Player Matchup
Team Averages
Gold I
Average Tier
Level 191
1,881 SR
1,898
MMR
VS
Team Averages
Bronze III
Average Tier
Level 68
1,500 SR
1,500
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gamehunter
Rama
10
4 / 0 / 0
6,472
1,294
2,520
2,255
790
Gleaming Ear Cuffs
+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5
The Executioner
+30
Physical Power
+20%
Attack Speed
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).
Tower Shield
+25
Physical Protection
+10
Hp 5
PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
xBlade1907
Tsukuyomi
6
0 / 4 / 0
4,147
829
635
4,213
1,305
Soul Eater
+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction
PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.
Mace
+10
Physical Power
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
6,472
1,294
47
9
3
90,537
0
L
4,147
829
4
1
0
67,321
0