Player Matchup

Cthulhu
Cthulhu
Diamond III
CLB Key
Cthulhu
Diamond III
Level 147
God Stats
96W - 70L
1,670 SR
Queue Stats
402W - 380L
2,131 MMR
Party 1
Chiron
Chiron
Diamond III
SirDoza
Chiron
Diamond III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 55L
2,124 MMR
Solo
Atlas
Atlas
Diamond IV
Taygoneslide
Atlas
Diamond IV
Level 140
God Stats
13W - 16L
1,562 SR
Queue Stats
345W - 323L
1,998 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 125
1,577 SR
2,084 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 130
1,660 SR
1,980 MMR
Vulcan
Vulcan
Platinum V
 
Vulcan
Platinum V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Platinum V
BlackSkullx9
Ares
Platinum V
Level 155
God Stats
5W - 3L
1,704 SR
Queue Stats
24W - 15L
1,946 MMR
Solo
Medusa
Medusa
Diamond I
Brayegore
Medusa
Diamond I
Level 89
God Stats
8W - 2L
1,777 SR
Queue Stats
39W - 12L
2,495 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CLB Key
Cthulhu
13
0 / 3 / 5
7,811
651
7,557
16,301
13,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chiron
SirDoza
Chiron
13
3 / 7 / 2
8,634
720
8,791
15,120
6,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 7 / 3
7,510
626
10,301
16,764
15,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Bans
AchillesNe ZhaThothKuzenboCharon

VS

Bans
OsirisBaron SamediGuan YuPersephoneSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
3 / 3 / 7
9,043
754
9,138
10,074
4,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
2 / 1 / 11
9,199
767
10,166
13,899
13,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
Brayegore
Medusa
17
12 / 1 / 5
11,246
937
24,380
12,408
7,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
5
Kills
17
17
Deaths
5
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
3
3
7
2.17
W
2
1
11
7.5
W
Medusa
Brayegore
Medusa
12
1
5
14.5
L
Cthulhu
CLB Key
Cthulhu
0
3
5
0.83
L
Chiron
SirDoza
Chiron
3
7
2
0.57
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,649
Damage
43,684
48,185
Taken
36,381
36,231
Mitigated
25,561
5,323
Healing
9,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
9,138
2,367
275
1,104
10,074
4,330
27
4,768
4,587
37,863
1,167
W
10,166
917
0
1,284
13,899
13,966
468
4,792
8,165
24,073
2,445
W
Medusa
Brayegore
Medusa
24,380
12,211
0
6,429
12,408
7,265
2,303
5,186
6,287
0
54,718
L
Cthulhu
CLB Key
Cthulhu
7,557
306
141
2,239
16,301
13,615
0
6,304
8,976
29,550
904
L
Chiron
SirDoza
Chiron
8,791
3,559
290
1,903
15,120
6,848
0
5,310
8,980
0
34,819
L
10,301
2,807
0
750
16,764
15,768
0
6,295
9,338
21,535
411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,955
Gold Earned
29,488
153
Minions Killed
167
0
Camps Cleared
0
622,014
Distance Traveled
718,795
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,043
754
69
6
0
228,878
0
W
Ares
9,199
767
20
2
0
245,793
0
W
Medusa
11,246
937
78
7
0
244,124
0
L
Cthulhu
7,811
651
46
4
0
226,223
0
L
Chiron
8,634
720
71
6
0
198,952
0
L
Atlas
7,510
626
36
3
0
196,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role