Player Matchup

Cthulhu
Cthulhu
BADWOLF RYCBAR
Cthulhu
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,389 Elo+
Solo
Loki
Loki
BloodLine_72
Loki
Level 108
God Stats
1W - 1L
1,594 SR
Queue Stats
9W - 11L
1,481 Elo+
Party 1
Cabrakan
Cabrakan
GOLF__GANG
Cabrakan
Level 159
God Stats
1W - 1L
1,256 SR
Queue Stats
113W - 102L
1,523 Elo+
Party 1
Artemis
Artemis
SunShine_XD_
Artemis
Level 63
God Stats
4W - 2L
1,421 SR
Queue Stats
41W - 44L
1,474 Elo+
Party 1
Ymir
Ymir
nativewinner22
Ymir
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,633 Elo+
Party 1
Team Averages
Level 118
1,454 SR
1,500 Elo+

VS

Team Averages
Level 113
1,481 SR
1,445 Elo+
Jing Wei
Jing Wei
GingerCinders
Jing Wei
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 27L
1,380 Elo+
Solo
Mercury
Mercury
Mixed_Kidd_
Mercury
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 51L
1,364 Elo+
Solo
Ganesha
Ganesha
Seanjohn1135
Ganesha
Level 109
God Stats
1W - 2L
1,405 SR
Queue Stats
35W - 27L
1,508 Elo+
Party 2
Camazotz
Camazotz
oc fishes
Camazotz
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
141W - 123L
1,548 Elo+
Party 2
Ravana
Ravana
sunflowerbabyc
Ravana
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 52L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 14
9,322
847
11,507
8,351
10,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
1 / 1 / 14
8,165
742
8,163
6,120
3,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cabrakan
GOLF__GANG
Cabrakan
14
4 / 3 / 13
9,096
827
10,159
11,160
10,701
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
SunShine_XD_
Artemis
16
3 / 0 / 15
9,103
828
14,290
7,770
4,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
8 / 0 / 11
9,925
902
10,925
8,864
10,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
GingerCinders
Jing Wei
15
1 / 3 / 2
7,736
703
7,805
8,912
4,296
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
Mixed_Kidd_
Mercury
12
1 / 4 / 4
6,965
633
4,017
10,148
4,775
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
Seanjohn1135
Ganesha
12
0 / 6 / 2
7,201
655
8,085
13,995
12,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Magic Focus

Magic Focus

+20
Magical Power

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Camazotz
oc fishes
Camazotz
17
3 / 2 / 3
8,203
746
10,167
15,164
9,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 5 / 3
7,144
649
1,968
11,257
8,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
20
20
Kills
6
6
Deaths
20
67
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
2
14
5.5
W
1
1
14
8
W
Cabrakan
GOLF__GANG
Cabrakan
4
3
13
3.5
L
Jing Wei
GingerCinders
Jing Wei
1
3
2
0.67
L
Mercury
Mixed_Kidd_
Mercury
1
4
4
0.75
L
Ganesha
Seanjohn1135
Ganesha
0
6
2
0.17
W
Artemis
SunShine_XD_
Artemis
3
0
15
10.5
W
8
0
11
13.5
L
Camazotz
oc fishes
Camazotz
3
2
3
2.25
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,044
Damage
32,042
42,265
Taken
59,476
38,320
Mitigated
39,656
14,936
Healing
16,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,507
951
1,161
1,401
8,351
10,344
0
1,592
6,759
25,862
303
W
8,163
1,634
1,664
1,600
6,120
3,085
719
869
5,251
0
18,210
W
Cabrakan
GOLF__GANG
Cabrakan
10,159
1,051
605
1,745
11,160
10,701
0
1,364
9,796
13,151
2,003
L
Jing Wei
GingerCinders
Jing Wei
7,805
4,407
876
1,669
8,912
4,296
0
4,335
4,428
0
23,190
L
Mercury
Mixed_Kidd_
Mercury
4,017
1,212
266
2,718
10,148
4,775
0
6,399
3,568
0
10,220
L
Ganesha
Seanjohn1135
Ganesha
8,085
280
406
1,093
13,995
12,962
0
6,404
7,398
17,189
0
W
Artemis
SunShine_XD_
Artemis
14,290
4,492
2,088
3,632
7,770
4,187
693
2,301
5,469
0
27,581
W
10,925
653
0
1,040
8,864
10,003
24
1,959
6,905
17,293
4,385
L
Camazotz
oc fishes
Camazotz
10,167
1,197
1,139
6,473
15,164
9,425
0
5,346
9,630
0
21,707
L
1,968
322
499
967
11,257
8,198
0
6,357
4,625
0
4,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,611
Gold Earned
37,249
122
Minions Killed
95
0
Camps Cleared
0
1,101,866
Distance Traveled
959,849
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,322
847
20
2
0
216,661
0
W
Loki
8,165
742
17
2
0
233,412
0
W
Cabrakan
9,096
827
13
1
0
222,359
0
L
Jing Wei
7,736
703
51
5
0
207,049
0
L
Mercury
6,965
633
17
2
0
211,342
0
L
Ganesha
7,201
655
0
0
0
176,792
0
W
Artemis
9,103
828
37
3
0
206,118
0
W
Ymir
9,925
902
35
3
0
223,316
0
L
Camazotz
8,203
746
19
2
0
223,278
0
L
Ravana
7,144
649
8
1
0
141,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role