Player Matchup

Sun Wukong
Sun Wukong
BluntBlower216x
Sun Wukong
Level 149
God Stats
3W - 2L
1,678 SR
Queue Stats
31W - 26L
1,495 Elo+
Party 2
Tyr
Tyr
Frankieb4205189
Tyr
Level 156
God Stats
0W - 1L
1,244 SR
Queue Stats
24W - 29L
1,520 Elo+
Party 2
Ares
Ares
JohnSchiffer
Ares
Level 136
God Stats
8W - 4L
1,500 SR
Queue Stats
318W - 306L
1,512 Elo+
Solo
Cthulhu
Cthulhu
MuhCee
Cthulhu
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 58L
1,580 Elo+
Solo
Nu Wa
Nu Wa
RaciestPayload
Nu Wa
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,506 Elo+
Party 2
Team Averages
Level 144
1,484 SR
1,523 Elo+

VS

Team Averages
Level 119
1,547 SR
1,559 Elo+
Jormungandr
Jormungandr
Deucelly
Jormungandr
Level 144
God Stats
3W - 5L
1,285 SR
Queue Stats
543W - 549L
1,522 Elo+
Solo
Hercules
Hercules
ForeseeUs
Hercules
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 19L
1,742 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MarsRevolver
Ah Muzen Cab
Level 159
God Stats
9W - 7L
1,622 SR
Queue Stats
419W - 437L
1,524 Elo+
Solo
Nu Wa
Nu Wa
lewdism
Nu Wa
Level 51
God Stats
1W - 0L
1,664 SR
Queue Stats
23W - 23L
1,504 Elo+
Party 1
Tyr
Tyr
nοοn
Tyr
Level 82
God Stats
2W - 1L
1,664 SR
Queue Stats
22W - 23L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BluntBlower216x
Sun Wukong
16
4 / 6 / 8
10,147
781
7,125
21,233
23,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
6 / 6 / 5
9,644
742
7,723
19,970
27,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
4 / 3 / 11
10,884
837
12,629
25,923
29,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cthulhu
MuhCee
Cthulhu
18
4 / 1 / 10
10,662
820
17,935
13,731
12,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

15
0 / 4 / 11
8,948
688
14,529
10,780
5,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Deucelly
Jormungandr
16
2 / 3 / 12
9,267
713
16,550
13,348
17,402
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hercules
ForeseeUs
Hercules
18
8 / 3 / 9
10,959
843
14,800
18,227
24,839
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
MarsRevolver
Ah Muzen Cab
15
3 / 4 / 11
8,952
689
16,912
12,636
5,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
lewdism
Nu Wa
15
0 / 3 / 18
8,793
676
16,538
8,841
3,689
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyr
nοοn
Tyr
16
7 / 5 / 10
9,669
744
11,617
15,622
12,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
80
18
Kills
20
20
Deaths
18
45
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BluntBlower216x
Sun Wukong
4
6
8
1.33
W
Jormungandr
Deucelly
Jormungandr
2
3
12
2.67
W
Hercules
ForeseeUs
Hercules
8
3
9
4.17
L
6
6
5
1.42
L
4
3
11
3.17
W
Ah Muzen Cab
MarsRevolver
Ah Muzen Cab
3
4
11
2.13
L
Cthulhu
MuhCee
Cthulhu
4
1
10
9
L
0
4
11
1.38
W
Nu Wa
lewdism
Nu Wa
0
3
18
3
W
Tyr
nοοn
Tyr
7
5
10
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,941
Damage
76,417
91,637
Taken
68,674
97,926
Mitigated
63,355
31,504
Healing
19,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BluntBlower216x
Sun Wukong
7,125
1,107
2,243
6,763
21,233
23,109
1,104
5,384
15,195
0
18,766
W
Jormungandr
Deucelly
Jormungandr
16,550
2,766
676
2,037
13,348
17,402
0
8,521
4,603
42,232
1,493
W
Hercules
ForeseeUs
Hercules
14,800
4,009
782
5,116
18,227
24,839
0
10,394
7,379
0
31,022
L
7,723
398
1,467
3,869
19,970
27,354
66
5,032
14,289
0
12,328
L
12,629
504
453
9,019
25,923
29,308
423
8,572
16,589
19,272
238
W
Ah Muzen Cab
MarsRevolver
Ah Muzen Cab
16,912
3,979
754
2,275
12,636
5,300
234
10,066
2,397
0
38,038
L
Cthulhu
MuhCee
Cthulhu
17,935
310
2,984
3,029
13,731
12,341
486
6,224
6,856
44,737
1,073
L
14,529
6,355
488
1,189
10,780
5,814
893
3,665
6,813
33,135
0
W
Nu Wa
lewdism
Nu Wa
16,538
2,754
686
1,427
8,841
3,689
0
5,506
3,114
27,096
0
W
Tyr
nοοn
Tyr
11,617
1,010
2,590
3,466
15,622
12,125
0
10,049
5,185
0
20,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,285
Gold Earned
47,640
184
Minions Killed
176
0
Camps Cleared
0
1,222,891
Distance Traveled
1,210,194
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,147
781
36
3
0
252,741
0
W
Jormungandr
9,267
713
39
3
0
253,779
0
W
Hercules
10,959
843
43
3
0
252,890
0
L
Tyr
9,644
742
18
1
0
228,595
0
L
Ares
10,884
837
22
2
0
224,926
0
W
Ah Muzen Cab
8,952
689
39
3
0
234,607
0
L
Cthulhu
10,662
820
67
5
0
295,905
0
L
Nu Wa
8,948
688
41
3
0
220,724
0
W
Nu Wa
8,793
676
34
3
0
217,932
0
W
Tyr
9,669
744
21
2
0
250,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role