Player Matchup

Horus
Horus
RAMPEWR
Horus
Level 143
God Stats
15W - 11L
1,633 SR
Queue Stats
605W - 549L
1,536 Elo+
Solo
Hel
Hel
SNACHY5
Hel
Level 127
God Stats
3W - 3L
1,163 SR
Queue Stats
106W - 89L
1,540 Elo+
Solo
Fenrir
Fenrir
freeman369
Fenrir
Level 158
God Stats
5W - 2L
1,464 SR
Queue Stats
77W - 68L
1,546 Elo+
Solo
Anubis
Anubis
lucitik
Anubis
Level 158
God Stats
19W - 11L
1,543 SR
Queue Stats
128W - 106L
1,486 Elo+
Solo
Xbalanque
Xbalanque
prattdog
Xbalanque
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 68L
1,659 Elo+
Solo
Team Averages
Level 139
1,460 SR
1,553 Elo+

VS

Team Averages
Level 154
1,485 SR
1,537 Elo+
Medusa
Medusa
Arlecchiino-
Medusa
Level 156
God Stats
1W - 2L
1,516 SR
Queue Stats
120W - 106L
1,519 Elo+
Solo
Nu Wa
Nu Wa
Delightss
Nu Wa
Level 109
God Stats
36W - 26L
1,584 SR
Queue Stats
127W - 124L
1,505 Elo+
Party 1
Kuzenbo
Kuzenbo
EbanTeban
Kuzenbo
Level 160
God Stats
3W - 4L
1,492 SR
Queue Stats
373W - 355L
1,499 Elo+
Solo
Chaac
Chaac
Oatless
Chaac
Level 165
God Stats
0W - 2L
1,298 SR
Queue Stats
7W - 5L
1,641 Elo+
Solo
Nemesis
Nemesis
Revibal
Nemesis
Level 178
God Stats
146W - 122L
1,534 SR
Queue Stats
365W - 332L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
RAMPEWR
Horus
7
1 / 0 / 1
3,629
726
2,513
4,330
1,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hel
6
0 / 2 / 2
3,545
709
1,716
3,555
1,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
freeman369
Fenrir
6
1 / 0 / 0
3,704
741
553
3,251
1,701
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anubis
lucitik
Anubis
7
0 / 0 / 0
3,817
763
1,278
2,386
928
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Xbalanque
prattdog
Xbalanque
6
0 / 0 / 0
3,573
715
566
1,532
435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
7
0 / 0 / 0
3,518
704
782
1,909
618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Delightss
Nu Wa
6
0 / 1 / 1
3,575
715
2,410
2,817
708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
EbanTeban
Kuzenbo
6
0 / 0 / 0
3,450
690
807
2,862
2,022
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chaac
Oatless
Chaac
1
0 / 0 / 0
2,463
493
0
0
0
Nemesis
Revibal
Nemesis
7
2 / 1 / 0
3,849
770
2,586
4,779
1,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
2
Kills
2
2
Deaths
2
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
0
0
0
L
Nu Wa
Delightss
Nu Wa
0
1
1
0.5
L
Kuzenbo
EbanTeban
Kuzenbo
0
0
0
0
L
Chaac
Oatless
Chaac
0
0
0
0
W
Horus
RAMPEWR
Horus
1
0
1
1.5
L
Nemesis
Revibal
Nemesis
2
1
0
2
W
Hel
0
2
2
0.5
W
Fenrir
freeman369
Fenrir
1
0
0
1
W
Anubis
lucitik
Anubis
0
0
0
0
W
Xbalanque
prattdog
Xbalanque
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,626
Damage
6,585
15,054
Taken
12,367
6,059
Mitigated
4,899
5,897
Healing
3,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
782
196
0
818
1,909
618
0
0
1,909
0
21,958
L
Nu Wa
Delightss
Nu Wa
2,410
820
0
500
2,817
708
0
807
2,010
19,440
1,381
L
Kuzenbo
EbanTeban
Kuzenbo
807
273
0
1,288
2,862
2,022
0
1,278
1,584
13,088
0
L
Chaac
Oatless
Chaac
0
0
0
0
0
0
0
0
0
0
0
W
Horus
RAMPEWR
Horus
2,513
1,452
240
1,204
4,330
1,939
0
760
3,570
0
23,282
L
Nemesis
Revibal
Nemesis
2,586
1,400
0
666
4,779
1,551
0
839
3,940
0
16,121
W
Hel
1,716
149
595
1,146
3,555
1,056
0
1,230
2,325
19,635
449
W
Fenrir
freeman369
Fenrir
553
117
0
1,279
3,251
1,701
0
187
3,064
0
11,884
W
Anubis
lucitik
Anubis
1,278
434
0
1,433
2,386
928
0
888
1,498
22,577
0
W
Xbalanque
prattdog
Xbalanque
566
0
0
0
1,532
435
0
94
1,438
0
19,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,268
Gold Earned
16,855
171
Minions Killed
122
0
Camps Cleared
0
506,535
Distance Traveled
426,997
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
3,518
704
38
8
0
102,627
1
L
Nu Wa
3,575
715
36
7
0
92,338
1
L
Kuzenbo
3,450
690
18
4
0
108,392
0
L
Chaac
2,463
493
0
0
0
0
0
W
Horus
3,629
726
37
7
0
123,223
0
L
Nemesis
3,849
770
30
6
0
123,640
0
W
Hel
3,545
709
36
7
0
110,658
0
W
Fenrir
3,704
741
21
4
0
89,983
0
W
Anubis
3,817
763
43
9
0
80,376
0
W
Xbalanque
3,573
715
34
7
0
102,295
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role