Player Matchup

Mulan
Mulan
Diamond I
 
Mulan
Diamond I
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Diamond IV
 
Cthulhu
Diamond IV
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Masters
OxleyV2
Ra
Masters
Level 229
God Stats
30W - 39L
1,644 SR
Queue Stats
221W - 180L
2,649 MMR
Solo
Apollo
Apollo
Masters
SiickAddiction
Apollo
Masters
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 16L
2,642 MMR
Solo
Nemesis
Nemesis
Diamond III
αrrrigα
Nemesis
Diamond III
Level 147
God Stats
7W - 9L
1,463 SR
Queue Stats
263W - 246L
2,345 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 146
1,521 SR
2,127 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 141
1,560 SR
2,247 MMR
Morgan Le Fay
Morgan Le Fay
Masters
 
Morgan Le Fay
Masters
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ao Kuang
Ao Kuang
Masters
Briоche
Ao Kuang
Masters
Level 159
God Stats
7W - 5L
1,500 SR
Queue Stats
401W - 327L
2,545 MMR
Solo
Achilles
Achilles
Masters
Masamato
Achilles
Masters
Level 83
God Stats
11W - 8L
1,645 SR
Queue Stats
178W - 125L
2,622 MMR
Solo
Pele
Pele
Diamond II
Rаspberry
Pele
Diamond II
Level 121
God Stats
11W - 8L
1,603 SR
Queue Stats
137W - 123L
2,230 MMR
Solo
Heimdallr
Heimdallr
Diamond II
rйbs
Heimdallr
Diamond II
Level 173
God Stats
17W - 20L
1,551 SR
Queue Stats
249W - 222L
2,337 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
2 / 1 / 2
5,950
595
6,700
10,739
8,999
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cthulhu
 
Cthulhu
10
0 / 4 / 0
5,407
541
6,638
10,000
7,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
1 / 2 / 1
6,112
611
4,052
5,751
2,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 1
5,642
564
6,617
7,809
2,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
αrrrigα
Nemesis
9
0 / 2 / 2
4,853
485
3,247
6,474
2,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
AthenaSun WukongMaman BrigitteKuzenbo

VS

Bans
OdinSusanoNutNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
1 / 0 / 3
6,385
639
6,138
5,367
2,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Briоche
Ao Kuang
12
5 / 1 / 2
6,394
639
5,561
7,937
2,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Masamato
Achilles
10
2 / 3 / 0
6,017
602
7,033
12,277
6,313
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 0 / 4
7,333
733
5,197
9,068
5,177
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heimdallr
rйbs
Heimdallr
12
1 / 0 / 0
6,119
612
5,973
7,290
3,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
19
4
Kills
10
10
Deaths
4
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
1
2
3
L
Cthulhu
 
Cthulhu
0
4
0
0
W
Morgan Le Fay
 
Morgan Le Fay
1
0
3
2.5
W
Ao Kuang
Briоche
Ao Kuang
5
1
2
6
W
Achilles
Masamato
Achilles
2
3
0
0.67
L
1
2
1
0.75
W
1
0
4
3
L
1
1
1
1.5
W
Heimdallr
rйbs
Heimdallr
1
0
0
1
L
Nemesis
αrrrigα
Nemesis
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,254
Damage
29,902
40,773
Taken
41,939
23,859
Mitigated
19,581
12,495
Healing
19,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
6,700
744
0
4,605
10,739
8,999
0
2,746
7,895
0
22,984
L
Cthulhu
 
Cthulhu
6,638
701
0
1,907
10,000
7,358
0
2,275
7,725
35,001
0
W
Morgan Le Fay
 
Morgan Le Fay
6,138
53
0
1,044
5,367
2,163
0
1,368
3,769
52,101
0
W
Ao Kuang
Briоche
Ao Kuang
5,561
1,148
0
4,531
7,937
2,634
0
2,413
5,218
38,450
0
W
Achilles
Masamato
Achilles
7,033
2,531
0
5,028
12,277
6,313
0
797
11,282
0
22,427
L
4,052
101
372
1,657
5,751
2,284
0
3,665
1,730
47,466
0
W
5,197
1,519
0
5,812
9,068
5,177
302
4,802
3,690
0
58,300
L
6,617
4,473
0
3,406
7,809
2,831
0
233
7,576
0
48,066
W
Heimdallr
rйbs
Heimdallr
5,973
3,660
0
3,374
7,290
3,294
93
0
7,290
0
54,705
L
Nemesis
αrrrigα
Nemesis
3,247
1,141
0
548
6,474
2,387
0
2,102
4,148
0
34,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,964
Gold Earned
32,248
350
Minions Killed
382
0
Camps Cleared
0
1,057,465
Distance Traveled
1,114,682
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,950
595
21
2
0
206,315
2
L
Cthulhu
5,407
541
63
6
0
203,312
0
W
Morgan Le Fay
6,385
639
111
11
0
235,753
2
W
Ao Kuang
6,394
639
72
7
0
249,737
0
W
Achilles
6,017
602
17
2
0
238,402
0
L
Ra
6,112
611
112
11
0
215,835
2
W
Pele
7,333
733
97
10
0
199,701
0
L
Apollo
5,642
564
98
10
0
190,490
3
W
Heimdallr
6,119
612
85
9
0
191,089
1
L
Nemesis
4,853
485
56
6
0
241,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role