Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
AsrYeti
Bacchus
Level 85
God Stats
57W - 49L
1,595 SR
Queue Stats
61W - 56L
1,553 Elo+
Party 1
Ares
Ares
Jamooo
Ares
Level 118
God Stats
3W - 1L
1,775 SR
Queue Stats
108W - 83L
1,568 Elo+
Party 1
Hou Yi
Hou Yi
TRAAKK
Hou Yi
Level 154
God Stats
2W - 0L
1,769 SR
Queue Stats
49W - 49L
1,459 Elo+
Solo
Pele
Pele
iiNero
Pele
Level 160
God Stats
3W - 4L
1,524 SR
Queue Stats
232W - 181L
1,582 Elo+
Party 1
Team Averages
Level 135
1,633 SR
1,532 Elo+

VS

Team Averages
Level 129
1,647 SR
1,523 Elo+
Agni
Agni
FT_villagu
Agni
Level 113
God Stats
0W - 2L
1,500 SR
Queue Stats
387W - 375L
1,458 Elo+
Solo
Fafnir
Fafnir
IsCrooksy
Fafnir
Level 152
God Stats
5W - 1L
1,796 SR
Queue Stats
124W - 109L
1,620 Elo+
Party 2
Maman Brigitte
Maman Brigitte
Nocu01
Maman Brigitte
Level 127
God Stats
7W - 3L
1,666 SR
Queue Stats
43W - 47L
1,448 Elo+
Party 3
Apollo
Apollo
ScrotumStompy
Apollo
Level 133
God Stats
2W - 3L
1,489 SR
Queue Stats
159W - 146L
1,584 Elo+
Party 2
Serqet
Serqet
Vofaexe
Serqet
Level 120
God Stats
2W - 3L
1,782 SR
Queue Stats
72W - 63L
1,507 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
1 / 1 / 1
5,278
586
3,794
5,925
3,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
AsrYeti
Bacchus
9
2 / 1 / 3
5,561
618
3,472
5,488
4,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ares
Jamooo
Ares
9
1 / 0 / 3
5,202
578
2,946
7,060
3,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
TRAAKK
Hou Yi
10
2 / 1 / 2
5,836
648
5,801
7,196
2,775
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
iiNero
Pele
12
5 / 1 / 1
7,512
835
7,521
8,345
3,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,342
594
4,076
5,910
1,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
IsCrooksy
Fafnir
8
2 / 1 / 0
5,394
599
2,236
7,829
5,667
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Maman Brigitte
Nocu01
Maman Brigitte
9
1 / 3 / 0
4,910
546
3,706
8,954
3,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 3 / 1
5,604
623
4,264
7,189
2,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Serqet
Vofaexe
Serqet
9
0 / 3 / 1
5,162
574
3,769
9,043
3,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
7
11
Kills
4
4
Deaths
11
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
1
1
1.5
W
Bacchus
AsrYeti
Bacchus
2
1
3
3.5
L
0
1
1
0.5
L
Fafnir
IsCrooksy
Fafnir
2
1
0
2
W
Ares
Jamooo
Ares
1
0
3
2.5
L
Maman Brigitte
Nocu01
Maman Brigitte
1
3
0
0.33
L
1
3
1
0.5
W
Hou Yi
TRAAKK
Hou Yi
2
1
2
3
L
Serqet
Vofaexe
Serqet
0
3
1
0.17
W
Pele
iiNero
Pele
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,534
Damage
18,051
34,014
Taken
38,925
17,570
Mitigated
16,447
10,260
Healing
12,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
3,794
363
0
1,806
5,925
3,166
0
2,930
2,995
30,995
0
W
Bacchus
AsrYeti
Bacchus
3,472
158
0
1,579
5,488
4,891
0
2,468
3,020
11,815
0
L
4,076
595
0
635
5,910
1,915
0
3,483
1,945
44,303
1,359
L
Fafnir
IsCrooksy
Fafnir
2,236
519
1,033
3,085
7,829
5,667
0
2,914
4,823
7,962
0
W
Ares
Jamooo
Ares
2,946
163
0
750
7,060
3,691
0
1,913
5,147
31,994
1,595
L
Maman Brigitte
Nocu01
Maman Brigitte
3,706
609
55
3,247
8,954
3,186
0
2,075
6,873
28,478
809
L
4,264
2,698
0
2,256
7,189
2,530
0
661
6,528
0
44,721
W
Hou Yi
TRAAKK
Hou Yi
5,801
3,611
0
2,869
7,196
2,775
40
1,335
5,861
0
44,229
L
Serqet
Vofaexe
Serqet
3,769
1,522
0
2,141
9,043
3,149
0
490
8,553
0
30,692
W
Pele
iiNero
Pele
7,521
2,530
0
3,256
8,345
3,047
0
1,194
7,031
0
55,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,389
Gold Earned
26,412
305
Minions Killed
301
0
Camps Cleared
0
956,981
Distance Traveled
990,434
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
5,278
586
72
8
0
199,402
2
W
Bacchus
5,561
618
15
2
0
195,774
3
L
Agni
5,342
594
98
11
0
217,148
0
L
Fafnir
5,394
599
9
1
0
223,043
0
W
Ares
5,202
578
50
6
0
209,790
1
L
Maman Brigitte
4,910
546
52
6
0
224,504
5
L
Apollo
5,604
623
82
9
0
186,059
1
W
Hou Yi
5,836
648
74
8
0
181,752
1
L
Serqet
5,162
574
60
7
0
139,680
0
W
Pele
7,512
835
94
10
0
170,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role