Player Matchup

Bacchus
Bacchus
HA5NA1N-547
Bacchus
Level 18
God Stats
4W - 3L
1,715 SR
Queue Stats
15W - 30L
1,299 Elo+
Party 1
Skadi
Skadi
Pumpkin_King2019
Skadi
Level 84
God Stats
11W - 7L
1,561 SR
Queue Stats
24W - 30L
1,351 Elo+
Party 3
Ravana
Ravana
ZA-_Phantom
Ravana
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 49L
1,489 Elo+
Party 1
Horus
Horus
xAGx-Runner
Horus
Level 86
God Stats
2W - 3L
1,316 SR
Queue Stats
62W - 56L
1,411 Elo+
Party 3
Zhong Kui
Zhong Kui
xShazaib-
Zhong Kui
Level 69
God Stats
34W - 33L
1,632 SR
Queue Stats
184W - 174L
1,400 Elo+
Party 1
Team Averages
Level 72
1,545 SR
1,390 Elo+

VS

Team Averages
Level 56
1,402 SR
1,515 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
ApexEmSiCk
Achilles
Level 127
God Stats
0W - 1L
1,235 SR
Queue Stats
5W - 6L
1,464 Elo+
Party 4
Bacchus
Bacchus
Wolfdotman23
Bacchus
Level 4
God Stats
0W - 1L
1,391 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Scylla
Scylla
jaavii-x
Scylla
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,464 Elo+
Party 4
Cu Chulainn
Cu Chulainn
wolfdotman09
Cu Chulainn
Level 61
God Stats
2W - 3L
1,384 SR
Queue Stats
10W - 7L
1,645 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HA5NA1N-547
Bacchus
10
2 / 1 / 4
6,856
490
3,385
8,463
7,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 0 / 6
7,499
536
10,183
7,325
2,866
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ravana
14
7 / 0 / 2
7,953
568
8,084
4,743
2,609
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 2 / 3
7,112
508
6,693
12,394
12,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Zhong Kui
xShazaib-
Zhong Kui
14
6 / 0 / 3
8,989
642
10,046
6,526
5,555
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
0 / 4 / 0
5,903
422
4,709
11,719
4,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
ApexEmSiCk
Achilles
11
2 / 2 / 1
6,742
482
6,253
12,478
9,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Bacchus
Wolfdotman23
Bacchus
9
0 / 3 / 0
5,843
417
1,943
8,782
8,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
jaavii-x
Scylla
12
0 / 6 / 0
6,176
441
1,140
8,129
2,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
wolfdotman09
Cu Chulainn
10
1 / 3 / 1
6,037
431
5,972
12,461
9,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
18
Kills
3
3
Deaths
18
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
4
0
0
L
Achilles
ApexEmSiCk
Achilles
2
2
1
1.25
W
Bacchus
HA5NA1N-547
Bacchus
2
1
4
4
W
2
0
6
5
L
Bacchus
Wolfdotman23
Bacchus
0
3
0
0
W
Ravana
7
0
2
8
L
Scylla
jaavii-x
Scylla
0
6
0
0
L
Cu Chulainn
wolfdotman09
Cu Chulainn
1
3
1
0.5
W
1
2
3
1.25
W
Zhong Kui
xShazaib-
Zhong Kui
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,391
Damage
20,017
39,451
Taken
53,569
31,076
Mitigated
35,472
14,642
Healing
6,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
4,709
3,379
0
1,841
11,719
4,320
369
3,525
8,194
0
39,006
L
Achilles
ApexEmSiCk
Achilles
6,253
1,176
0
3,038
12,478
9,965
0
78
11,448
0
33,004
W
Bacchus
HA5NA1N-547
Bacchus
3,385
629
0
2,287
8,463
7,749
0
581
7,843
17,853
0
W
10,183
4,315
0
559
7,325
2,866
264
1,197
6,128
0
61,379
L
Bacchus
Wolfdotman23
Bacchus
1,943
486
0
1,224
8,782
8,841
0
1,073
7,709
17,770
0
W
Ravana
8,084
2,784
0
1,687
4,743
2,609
0
235
4,462
0
59,971
L
Scylla
jaavii-x
Scylla
1,140
225
0
250
8,129
2,817
0
5,755
2,374
31,937
549
L
Cu Chulainn
wolfdotman09
Cu Chulainn
5,972
1,982
0
0
12,461
9,529
0
2,939
9,342
0
42,705
W
6,693
2,150
140
5,477
12,394
12,297
0
0
11,525
0
34,050
W
Zhong Kui
xShazaib-
Zhong Kui
10,046
1,881
0
4,492
6,526
5,555
588
981
5,545
64,520
1,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,409
Gold Earned
30,701
359
Minions Killed
271
0
Camps Cleared
0
1,436,819
Distance Traveled
1,426,417
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,903
422
70
5
0
260,780
0
L
Achilles
6,742
482
60
4
0
271,150
0
W
Bacchus
6,856
490
32
2
0
271,376
0
W
Skadi
7,499
536
81
6
0
286,401
4
L
Bacchus
5,843
417
20
1
0
291,400
0
W
Ravana
7,953
568
95
7
0
313,974
0
L
Scylla
6,176
441
68
5
0
256,469
0
L
Cu Chulainn
6,037
431
53
4
0
346,618
0
W
Horus
7,112
508
58
4
0
283,018
0
W
Zhong Kui
8,989
642
93
7
0
282,050
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role