Player Matchup

Odin
Odin
HexedElixir
Odin
Level 123
God Stats
0W - 1L
1,525 SR
Queue Stats
57W - 35L
1,555 Elo+
Solo
Zeus
Zeus
JeroenJonguh
Zeus
Level 69
God Stats
6W - 4L
1,726 SR
Queue Stats
67W - 94L
1,410 Elo+
Party 1
Camazotz
Camazotz
KyrV3
Camazotz
Level 99
God Stats
2W - 1L
1,823 SR
Queue Stats
79W - 88L
1,467 Elo+
Party 1
Da Ji
Da Ji
Nocturo
Da Ji
Level 67
God Stats
0W - 2L
1,503 SR
Queue Stats
7W - 13L
1,436 Elo+
Solo
Xbalanque
Xbalanque
mariobrothersnl
Xbalanque
Level 119
God Stats
1W - 8L
1,313 SR
Queue Stats
55W - 85L
1,404 Elo+
Party 1
Team Averages
Level 95
1,578 SR
1,455 Elo+

VS

Team Averages
Level 83
1,552 SR
1,524 Elo+
Mercury
Mercury
 
Mercury
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
WHY U C0ME FAST
Bacchus
Level 68
God Stats
72W - 69L
1,731 SR
Queue Stats
262W - 264L
1,571 Elo+
Solo
Nox
Nox
Zaratras-s
Nox
Level 29
God Stats
6W - 6L
1,608 SR
Queue Stats
90W - 107L
1,456 Elo+
Party 2
Cthulhu
Cthulhu
notLeendert
Cthulhu
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
88W - 80L
1,601 Elo+
Solo
Ullr
Ullr
torduLama220
Ullr
Level 125
God Stats
9W - 14L
1,420 SR
Queue Stats
300W - 320L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
2,673
535
218
1,393
514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
0 / 3 / 2
3,299
660
1,195
3,026
824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
KyrV3
Camazotz
6
2 / 3 / 0
3,621
724
2,855
5,779
1,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
Nocturo
Da Ji
5
0 / 1 / 0
3,117
623
775
2,670
1,034
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Xbalanque
mariobrothersnl
Xbalanque
6
0 / 0 / 0
3,306
661
719
2,845
798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
6
1 / 1 / 4
3,649
730
2,884
4,406
1,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
5 / 1 / 1
4,108
822
2,804
3,490
2,687
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 0 / 1
3,330
666
170
1,969
1,034
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cthulhu
notLeendert
Cthulhu
7
1 / 0 / 0
4,262
852
613
2,000
1,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

6
1 / 0 / 0
3,359
672
1,360
2,263
693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
14
2
Kills
8
8
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
1
1
4
3
L
0
1
0
0
L
0
3
2
0.33
L
Camazotz
KyrV3
Camazotz
2
3
0
0.67
L
Da Ji
Nocturo
Da Ji
0
1
0
0
W
5
1
1
5.5
W
0
0
1
0.5
L
Xbalanque
mariobrothersnl
Xbalanque
0
0
0
0
W
Cthulhu
notLeendert
Cthulhu
1
0
0
1
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,762
Damage
7,831
15,713
Taken
14,128
4,854
Mitigated
7,276
4,449
Healing
4,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
2,884
1,810
0
957
4,406
1,610
0
253
4,103
0
16,135
L
218
34
0
476
1,393
514
0
497
780
0
3,632
L
1,195
338
0
250
3,026
824
0
963
2,063
11,108
404
L
Camazotz
KyrV3
Camazotz
2,855
1,642
0
2,093
5,779
1,684
0
1,595
4,184
0
11,365
L
Da Ji
Nocturo
Da Ji
775
235
0
314
2,670
1,034
0
27
2,643
0
4,913
W
2,804
379
0
1,268
3,490
2,687
0
775
2,598
10,416
2,107
W
170
27
0
610
1,969
1,034
0
0
1,969
6,326
0
L
Xbalanque
mariobrothersnl
Xbalanque
719
192
0
1,316
2,845
798
0
143
2,702
0
18,172
W
Cthulhu
notLeendert
Cthulhu
613
163
0
807
2,000
1,252
0
0
1,941
15,923
414
W
1,360
529
0
715
2,263
693
0
0
2,263
0
20,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,016
Gold Earned
18,708
94
Minions Killed
138
0
Camps Cleared
0
394,884
Distance Traveled
458,097
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
3,649
730
29
6
0
110,731
0
L
Odin
2,673
535
7
1
0
28,094
0
L
Zeus
3,299
660
22
4
0
83,391
0
L
Camazotz
3,621
724
19
4
0
109,594
0
L
Da Ji
3,117
623
7
1
0
89,360
0
W
Bacchus
4,108
822
24
5
0
85,558
0
W
Nox
3,330
666
13
3
0
87,356
2
L
Xbalanque
3,306
661
39
8
0
84,445
0
W
Cthulhu
4,262
852
43
9
0
85,859
0
W
Ullr
3,359
672
29
6
0
88,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role