Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
B1gH3ad09
Medusa
Level 49
God Stats
1W - 3L
1,166 SR
Queue Stats
37W - 65L
1,341 Elo+
Party 1
Cthulhu
Cthulhu
Ketor Dies
Cthulhu
Level 80
God Stats
15W - 16L
1,579 SR
Queue Stats
175W - 249L
1,381 Elo+
Party 1
Athena
Athena
noellel0v3s
Athena
Level 45
God Stats
1W - 3L
1,442 SR
Queue Stats
29W - 51L
1,476 Elo+
Party 1
Fenrir
Fenrir
ycantikillu
Fenrir
Level 136
God Stats
22W - 31L
1,527 SR
Queue Stats
327W - 339L
1,466 Elo+
Party 1
Team Averages
Level 91
1,443 SR
1,433 Elo+

VS

Team Averages
Level 85
1,548 SR
1,474 Elo+
King Arthur
King Arthur
Daniel8450
King Arthur
Level 107
God Stats
58W - 42L
1,679 SR
Queue Stats
294W - 273L
1,576 Elo+
Solo
Hades
Hades
Im_Jaxboy
Hades
Level 47
God Stats
1W - 1L
1,115 SR
Queue Stats
92W - 95L
1,318 Elo+
Party 2
Xing Tian
Xing Tian
Ittzboogiemonsta
Xing Tian
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,370 Elo+
Party 2
Fenrir
Fenrir
PartyFurra
Fenrir
Level 115
God Stats
15W - 5L
1,793 SR
Queue Stats
141W - 109L
1,538 Elo+
Solo
Charybdis
Charybdis
TrexHooptie
Charybdis
Level 129
God Stats
10W - 4L
1,655 SR
Queue Stats
204W - 205L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
8
0 / 3 / 0
4,534
453
2,906
7,496
6,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
B1gH3ad09
Medusa
7
0 / 5 / 1
4,402
440
4,449
8,103
2,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
Ketor Dies
Cthulhu
10
2 / 2 / 0
5,742
574
4,612
4,871
2,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
7
0 / 2 / 0
4,020
402
3,966
9,465
7,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Fenrir
11
5 / 3 / 2
6,037
604
6,309
9,859
3,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Daniel8450
King Arthur
11
2 / 1 / 2
6,470
647
5,560
8,728
7,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hades
Im_Jaxboy
Hades
9
0 / 1 / 3
5,264
526
2,663
4,780
2,620
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Xing Tian
9
0 / 2 / 7
5,104
510
4,683
8,863
5,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
PartyFurra
Fenrir
11
4 / 1 / 4
6,026
603
5,635
8,456
3,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
TrexHooptie
Charybdis
12
9 / 2 / 0
6,858
686
9,710
8,368
2,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
7
Kills
15
15
Deaths
7
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
3
0
0
L
Medusa
B1gH3ad09
Medusa
0
5
1
0.1
W
King Arthur
Daniel8450
King Arthur
2
1
2
3
W
Hades
Im_Jaxboy
Hades
0
1
3
1.5
W
Xing Tian
0
2
7
1.75
L
Cthulhu
Ketor Dies
Cthulhu
2
2
0
1
W
Fenrir
PartyFurra
Fenrir
4
1
4
6
W
Charybdis
TrexHooptie
Charybdis
9
2
0
4.5
L
Athena
0
2
0
0
L
Fenrir
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,242
Damage
28,251
39,794
Taken
39,195
22,126
Mitigated
21,941
8,078
Healing
10,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
2,906
1,425
0
1,209
7,496
6,206
0
0
7,496
0
23,775
L
Medusa
B1gH3ad09
Medusa
4,449
1,540
0
1,200
8,103
2,396
0
2,018
5,772
0
25,265
W
King Arthur
Daniel8450
King Arthur
5,560
537
0
1,210
8,728
7,819
0
292
8,039
0
43,841
W
Hades
Im_Jaxboy
Hades
2,663
252
120
1,465
4,780
2,620
0
2,115
2,408
22,269
0
W
Xing Tian
4,683
570
60
721
8,863
5,075
255
1,793
6,718
14,567
163
L
Cthulhu
Ketor Dies
Cthulhu
4,612
416
95
318
4,871
2,223
0
2,013
2,858
27,642
1,923
W
Fenrir
PartyFurra
Fenrir
5,635
1,512
0
1,961
8,456
3,623
0
1,736
6,352
0
40,951
W
Charybdis
TrexHooptie
Charybdis
9,710
4,378
0
4,749
8,368
2,804
434
1,225
7,026
0
54,331
L
Athena
3,966
781
0
1,988
9,465
7,338
0
2,079
7,164
18,531
0
L
Fenrir
6,309
2,085
0
3,268
9,859
3,963
0
552
9,269
0
36,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,735
Gold Earned
29,722
215
Minions Killed
280
0
Camps Cleared
0
1,026,838
Distance Traveled
971,962
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
4,534
453
34
3
0
178,527
0
L
Medusa
4,402
440
31
3
0
191,466
0
W
King Arthur
6,470
647
72
7
0
193,590
1
W
Hades
5,264
526
44
4
0
192,483
0
W
Xing Tian
5,104
510
14
1
0
204,248
1
L
Cthulhu
5,742
574
67
7
0
212,977
0
W
Fenrir
6,026
603
60
6
0
221,024
0
W
Charybdis
6,858
686
90
9
0
160,617
0
L
Athena
4,020
402
25
3
0
226,377
0
L
Fenrir
6,037
604
58
6
0
217,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role