Player Matchup

Cerberus
Cerberus
Gold II
Chivalric
Cerberus
Gold II
Level 158
God Stats
2W - 3L
1,325 SR
Queue Stats
88W - 91L
1,659 MMR
Solo
Odin
Odin
Gold II
DeportesTolima
Odin
Gold II
Level 158
God Stats
2W - 1L
1,792 SR
Queue Stats
172W - 185L
1,619 MMR
Solo
Janus
Janus
Gold III
Hellykinx666x
Janus
Gold III
Level 144
God Stats
12W - 18L
1,455 SR
Queue Stats
77W - 82L
1,629 MMR
Solo
Fenrir
Fenrir
Platinum V
MoneySynboi
Fenrir
Platinum V
Level 149
God Stats
2W - 2L
1,823 SR
Queue Stats
235W - 234L
1,611 MMR
Solo
Hachiman
Hachiman
Gold I
XxEagleFire41xX
Hachiman
Gold I
Level 117
God Stats
24W - 18L
1,637 SR
Queue Stats
67W - 73L
1,625 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 145
1,607 SR
1,629 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 98
1,604 SR
1,619 MMR
Nike
Nike
Platinum III
 
Nike
Platinum III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Rama
Rama
Gold II
ImGatekeepingYou
Rama
Gold II
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 15L
1,763 MMR
Party 1
Thor
Thor
Gold I
MitchSenpai
Thor
Gold I
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
199W - 189L
1,610 MMR
Solo
Ganesha
Ganesha
Gold III
SmurfBotBoy
Ganesha
Gold III
Level 60
God Stats
3W - 5L
1,769 SR
Queue Stats
256W - 261L
1,451 MMR
Party 2
Nu Wa
Nu Wa
Platinum III
iLoveMagesAlot
Nu Wa
Platinum III
Level 87
God Stats
68W - 38L
1,753 SR
Queue Stats
297W - 293L
1,770 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Chivalric
Cerberus
6
1 / 1 / 1
3,873
775
898
3,473
1,976
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

5
0 / 2 / 0
3,083
617
791
6,297
2,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

1
0 / 0 / 0
960
192
0
132
29
Fenrir
6
1 / 2 / 1
3,557
711
2,459
6,205
2,537
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
5
2 / 2 / 0
3,750
750
2,982
4,416
1,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
CthulhuThanatosCharon

VS

Bans
Ao KuangAthenaAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
8
2 / 0 / 0
4,270
854
3,945
3,380
1,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

7
0 / 2 / 2
3,768
754
2,297
4,612
1,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
5 / 1 / 0
4,209
842
4,803
4,619
1,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
SmurfBotBoy
Ganesha
1
0 / 0 / 0
2,475
495
0
28
12
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 1 / 2
3,852
770
2,629
2,416
557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
11
4
Kills
7
7
Deaths
4
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
2
0
0
2
L
Cerberus
Chivalric
Cerberus
1
1
1
1.5
L
0
2
0
0
L
0
0
0
0
W
0
2
2
0.5
W
5
1
0
5
L
Fenrir
1
2
1
0.75
W
Ganesha
SmurfBotBoy
Ganesha
0
0
0
0
L
Hachiman
2
2
0
1
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,130
Damage
13,674
20,523
Taken
15,055
8,312
Mitigated
4,559
6,745
Healing
5,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
3,945
1,226
0
930
3,380
1,123
0
0
3,380
0
27,236
L
Cerberus
Chivalric
Cerberus
898
110
0
1,406
3,473
1,976
0
859
2,474
11,986
0
L
791
52
0
2,000
6,297
2,708
0
87
6,170
0
12,359
L
0
0
0
0
132
29
0
92
0
0
0
W
2,297
1,690
0
1,933
4,612
1,347
0
203
4,409
0
21,888
W
4,803
2,726
0
1,672
4,619
1,520
0
408
4,211
0
18,234
L
Fenrir
2,459
1,481
0
2,051
6,205
2,537
0
1,187
4,834
0
18,298
W
Ganesha
SmurfBotBoy
Ganesha
0
0
0
24
28
12
0
0
28
0
0
L
Hachiman
2,982
2,034
0
1,288
4,416
1,062
0
0
4,416
0
14,834
W
2,629
719
0
470
2,416
557
0
287
2,129
18,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,223
Gold Earned
18,574
88
Minions Killed
156
0
Camps Cleared
0
451,628
Distance Traveled
451,620
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
4,270
854
43
9
0
114,602
0
L
Cerberus
3,873
775
14
3
0
103,256
0
L
Odin
3,083
617
19
4
0
110,652
1
L
Janus
960
192
0
0
0
0
0
W
Rama
3,768
754
43
9
0
100,654
0
W
Thor
4,209
842
27
5
0
114,836
0
L
Fenrir
3,557
711
27
5
0
128,704
0
W
Ganesha
2,475
495
0
0
0
8,807
0
L
Hachiman
3,750
750
28
6
0
109,016
0
W
Nu Wa
3,852
770
43
9
0
112,721
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role