Player Matchup

Atlas
Atlas
CrewBama
Atlas
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 115L
1,536 Elo+
Party 1
Cliodhna
Cliodhna
DharmicPillPoppr
Cliodhna
Level 129
God Stats
1W - 1L
1,837 SR
Queue Stats
47W - 23L
1,666 Elo+
Party 2
Cthulhu
Cthulhu
GotEmAgain123
Cthulhu
Level 158
God Stats
1W - 3L
1,410 SR
Queue Stats
162W - 148L
1,662 Elo+
Party 1
Heimdallr
Heimdallr
NutsackJones
Heimdallr
Level 159
God Stats
4W - 4L
1,557 SR
Queue Stats
133W - 114L
1,669 Elo+
Party 2
Ra
Ra
iCarnages
Ra
Level 168
God Stats
4W - 7L
1,595 SR
Queue Stats
102W - 98L
1,540 Elo+
Party 1
Team Averages
Level 155
1,580 SR
1,614 Elo+

VS

Team Averages
Level 150
1,635 SR
1,576 Elo+
Chang'e
Chang'e
 
Chang'e
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Susano
Susano
J0rm1trick
Susano
Level 138
God Stats
48W - 28L
1,655 SR
Queue Stats
693W - 653L
1,610 Elo+
Party 3
Cu Chulainn
Cu Chulainn
PurpASlurp
Cu Chulainn
Level 161
God Stats
146W - 97L
1,592 SR
Queue Stats
610W - 540L
1,564 Elo+
Solo
Cthulhu
Cthulhu
Teyuun
Cthulhu
Level 147
God Stats
8W - 3L
1,885 SR
Queue Stats
546W - 440L
1,594 Elo+
Party 3
Cernunnos
Cernunnos
lm Lamb
Cernunnos
Level 123
God Stats
14W - 13L
1,543 SR
Queue Stats
473W - 407L
1,614 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
CrewBama
Atlas
12
0 / 1 / 2
7,137
476
3,659
13,801
12,512
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
2 / 6 / 1
7,382
492
7,214
16,380
6,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
14
1 / 3 / 0
8,562
571
7,145
14,830
15,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
NutsackJones
Heimdallr
13
0 / 3 / 1
7,020
468
7,922
12,540
5,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
1 / 3 / 1
7,852
523
6,505
13,546
5,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
6 / 1 / 3
9,669
645
15,388
12,616
4,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Susano
J0rm1trick
Susano
17
7 / 1 / 3
9,477
632
13,966
15,491
6,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cu Chulainn
PurpASlurp
Cu Chulainn
16
2 / 1 / 1
9,910
661
9,069
12,297
9,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cthulhu
Teyuun
Cthulhu
15
0 / 1 / 5
8,120
541
8,537
12,280
12,595
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cernunnos
lm Lamb
Cernunnos
16
1 / 0 / 5
8,444
563
7,560
7,569
3,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
4
Kills
16
16
Deaths
4
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
6
1
3
7.5
L
Atlas
CrewBama
Atlas
0
1
2
1
L
2
6
1
0.42
L
Cthulhu
1
3
0
0.33
W
Susano
J0rm1trick
Susano
7
1
3
8.5
L
Heimdallr
NutsackJones
Heimdallr
0
3
1
0.17
W
Cu Chulainn
PurpASlurp
Cu Chulainn
2
1
1
2.5
W
Cthulhu
Teyuun
Cthulhu
0
1
5
2.5
L
1
3
1
0.5
W
Cernunnos
lm Lamb
Cernunnos
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,445
Damage
54,520
71,097
Taken
60,253
45,842
Mitigated
37,022
17,901
Healing
23,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
15,388
0
1,526
6,962
12,616
4,809
0
4,870
7,272
71,645
2,477
L
Atlas
CrewBama
Atlas
3,659
1,182
0
1,854
13,801
12,512
0
6,662
6,727
24,562
0
L
7,214
1,208
0
4,348
16,380
6,084
0
2,761
13,369
0
53,545
L
Cthulhu
7,145
586
0
3,572
14,830
15,862
0
989
13,806
64,690
462
W
Susano
J0rm1trick
Susano
13,966
4,545
0
7,269
15,491
6,721
0
3,000
12,114
0
89,264
L
Heimdallr
NutsackJones
Heimdallr
7,922
4,470
0
4,072
12,540
5,808
0
5,585
6,915
0
67,240
W
Cu Chulainn
PurpASlurp
Cu Chulainn
9,069
1,607
0
1,817
12,297
9,161
69
4,447
6,995
6,541
90,040
W
Cthulhu
Teyuun
Cthulhu
8,537
558
438
2,440
12,280
12,595
0
1,289
10,991
45,421
2,604
L
6,505
934
790
3,265
13,546
5,576
0
6,525
6,503
67,244
397
W
Cernunnos
lm Lamb
Cernunnos
7,560
3,479
0
2,978
7,569
3,736
32
1,783
5,718
0
74,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,953
Gold Earned
45,620
517
Minions Killed
610
0
Camps Cleared
0
1,564,136
Distance Traveled
1,652,330
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,669
645
134
9
0
331,622
4
L
Atlas
7,137
476
41
3
0
326,628
3
L
Cliodhna
7,382
492
80
5
0
321,841
1
L
Cthulhu
8,562
571
145
10
0
315,642
6
W
Susano
9,477
632
119
8
0
377,938
2
L
Heimdallr
7,020
468
120
8
0
272,270
2
W
Cu Chulainn
9,910
661
164
11
0
304,280
2
W
Cthulhu
8,120
541
53
4
0
343,871
7
L
Ra
7,852
523
131
9
0
327,755
0
W
Cernunnos
8,444
563
140
9
0
294,619
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role