Player Matchup

Medusa
Medusa
DarkAhS
Medusa
Level 116
God Stats
4W - 4L
1,739 SR
Queue Stats
54W - 70L
1,549 Elo+
Party 3
Ix Chel
Ix Chel
GNS181
Ix Chel
Level 109
God Stats
5W - 2L
1,619 SR
Queue Stats
33W - 30L
1,589 Elo+
Party 2
Surtr
Surtr
nookies
Surtr
Level 145
God Stats
2W - 2L
1,758 SR
Queue Stats
35W - 36L
1,522 Elo+
Party 2
Ymir
Ymir
vKhaimera2
Ymir
Level 82
God Stats
31W - 33L
1,624 SR
Queue Stats
340W - 372L
1,543 Elo+
Party 3
Nemesis
Nemesis
xXBlueKnightXx
Nemesis
Level 123
God Stats
5W - 4L
1,336 SR
Queue Stats
32W - 25L
1,603 Elo+
Party 2
Team Averages
Level 115
1,615 SR
1,561 Elo+

VS

Team Averages
Level 122
1,553 SR
1,556 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 268
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hel
Hel
GiantSama
Hel
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Chaac
Chaac
Jpcatling1
Chaac
Level 123
God Stats
1W - 5L
1,282 SR
Queue Stats
311W - 278L
1,557 Elo+
Party 4
Skadi
Skadi
chefCoook
Skadi
Level 146
God Stats
2W - 1L
1,881 SR
Queue Stats
27W - 13L
1,650 Elo+
Party 1
Thoth
Thoth
漢濁点半濁点
Thoth
Level 67
God Stats
10W - 9L
1,601 SR
Queue Stats
38W - 31L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DarkAhS
Medusa
15
5 / 1 / 2
9,191
613
8,134
9,900
4,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
GNS181
Ix Chel
15
6 / 0 / 2
8,728
582
7,339
7,619
2,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Surtr
nookies
Surtr
14
3 / 0 / 3
8,723
582
11,511
11,914
10,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
1 / 1 / 9
7,690
513
5,579
10,963
10,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
2 / 1 / 4
7,528
502
6,603
12,066
4,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
1 / 2 / 0
7,463
498
6,707
12,419
5,794
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 6 / 0
5,403
360
2,224
10,287
3,589
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
13
0 / 3 / 0
7,571
505
5,478
15,547
9,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
chefCoook
Skadi
13
0 / 3 / 0
7,241
483
7,144
9,604
3,625
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

14
1 / 3 / 0
8,114
541
7,056
6,122
2,388
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
2
17
Kills
2
3
Deaths
17
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
2
0
0.5
W
Medusa
DarkAhS
Medusa
5
1
2
6
W
Ix Chel
GNS181
Ix Chel
6
0
2
7
L
0
6
0
0
L
Chaac
0
3
0
0
L
Skadi
chefCoook
Skadi
0
3
0
0
W
Surtr
nookies
Surtr
3
0
3
4.5
W
1
1
9
5.5
W
2
1
4
4
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,166
Damage
28,609
52,462
Taken
53,979
32,004
Mitigated
25,141
17,691
Healing
9,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
6,707
1,172
0
915
12,419
5,794
0
2,952
9,324
0
74,048
W
Medusa
DarkAhS
Medusa
8,134
2,909
0
5,519
9,900
4,237
688
254
9,646
0
76,610
W
Ix Chel
GNS181
Ix Chel
7,339
1,053
1,148
1,710
7,619
2,629
146
3,284
4,335
75,054
0
L
2,224
672
1,744
1,557
10,287
3,589
0
3,173
7,065
11,434
0
L
Chaac
5,478
541
0
4,860
15,547
9,745
0
3,153
11,500
0
65,420
L
Skadi
chefCoook
Skadi
7,144
2,316
0
707
9,604
3,625
0
1,192
8,412
0
69,116
W
Surtr
nookies
Surtr
11,511
3,393
0
3,898
11,914
10,120
47
530
11,384
2,390
60,357
W
5,579
1,473
0
2,044
10,963
10,184
31
2,386
8,577
23,094
989
W
6,603
3,125
0
3,372
12,066
4,834
0
2,826
9,240
0
60,365
L
7,056
253
0
91
6,122
2,388
0
3,153
2,921
79,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,860
Gold Earned
35,792
479
Minions Killed
533
0
Camps Cleared
0
1,543,070
Distance Traveled
1,401,899
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,463
498
117
8
0
356,382
0
W
Medusa
9,191
613
117
8
0
283,051
2
W
Ix Chel
8,728
582
127
8
0
341,418
2
L
Hel
5,403
360
11
1
0
236,773
1
L
Chaac
7,571
505
134
9
0
264,327
0
L
Skadi
7,241
483
115
8
0
264,482
2
W
Surtr
8,723
582
107
7
0
295,285
4
W
Ymir
7,690
513
32
2
0
284,443
2
W
Nemesis
7,528
502
96
6
0
338,873
0
L
Thoth
8,114
541
156
10
0
279,935
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role