Player Matchup

Jing Wei
Jing Wei
Gold V
BingusBeanis
Jing Wei
Gold V
Level 38
God Stats
1W - 0L
1,858 SR
Queue Stats
6W - 0L
1,639 MMR
Party 3
Scylla
Scylla
Platinum V
IIPaRc0KII
Scylla
Platinum V
Level 153
God Stats
70W - 59L
1,571 SR
Queue Stats
290W - 290L
1,674 MMR
Party 2
Sobek
Sobek
Silver I
PrincessMelina
Sobek
Silver I
Level 129
God Stats
2W - 0L
1,787 SR
Queue Stats
60W - 53L
1,448 MMR
Party 3
Nike
Nike
Gold III
Tfkzoz
Nike
Gold III
Level 149
God Stats
24W - 13L
1,725 SR
Queue Stats
97W - 93L
1,448 MMR
Party 2
Awilix
Awilix
Gold II
Thingymdohicker
Awilix
Gold II
Level 134
God Stats
11W - 3L
1,745 SR
Queue Stats
54W - 51L
1,537 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 121
1,737 SR
1,549 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 146
1,538 SR
1,548 MMR
Kukulkan
Kukulkan
Gold III
Bluuemeany
Kukulkan
Gold III
Level 157
God Stats
7W - 14L
1,469 SR
Queue Stats
299W - 310L
1,527 MMR
Solo
Hachiman
Hachiman
Gold III
DarrenReid3
Hachiman
Gold III
Level 144
God Stats
1W - 4L
1,347 SR
Queue Stats
168W - 165L
1,506 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
Emstar
Gilgamesh
Gold III
Level 147
God Stats
3W - 3L
1,546 SR
Queue Stats
284W - 273L
1,506 MMR
Solo
Geb
Geb
Gold I
FrancisGamerEsP
Geb
Gold I
Level 156
God Stats
4W - 2L
1,831 SR
Queue Stats
52W - 49L
1,524 MMR
Party 1
Fenrir
Fenrir
Platinum V
NilfHeimCris
Fenrir
Platinum V
Level 128
God Stats
13W - 21L
1,495 SR
Queue Stats
376W - 361L
1,677 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BingusBeanis
Jing Wei
11
3 / 0 / 3
6,348
635
5,371
5,404
1,982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
IIPaRc0KII
Scylla
12
1 / 0 / 1
6,438
644
1,426
3,110
1,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 0 / 4
5,256
526
3,280
5,550
4,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nike
Tfkzoz
Nike
11
3 / 0 / 1
6,357
636
6,911
9,084
7,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
4 / 1 / 1
5,762
576
5,711
6,777
2,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
Ah Muzen CabSusanoZhong KuiOdinAphrodite

VS

Bans
AresAthenaArachneBake KujiraMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bluuemeany
Kukulkan
10
0 / 2 / 1
5,275
528
4,123
3,644
1,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
DarrenReid3
Hachiman
8
0 / 2 / 0
4,794
479
3,367
4,572
1,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Emstar
Gilgamesh
10
1 / 2 / 0
5,893
589
4,866
10,650
7,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 1 / 1
4,910
491
1,664
7,851
3,341
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
9
0 / 4 / 0
4,893
489
4,129
10,668
3,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
11
Kills
1
1
Deaths
11
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
BingusBeanis
Jing Wei
3
0
3
4.5
L
Kukulkan
Bluuemeany
Kukulkan
0
2
1
0.25
L
Hachiman
DarrenReid3
Hachiman
0
2
0
0
L
Gilgamesh
Emstar
Gilgamesh
1
2
0
0.5
L
0
1
1
0.5
W
Scylla
IIPaRc0KII
Scylla
1
0
1
1.5
L
Fenrir
0
4
0
0
W
0
0
4
2
W
Nike
Tfkzoz
Nike
3
0
1
3.5
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,699
Damage
18,149
29,925
Taken
37,385
17,902
Mitigated
16,561
12,529
Healing
8,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
BingusBeanis
Jing Wei
5,371
4,469
0
2,263
5,404
1,982
0
328
5,076
0
47,194
L
Kukulkan
Bluuemeany
Kukulkan
4,123
293
0
250
3,644
1,282
0
1,807
1,837
45,249
1,055
L
Hachiman
DarrenReid3
Hachiman
3,367
1,768
0
879
4,572
1,316
0
398
4,174
0
28,727
L
Gilgamesh
Emstar
Gilgamesh
4,866
1,702
0
1,467
10,650
7,053
0
1,316
8,698
0
36,811
L
1,664
309
948
1,871
7,851
3,341
0
2,068
5,783
13,567
0
W
Scylla
IIPaRc0KII
Scylla
1,426
238
0
750
3,110
1,224
0
1,431
1,679
60,787
1,060
L
Fenrir
4,129
1,195
0
3,509
10,668
3,569
0
302
10,254
0
35,985
W
3,280
94
0
3,293
5,550
4,496
0
1,992
3,558
12,690
2,152
W
Nike
Tfkzoz
Nike
6,911
931
0
3,385
9,084
7,707
0
856
8,228
6,470
46,524
W
5,711
2,034
0
2,838
6,777
2,493
0
1,014
5,763
0
34,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,161
Gold Earned
25,765
362
Minions Killed
304
0
Camps Cleared
0
1,043,630
Distance Traveled
984,780
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
6,348
635
81
8
0
190,308
0
L
Kukulkan
5,275
528
85
9
0
186,142
0
L
Hachiman
4,794
479
55
6
0
177,867
1
L
Gilgamesh
5,893
589
80
8
0
172,176
3
L
Geb
4,910
491
24
2
0
223,889
0
W
Scylla
6,438
644
111
11
0
187,647
0
L
Fenrir
4,893
489
60
6
0
224,706
0
W
Sobek
5,256
526
20
2
0
213,157
2
W
Nike
6,357
636
91
9
0
200,013
0
W
Awilix
5,762
576
59
6
0
252,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role