Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Amador8445
Ah Muzen Cab
Level 117
God Stats
2W - 1L
1,532 SR
Queue Stats
13W - 15L
1,461 Elo+
Party 1
Poseidon
Poseidon
LtDansLegss
Poseidon
Level 26
God Stats
3W - 4L
1,500 SR
Queue Stats
56W - 58L
1,419 Elo+
Party 1
Surtr
Surtr
PaganBehelit
Surtr
Level 63
God Stats
14W - 19L
1,396 SR
Queue Stats
203W - 183L
1,554 Elo+
Party 1
Team Averages
Level 69
1,476 SR
1,478 Elo+

VS

Team Averages
Level 66
1,534 SR
1,552 Elo+
Surtr
Surtr
 
Surtr
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Jormanegandr
Zhong Kui
Level 78
God Stats
1W - 1L
1,841 SR
Queue Stats
18W - 13L
1,568 Elo+
Party 2
Heimdallr
Heimdallr
Tavitoowavy
Heimdallr
Level 56
God Stats
0W - 1L
1,260 SR
Queue Stats
27W - 16L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Amador8445
Ah Muzen Cab
12
4 / 0 / 6
8,640
785
7,674
5,642
2,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
LtDansLegss
Poseidon
14
3 / 0 / 4
8,886
808
9,219
7,516
2,409
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
4 / 0 / 7
8,747
795
10,072
8,523
6,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
0 / 2 / 0
6,647
604
4,571
12,492
11,562
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
Jormanegandr
Zhong Kui
11
0 / 4 / 0
6,723
611
6,137
8,151
5,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heimdallr
Tavitoowavy
Heimdallr
12
0 / 5 / 0
7,288
663
4,855
11,413
4,569
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
11
Kills
0
0
Deaths
11
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
2
0
0
W
Ah Muzen Cab
Amador8445
Ah Muzen Cab
4
0
6
7
L
Zhong Kui
Jormanegandr
Zhong Kui
0
4
0
0
W
Poseidon
LtDansLegss
Poseidon
3
0
4
5
W
4
0
7
7.5
L
Heimdallr
Tavitoowavy
Heimdallr
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,965
Damage
15,563
21,681
Taken
32,056
11,371
Mitigated
21,672
2,369
Healing
2,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
4,571
975
0
1,126
12,492
11,562
0
2,782
9,234
413
17,306
W
Ah Muzen Cab
Amador8445
Ah Muzen Cab
7,674
3,594
0
278
5,642
2,158
1,122
1,323
4,199
0
22,641
L
Zhong Kui
Jormanegandr
Zhong Kui
6,137
141
0
918
8,151
5,541
0
2,267
5,589
19,543
1,032
W
Poseidon
LtDansLegss
Poseidon
9,219
1,465
0
250
7,516
2,409
460
1,344
6,002
42,048
1,076
W
10,072
2,816
0
1,841
8,523
6,804
189
2,508
5,606
579
17,336
L
Heimdallr
Tavitoowavy
Heimdallr
4,855
2,560
0
838
11,413
4,569
0
4,193
6,750
0
30,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,273
Gold Earned
20,658
128
Minions Killed
149
0
Camps Cleared
0
687,207
Distance Traveled
611,313
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,647
604
29
3
0
210,135
0
W
Ah Muzen Cab
8,640
785
22
2
0
188,803
0
L
Zhong Kui
6,723
611
43
4
0
198,004
2
W
Poseidon
8,886
808
70
6
0
250,756
0
W
Surtr
8,747
795
36
3
0
247,648
0
L
Heimdallr
7,288
663
77
7
0
203,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role