Player Matchup

Kuzenbo
Kuzenbo
Diamond V
 
Kuzenbo
Diamond V
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Platinum I
C0T0
Artemis
Platinum I
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
257W - 240L
1,977 MMR
Solo
Ne Zha
Ne Zha
Platinum II
Winterstare
Ne Zha
Platinum II
Level 157
God Stats
10W - 6L
1,672 SR
Queue Stats
70W - 60L
1,935 MMR
Solo
Agni
Agni
Diamond V
gormord
Agni
Diamond V
Level 130
God Stats
7W - 6L
1,612 SR
Queue Stats
295W - 265L
2,007 MMR
Solo
Tyr
Tyr
Diamond V
lLitto
Tyr
Diamond V
Level 163
God Stats
35W - 31L
1,719 SR
Queue Stats
228W - 211L
2,016 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 153
1,601 SR
1,887 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 151
1,675 SR
1,903 MMR
Medusa
Medusa
Platinum II
 
Medusa
Platinum II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maui
Maui
Platinum IV
Danostratos
Maui
Platinum IV
Level 161
God Stats
3W - 1L
1,773 SR
Queue Stats
46W - 36L
1,969 MMR
Solo
Nemesis
Nemesis
Diamond V
JustCallMeNick
Nemesis
Diamond V
Level 175
God Stats
10W - 2L
1,747 SR
Queue Stats
107W - 74L
2,003 MMR
Party 1
Thoth
Thoth
Diamond V
Plasmaz
Thoth
Diamond V
Level 144
God Stats
47W - 34L
1,672 SR
Queue Stats
163W - 145L
1,928 MMR
Solo
Cthulhu
Cthulhu
Diamond IV
cabani
Cthulhu
Diamond IV
Level 125
God Stats
18W - 9L
1,686 SR
Queue Stats
235W - 198L
2,114 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
8
0 / 2 / 0
4,917
492
2,783
8,099
6,188
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
C0T0
Artemis
9
0 / 2 / 0
5,115
512
3,541
6,108
2,008
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
9
0 / 2 / 0
4,650
465
1,982
9,123
2,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
gormord
Agni
12
0 / 2 / 0
5,771
577
3,208
5,267
1,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tyr
lLitto
Tyr
12
1 / 0 / 0
6,403
640
4,066
10,419
5,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
AthenaHachimanAresSusano

VS

Bans
HeimdallrMartichorasThanatosOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
1 / 0 / 1
5,670
567
3,872
4,658
1,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 0 / 5
5,657
566
3,570
8,309
5,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
5 / 0 / 2
6,392
639
7,852
7,378
3,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
Plasmaz
Thoth
12
2 / 0 / 1
6,302
630
2,905
3,575
1,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
cabani
Cthulhu
10
0 / 1 / 0
5,925
593
6,125
7,331
7,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
17
1
Kills
8
8
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
2
0
0
W
Medusa
 
Medusa
1
0
1
1.5
L
Artemis
C0T0
Artemis
0
2
0
0
W
0
0
5
2.5
W
5
0
2
6
W
Thoth
Plasmaz
Thoth
2
0
1
2.5
L
Ne Zha
0
2
0
0
W
Cthulhu
cabani
Cthulhu
0
1
0
0
L
Agni
gormord
Agni
0
2
0
0
L
Tyr
lLitto
Tyr
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,580
Damage
24,324
39,016
Taken
31,251
18,352
Mitigated
18,253
15,082
Healing
10,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
2,783
1,420
0
1,844
8,099
6,188
0
2,043
6,056
12,440
208
W
Medusa
 
Medusa
3,872
1,436
0
3,343
4,658
1,539
0
634
4,024
0
45,189
L
Artemis
C0T0
Artemis
3,541
1,380
0
1,220
6,108
2,008
0
586
5,522
0
36,024
W
3,570
725
0
3,407
8,309
5,279
0
2,646
5,605
17,656
3,418
W
7,852
3,864
0
533
7,378
3,048
0
1,305
5,863
0
50,773
W
Thoth
Plasmaz
Thoth
2,905
316
0
682
3,575
1,165
0
1,508
1,863
46,220
524
L
Ne Zha
1,982
844
0
4,686
9,123
2,928
0
1,677
7,446
0
29,603
W
Cthulhu
cabani
Cthulhu
6,125
535
0
2,579
7,331
7,222
0
0
7,331
39,702
604
L
Agni
gormord
Agni
3,208
380
0
727
5,267
1,765
0
2,013
3,254
52,746
0
L
Tyr
lLitto
Tyr
4,066
391
0
6,605
10,419
5,463
0
5,104
4,443
0
53,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,856
Gold Earned
29,946
350
Minions Killed
344
0
Camps Cleared
0
1,041,668
Distance Traveled
1,028,834
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
4,917
492
11
1
0
189,331
1
W
Medusa
5,670
567
74
7
0
182,915
2
L
Artemis
5,115
512
72
7
0
185,213
0
W
Maui
5,657
566
40
4
0
204,840
1
W
Nemesis
6,392
639
69
7
0
242,531
1
W
Thoth
6,302
630
83
8
0
209,689
2
L
Ne Zha
4,650
465
60
6
0
224,593
0
W
Cthulhu
5,925
593
78
8
0
188,859
0
L
Agni
5,771
577
113
11
0
222,385
2
L
Tyr
6,403
640
94
9
0
220,146
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role