Player Matchup

Surtr
Surtr
Allyman
Surtr
Level 29
God Stats
2W - 5L
1,413 SR
Queue Stats
5W - 19L
1,268 Elo+
Party 1
Jormungandr
Jormungandr
Darkshooter
Jormungandr
Level 29
God Stats
1W - 1L
1,211 SR
Queue Stats
4W - 17L
1,256 Elo+
Party 1
Eset
Eset
TheBottleCap
Eset
Level 45
God Stats
1W - 2L
1,280 SR
Queue Stats
5W - 19L
1,268 Elo+
Party 1
Team Averages
Level 34
1,302 SR
1,264 Elo+

VS

Team Averages
Level 38
1,544 SR
1,497 Elo+
Sol
Sol
Gotanytape
Sol
Level 48
God Stats
11W - 17L
1,559 SR
Queue Stats
16W - 23L
1,433 Elo+
Party 2
Thanatos
Thanatos
IMNOTANICEGUY
Thanatos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
sruill
Hou Yi
Level 48
God Stats
29W - 36L
1,573 SR
Queue Stats
291W - 312L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Allyman
Surtr
13
7 / 2 / 5
8,362
836
9,041
9,927
6,906
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
Darkshooter
Jormungandr
12
2 / 0 / 10
7,655
766
5,438
5,444
5,246
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
3 / 3 / 8
7,961
796
6,425
7,119
3,735
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 3
7,167
717
5,362
8,854
3,192
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thanatos
IMNOTANICEGUY
Thanatos
10
1 / 6 / 4
6,559
656
4,309
9,479
8,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hou Yi
sruill
Hou Yi
11
3 / 2 / 2
7,021
702
6,907
7,081
2,735
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
12
Kills
5
5
Deaths
12
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Surtr
Allyman
Surtr
7
2
5
4.75
W
Jormungandr
Darkshooter
Jormungandr
2
0
10
7
L
1
4
3
0.63
L
Thanatos
IMNOTANICEGUY
Thanatos
1
6
4
0.5
W
3
3
8
2.33
L
Hou Yi
sruill
Hou Yi
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,904
Damage
16,578
22,490
Taken
25,414
15,887
Mitigated
14,278
5,498
Healing
4,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
Allyman
Surtr
9,041
2,914
0
2,396
9,927
6,906
155
2,048
7,879
761
21,765
W
Jormungandr
Darkshooter
Jormungandr
5,438
860
26
1,081
5,444
5,246
218
2,002
3,442
14,028
1,752
L
5,362
1,438
0
1,953
8,854
3,192
76
4,668
4,007
24,783
1,414
L
Thanatos
IMNOTANICEGUY
Thanatos
4,309
919
0
2,877
9,479
8,351
0
4,301
4,839
0
21,607
W
6,425
538
807
1,188
7,119
3,735
473
1,267
5,852
27,935
0
L
Hou Yi
sruill
Hou Yi
6,907
2,172
0
0
7,081
2,735
148
2,938
3,824
0
23,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,978
Gold Earned
20,747
109
Minions Killed
122
0
Camps Cleared
0
545,337
Distance Traveled
453,051
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,362
836
34
3
0
195,184
0
W
Jormungandr
7,655
766
21
2
0
185,162
0
L
Sol
7,167
717
53
5
0
148,689
0
L
Thanatos
6,559
656
34
3
0
156,816
0
W
Eset
7,961
796
54
5
0
164,991
0
L
Hou Yi
7,021
702
35
4
0
147,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role