366
2,078
9,202
11,204
0
W
Morgan Le Fay
Lorasen
Morgan Le Fay
12,731
2,199
0
1,169
8,834
4,674
1,581
1,836
6,998
20,810
0
L
Vamana
chechilia
Vamana
3,676
1,999
0
1,080
12,475
6,672
0
8,319
3,966
0
9,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,896
Gold Earned
37,423
147
Minions Killed
69
0
Camps Cleared
0
929,969
Distance Traveled
814,832
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,911
991
32
3
0
167,583
0
W
Baba Yaga
9,784
978
39
4
0
194,671
0
L
Bastet
8,231
823
30
3
0
216,396
0
L
Xing Tian
7,643
764
10
1
0
156,019
0
L
Janus
7,262
726
10
1
0
128,732
0
W
Cerberus
8,917
892
31
3
0
188,232
0
L
Erlang Shen
7,274
727
7
1
0
167,333
0
W
Sobek
9,167
917
16
2
0
188,833
0
W
Morgan Le Fay
9,117
912
29
3
0
190,650
0
L
Vamana
7,013
701
12
1
0
146,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role