Player Matchup

Ganesha
Ganesha
Jackalzone
Ganesha
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
345W - 344L
1,469 Elo+
Party 1
Chiron
Chiron
Macho0presor553
Chiron
Level 107
God Stats
3W - 4L
1,300 SR
Queue Stats
546W - 525L
1,493 Elo+
Solo
Ix Chel
Ix Chel
SkyBlank
Ix Chel
Level 66
God Stats
1W - 4L
1,467 SR
Queue Stats
300W - 284L
1,464 Elo+
Solo
Thor
Thor
ToreNadeo
Thor
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,531 Elo+
Solo
Artio
Artio
cchoat01
Artio
Level 89
God Stats
1W - 5L
1,497 SR
Queue Stats
321W - 323L
1,461 Elo+
Party 1
Team Averages
Level 97
1,453 SR
1,484 Elo+

VS

Team Averages
Level 121
1,474 SR
1,473 Elo+
Yemoja
Yemoja
 
Yemoja
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
FiveSh0rt
Gilgamesh
Level 123
God Stats
9W - 6L
1,547 SR
Queue Stats
155W - 139L
1,461 Elo+
Party 2
Izanami
Izanami
GoddessTwilight
Izanami
Level 69
God Stats
11W - 19L
1,163 SR
Queue Stats
465W - 454L
1,423 Elo+
Solo
Janus
Janus
LikeABoss1883
Janus
Level 129
God Stats
3W - 8L
1,403 SR
Queue Stats
102W - 103L
1,496 Elo+
Party 2
Awilix
Awilix
V2Cosby
Awilix
Level 124
God Stats
5W - 1L
1,755 SR
Queue Stats
142W - 127L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Jackalzone
Ganesha
10
0 / 1 / 0
6,776
452
4,380
9,802
8,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 0 / 0
7,699
513
6,685
8,484
3,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
SkyBlank
Ix Chel
12
0 / 3 / 0
6,829
455
4,419
9,783
3,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Thor
12
1 / 2 / 0
6,701
447
3,594
13,345
4,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artio
cchoat01
Artio
11
2 / 1 / 0
6,961
464
5,688
14,029
13,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
2 / 0 / 2
7,871
525
5,298
7,364
5,580
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Gilgamesh
FiveSh0rt
Gilgamesh
14
1 / 2 / 2
8,831
589
7,753
14,239
11,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 2 / 0
6,592
439
3,673
10,952
4,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 1 / 2
8,035
536
7,719
5,435
2,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
V2Cosby
Awilix
14
3 / 0 / 4
8,144
543
8,049
9,390
3,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
5
Kills
7
7
Deaths
5
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
2
0
2
3
W
Gilgamesh
FiveSh0rt
Gilgamesh
1
2
2
1
W
0
2
0
0
L
Ganesha
Jackalzone
Ganesha
0
1
0
0
W
1
1
2
2
L
2
0
0
2
L
Ix Chel
SkyBlank
Ix Chel
0
3
0
0
L
Thor
1
2
0
0.5
W
Awilix
V2Cosby
Awilix
3
0
4
5
L
Artio
cchoat01
Artio
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,766
Damage
32,492
55,443
Taken
47,380
34,499
Mitigated
27,600
15,674
Healing
18,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
5,298
972
1,813
2,422
7,364
5,580
14
3,152
3,896
21,381
1,534
W
Gilgamesh
FiveSh0rt
Gilgamesh
7,753
1,741
0
2,958
14,239
11,797
40
5,408
7,954
0
71,914
W
3,673
2,544
0
3,479
10,952
4,224
0
935
10,017
0
49,390
L
Ganesha
Jackalzone
Ganesha
4,380
122
0
2,469
9,802
8,567
0
3,365
6,437
29,908
0
W
7,719
481
0
1,575
5,435
2,283
0
2,677
2,510
73,466
437
L
6,685
3,263
310
2,289
8,484
3,436
325
1,492
6,992
0
70,591
L
Ix Chel
SkyBlank
Ix Chel
4,419
398
773
1,957
9,783
3,851
0
3,683
6,011
41,822
0
L
Thor
3,594
662
0
4,893
13,345
4,915
0
2,174
11,171
0
48,879
W
Awilix
V2Cosby
Awilix
8,049
3,572
0
6,031
9,390
3,716
0
1,284
7,897
0
59,584
L
Artio
cchoat01
Artio
5,688
773
400
2,583
14,029
13,730
0
2,132
11,004
31,045
1,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,966
Gold Earned
39,473
409
Minions Killed
447
0
Camps Cleared
0
1,408,842
Distance Traveled
1,473,398
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,871
525
34
2
0
287,178
8
W
Gilgamesh
8,831
589
116
8
0
249,634
0
W
Izanami
6,592
439
76
5
0
252,608
0
L
Ganesha
6,776
452
16
1
0
261,519
6
W
Janus
8,035
536
129
9
0
295,640
3
L
Chiron
7,699
513
134
9
0
261,536
0
L
Ix Chel
6,829
455
114
8
0
259,533
0
L
Thor
6,701
447
79
5
0
331,159
0
W
Awilix
8,144
543
92
6
0
388,338
1
L
Artio
6,961
464
66
4
0
295,095
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role