Player Matchup

Cerberus
Cerberus
SPAYZYISWASHD
Cerberus
Level 87
God Stats
1W - 1L
1,310 SR
Queue Stats
141W - 158L
1,694 Elo+
Solo
Discordia
Discordia
SiR_PalaS
Discordia
Level 121
God Stats
2W - 3L
1,254 SR
Queue Stats
104W - 94L
1,503 Elo+
Party 2
Tiamat
Tiamat
USA4thewin
Tiamat
Level 146
God Stats
2W - 4L
1,073 SR
Queue Stats
506W - 504L
1,422 Elo+
Solo
Ra
Ra
danivms1990
Ra
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
102W - 100L
1,467 Elo+
Party 2
Arachne
Arachne
ob188
Arachne
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 27L
1,368 Elo+
Solo
Team Averages
Level 103
1,327 SR
1,491 Elo+

VS

Team Averages
Level 115
1,457 SR
1,466 Elo+
Charybdis
Charybdis
 
Charybdis
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
Ibuksjay
Persephone
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 31L
1,438 Elo+
Solo
Ares
Ares
Kickapoo92
Ares
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 48L
1,485 Elo+
Solo
Hachiman
Hachiman
PIKABENKO
Hachiman
Level 95
God Stats
1W - 4L
1,295 SR
Queue Stats
97W - 107L
1,433 Elo+
Solo
Sylvanus
Sylvanus
PtheMachine
Sylvanus
Level 148
God Stats
2W - 3L
1,488 SR
Queue Stats
122W - 122L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
SPAYZYISWASHD
Cerberus
13
0 / 3 / 15
8,045
731
4,792
14,287
17,469
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Discordia
SiR_PalaS
Discordia
16
3 / 2 / 12
9,191
836
11,800
6,588
3,130
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tiamat
USA4thewin
Tiamat
15
2 / 1 / 13
8,660
787
10,327
6,607
5,258
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
8 / 2 / 8
10,455
950
7,716
6,290
3,035
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
ob188
Arachne
14
5 / 3 / 7
8,879
807
8,184
11,731
11,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
1 / 2 / 6
8,600
782
8,981
8,679
4,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
Ibuksjay
Persephone
14
3 / 3 / 4
8,519
774
6,116
7,871
4,329
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 5 / 6
7,773
707
5,565
11,542
13,851
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
PIKABENKO
Hachiman
13
1 / 4 / 4
7,378
671
7,543
10,112
5,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sylvanus
PtheMachine
Sylvanus
14
2 / 4 / 7
8,649
786
5,078
10,516
10,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
36
18
Kills
9
11
Deaths
18
55
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
2
6
2
L
Persephone
Ibuksjay
Persephone
3
3
4
1.67
L
2
5
6
1
L
Hachiman
PIKABENKO
Hachiman
1
4
4
0.75
L
Sylvanus
PtheMachine
Sylvanus
2
4
7
1.38
W
Cerberus
SPAYZYISWASHD
Cerberus
0
3
15
2.5
W
Discordia
SiR_PalaS
Discordia
3
2
12
4.5
W
Tiamat
USA4thewin
Tiamat
2
1
13
8.5
W
8
2
8
6
W
Arachne
ob188
Arachne
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,819
Damage
33,283
45,503
Taken
48,720
40,528
Mitigated
38,488
22,148
Healing
11,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
8,981
4,281
1,337
1,029
8,679
4,543
666
6,211
2,377
0
28,749
L
Persephone
Ibuksjay
Persephone
6,116
585
286
613
7,871
4,329
76
6,554
1,180
21,495
0
L
5,565
714
0
0
11,542
13,851
0
5,703
5,558
8,164
330
L
Hachiman
PIKABENKO
Hachiman
7,543
5,285
835
1,042
10,112
5,125
0
6,732
3,380
0
16,471
L
Sylvanus
PtheMachine
Sylvanus
5,078
1,045
4,024
2,422
10,516
10,640
48
7,812
2,489
9,832
0
W
Cerberus
SPAYZYISWASHD
Cerberus
4,792
266
369
2,201
14,287
17,469
852
4,830
9,457
7,241
311
W
Discordia
SiR_PalaS
Discordia
11,800
283
778
1,016
6,588
3,130
694
2,970
3,618
24,645
55
W
Tiamat
USA4thewin
Tiamat
10,327
295
893
1,325
6,607
5,258
654
1,630
4,977
16,910
2,186
W
7,716
463
8,666
2,688
6,290
3,035
1,114
3,160
3,130
29,392
668
W
Arachne
ob188
Arachne
8,184
4,974
629
3,583
11,731
11,636
2,508
4,096
7,635
0
9,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,230
Gold Earned
40,919
128
Minions Killed
151
0
Camps Cleared
0
961,400
Distance Traveled
887,628
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,600
782
70
6
0
185,923
0
L
Persephone
8,519
774
38
3
0
206,333
0
L
Ares
7,773
707
16
1
0
153,395
0
L
Hachiman
7,378
671
18
2
0
177,391
0
L
Sylvanus
8,649
786
9
1
0
164,586
0
W
Cerberus
8,045
731
15
1
0
159,927
0
W
Discordia
9,191
836
33
3
0
200,191
0
W
Tiamat
8,660
787
19
2
0
204,435
0
W
Ra
10,455
950
49
4
0
213,450
0
W
Arachne
8,879
807
12
1
0
183,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role