Player Matchup

Chernobog
Chernobog
GargantuanLykon
Chernobog
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
292W - 275L
1,556 Elo+
Party 3
Kali
Kali
ILLICITxRAIN
Kali
Level 43
God Stats
0W - 1L
1,675 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ra
Ra
Nokorigu
Ra
Level 108
God Stats
15W - 13L
1,578 SR
Queue Stats
222W - 208L
1,461 Elo+
Party 3
Achilles
Achilles
Percaphobic
Achilles
Level 34
God Stats
1W - 5L
1,320 SR
Queue Stats
21W - 35L
1,315 Elo+
Solo
Atlas
Atlas
marblewillow
Atlas
Level 127
God Stats
15W - 13L
1,531 SR
Queue Stats
159W - 157L
1,534 Elo+
Party 3
Team Averages
Level 71
1,521 SR
1,473 Elo+

VS

Team Averages
Level 50
1,475 SR
1,386 Elo+
Shiva
Shiva
BaldMan7teen2
Shiva
Level 8
God Stats
3W - 3L
1,300 SR
Queue Stats
5W - 8L
1,338 Elo+
Party 2
Nemesis
Nemesis
Coltenyoung14
Nemesis
Level 47
God Stats
3W - 3L
1,502 SR
Queue Stats
19W - 23L
1,434 Elo+
Party 2
Bacchus
Bacchus
Greatwitenarwal
Bacchus
Level 135
God Stats
3W - 2L
1,618 SR
Queue Stats
34W - 26L
1,459 Elo+
Party 1
Neith
Neith
TeamSecksi
Neith
Level 16
God Stats
4W - 4L
1,459 SR
Queue Stats
9W - 19L
1,269 Elo+
Party 2
Sol
Sol
narwhalqueenie
Sol
Level 43
God Stats
36W - 33L
1,496 SR
Queue Stats
41W - 39L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
GargantuanLykon
Chernobog
9
0 / 1 / 0
4,681
520
2,388
3,877
1,391
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 2 / 0
3,930
437
812
6,442
2,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 0 / 0
5,087
565
533
2,655
1,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
Percaphobic
Achilles
6
0 / 3 / 0
4,174
464
2,373
5,564
1,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

8
1 / 1 / 0
5,017
557
2,400
7,512
4,620
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 0
7,038
782
4,228
5,653
3,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
10
2 / 1 / 0
5,235
582
2,259
7,478
2,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 1 / 1
5,037
560
4,147
7,254
5,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
9
0 / 0 / 2
4,391
488
2,213
3,006
992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 0 / 1
5,316
591
1,299
2,327
640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
2
Kills
7
7
Deaths
2
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
0
0
4
W
Nemesis
2
1
0
2
L
Chernobog
GargantuanLykon
Chernobog
0
1
0
0
W
1
1
1
1.5
L
0
2
0
0
L
1
0
0
1
L
Achilles
Percaphobic
Achilles
0
3
0
0
W
Neith
0
0
2
1
L
1
1
0
1
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,506
Damage
14,146
26,050
Taken
25,718
11,319
Mitigated
13,452
7,176
Healing
9,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,228
719
0
2,235
5,653
3,175
0
0
5,653
0
47,644
W
Nemesis
2,259
1,514
0
1,473
7,478
2,915
0
286
7,192
0
38,998
L
Chernobog
GargantuanLykon
Chernobog
2,388
913
0
1,872
3,877
1,391
0
2,416
1,461
0
33,586
W
4,147
750
0
2,661
7,254
5,730
0
1,394
5,860
18,527
464
L
812
463
0
324
6,442
2,499
0
0
6,395
0
22,088
L
533
70
288
1,559
2,655
1,055
0
1,293
1,362
29,795
0
L
Achilles
Percaphobic
Achilles
2,373
759
0
1,123
5,564
1,754
0
0
5,224
0
19,183
W
Neith
2,213
1,034
0
1,625
3,006
992
0
790
2,216
0
20,474
L
2,400
702
0
2,010
7,512
4,620
0
1,634
5,878
17,413
2,465
W
1,299
107
0
1,851
2,327
640
0
296
2,031
37,183
3,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,889
Gold Earned
27,017
220
Minions Killed
274
0
Camps Cleared
0
868,119
Distance Traveled
908,292
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,038
782
89
10
0
192,437
0
W
Nemesis
5,235
582
64
7
0
200,609
0
L
Chernobog
4,681
520
69
8
0
171,510
0
W
Bacchus
5,037
560
21
2
0
186,896
2
L
Kali
3,930
437
26
3
0
203,091
0
L
Ra
5,087
565
63
7
0
194,689
0
L
Achilles
4,174
464
33
4
0
116,059
1
W
Neith
4,391
488
44
5
0
173,865
0
L
Atlas
5,017
557
29
3
0
182,770
1
W
Sol
5,316
591
56
6
0
154,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role