Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
Aggronaut2519
Odin
Level 84
God Stats
3W - 2L
1,663 SR
Queue Stats
20W - 14L
1,566 Elo+
Solo
Thor
Thor
Macho_Pigeon
Thor
Level 121
God Stats
0W - 3L
1,207 SR
Queue Stats
96W - 97L
1,464 Elo+
Party 1
Kuzenbo
Kuzenbo
McLovinHoneyNut
Kuzenbo
Level 117
God Stats
3W - 5L
1,589 SR
Queue Stats
72W - 81L
1,518 Elo+
Party 1
Chernobog
Chernobog
The_Doctor_pt
Chernobog
Level 46
God Stats
8W - 4L
1,629 SR
Queue Stats
148W - 154L
1,428 Elo+
Party 2
Team Averages
Level 89
1,518 SR
1,495 Elo+

VS

Team Averages
Level 86
1,427 SR
1,359 Elo+
King Arthur
King Arthur
KiraFlash
King Arthur
Level 133
God Stats
12W - 16L
1,466 SR
Queue Stats
120W - 131L
1,459 Elo+
Solo
Pele
Pele
SomthingClever
Pele
Level 49
God Stats
8W - 7L
1,422 SR
Queue Stats
68W - 56L
1,329 Elo+
Party 3
Vulcan
Vulcan
SweetCalf567558
Vulcan
Level 39
God Stats
2W - 1L
1,500 SR
Queue Stats
103W - 90L
1,433 Elo+
Party 3
Ymir
Ymir
samiresc19993
Ymir
Level 107
God Stats
1W - 2L
1,249 SR
Queue Stats
7W - 12L
1,324 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
suzuki18xb
Ah Muzen Cab
Level 100
God Stats
5W - 6L
1,500 SR
Queue Stats
10W - 22L
1,250 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
1 / 4 / 0
5,424
493
7,404
6,534
2,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 1 / 0
6,468
588
5,622
8,633
8,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
1 / 1 / 0
5,955
541
4,212
9,092
3,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 2 / 0
5,333
485
2,278
8,933
7,660
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
The_Doctor_pt
Chernobog
9
0 / 4 / 1
5,201
473
2,551
7,773
2,536
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
KiraFlash
King Arthur
11
0 / 2 / 0
5,978
543
5,003
10,331
8,043
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
4 / 1 / 2
6,687
608
3,954
8,387
3,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

11
1 / 0 / 4
5,714
519
4,966
5,053
1,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 0 / 3
6,325
575
3,034
7,252
4,825
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ah Muzen Cab
suzuki18xb
Ah Muzen Cab
11
4 / 1 / 1
6,534
594
7,139
6,453
2,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
4
Kills
11
12
Deaths
4
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
4
0
0.25
L
2
1
0
2
W
King Arthur
KiraFlash
King Arthur
0
2
0
0
L
1
1
0
1
L
0
2
0
0
W
4
1
2
5
W
1
0
4
3
L
Chernobog
The_Doctor_pt
Chernobog
0
4
1
0.13
W
2
0
3
3.5
W
Ah Muzen Cab
suzuki18xb
Ah Muzen Cab
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,067
Damage
24,096
40,965
Taken
37,476
24,079
Mitigated
20,034
11,403
Healing
8,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
7,404
1,404
0
520
6,534
2,138
124
3,020
3,514
32,993
0
L
5,622
1,117
0
2,954
8,633
8,148
0
1,447
7,186
0
42,901
W
King Arthur
KiraFlash
King Arthur
5,003
1,100
0
1,591
10,331
8,043
0
653
8,800
4,813
34,076
L
4,212
930
0
4,409
9,092
3,597
0
1,302
7,790
0
46,676
L
2,278
1,021
0
2,754
8,933
7,660
239
1,912
7,021
20,261
1,349
W
3,954
1,530
0
2,842
8,387
3,229
0
1,283
6,844
0
50,675
W
4,966
1,201
0
1,305
5,053
1,679
0
2,409
2,230
30,373
1,288
L
Chernobog
The_Doctor_pt
Chernobog
2,551
1,695
0
766
7,773
2,536
200
1,129
6,644
0
28,650
W
3,034
802
0
1,936
7,252
4,825
0
3,078
3,897
23,903
0
W
Ah Muzen Cab
suzuki18xb
Ah Muzen Cab
7,139
2,581
0
604
6,453
2,258
883
857
5,472
0
46,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,381
Gold Earned
31,238
311
Minions Killed
285
0
Camps Cleared
0
1,130,338
Distance Traveled
1,100,487
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,424
493
66
6
0
217,459
0
L
Odin
6,468
588
86
8
0
224,842
0
W
King Arthur
5,978
543
64
6
0
199,434
0
L
Thor
5,955
541
74
7
0
235,782
0
L
Kuzenbo
5,333
485
33
3
0
225,085
2
W
Pele
6,687
608
71
6
0
269,265
0
W
Vulcan
5,714
519
44
4
0
223,314
0
L
Chernobog
5,201
473
52
5
0
227,170
0
W
Ymir
6,325
575
35
3
0
200,546
2
W
Ah Muzen Cab
6,534
594
71
6
0
207,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role