Player Matchup

Kukulkan
Kukulkan
GoriIIа
Kukulkan
Level 173
God Stats
22W - 9L
1,763 SR
Queue Stats
186W - 179L
1,596 Elo+
Solo
Anhur
Anhur
LegendaryLotion
Anhur
Level 108
God Stats
0W - 1L
1,678 SR
Queue Stats
36W - 26L
1,665 Elo+
Party 1
Mulan
Mulan
Teaky
Mulan
Level 114
God Stats
3W - 5L
1,680 SR
Queue Stats
60W - 31L
1,670 Elo+
Party 1
Hun Batz
Hun Batz
damuffiman18
Hun Batz
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 99L
1,496 Elo+
Solo
Bacchus
Bacchus
rrazcards
Bacchus
Level 64
God Stats
5W - 5L
1,641 SR
Queue Stats
71W - 54L
1,569 Elo+
Party 1
Team Averages
Level 123
1,652 SR
1,599 Elo+

VS

Team Averages
Level 127
1,558 SR
1,543 Elo+
Sylvanus
Sylvanus
Alanxboi
Sylvanus
Level 124
God Stats
6W - 2L
1,966 SR
Queue Stats
112W - 93L
1,555 Elo+
Party 2
Ymir
Ymir
Fresh Toast Boi
Ymir
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
240W - 196L
1,540 Elo+
Party 2
Da Ji
Da Ji
Hookwolf
Da Ji
Level 148
God Stats
1W - 1L
1,305 SR
Queue Stats
99W - 79L
1,610 Elo+
Solo
The Morrigan
The Morrigan
LordMalric
The Morrigan
Level 145
God Stats
4W - 5L
1,156 SR
Queue Stats
68W - 66L
1,458 Elo+
Solo
Rama
Rama
Supl0l
Rama
Level 109
God Stats
2W - 1L
1,864 SR
Queue Stats
148W - 126L
1,553 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GoriIIа
Kukulkan
16
0 / 2 / 2
9,422
523
8,014
7,317
3,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

15
5 / 2 / 0
9,086
505
13,089
11,381
4,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mulan
Teaky
Mulan
18
4 / 3 / 2
10,788
599
17,909
20,995
18,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hun Batz
damuffiman18
Hun Batz
14
1 / 3 / 3
8,159
453
7,597
16,565
7,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
rrazcards
Bacchus
13
1 / 6 / 3
7,302
406
9,563
14,550
10,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Alanxboi
Sylvanus
15
3 / 2 / 5
9,066
504
10,485
19,852
20,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
1 / 1 / 1
9,367
520
8,715
18,835
19,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Da Ji
Hookwolf
Da Ji
16
8 / 3 / 4
9,539
530
15,467
20,064
10,387
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
LordMalric
The Morrigan
16
0 / 2 / 4
9,291
516
4,979
10,114
4,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rama
Supl0l
Rama
16
4 / 3 / 3
9,530
529
6,452
11,263
4,133
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
33
11
Kills
16
16
Deaths
11
10
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Alanxboi
Sylvanus
3
2
5
2.75
W
1
1
1
1.5
L
Kukulkan
GoriIIа
Kukulkan
0
2
2
0.5
W
Da Ji
Hookwolf
Da Ji
8
3
4
3.33
L
5
2
0
2.5
W
The Morrigan
LordMalric
The Morrigan
0
2
4
1
W
Rama
Supl0l
Rama
4
3
3
1.83
L
Mulan
Teaky
Mulan
4
3
2
1.67
L
Hun Batz
damuffiman18
Hun Batz
1
3
3
0.83
L
Bacchus
rrazcards
Bacchus
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,172
Damage
46,098
70,808
Taken
80,128
45,469
Mitigated
58,895
22,219
Healing
26,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Alanxboi
Sylvanus
10,485
1,304
1,751
8,406
19,852
20,063
30
4,937
13,840
36,023
2,040
W
8,715
2,378
0
6,089
18,835
19,808
0
2,507
15,154
66,812
4,041
L
Kukulkan
GoriIIа
Kukulkan
8,014
433
0
927
7,317
3,325
0
1,148
6,129
92,436
184
W
Da Ji
Hookwolf
Da Ji
15,467
3,307
0
2,277
20,064
10,387
0
4,221
15,449
0
64,332
L
13,089
6,880
0
3,633
11,381
4,845
0
2,543
8,764
0
75,278
W
The Morrigan
LordMalric
The Morrigan
4,979
647
0
4,005
10,114
4,504
264
2,421
7,558
81,824
3,118
W
Rama
Supl0l
Rama
6,452
5,570
0
3,983
11,263
4,133
132
1,712
9,211
0
73,548
L
Mulan
Teaky
Mulan
17,909
3,299
0
13,912
20,995
18,617
596
7,571
12,680
0
101,600
L
Hun Batz
damuffiman18
Hun Batz
7,597
1,577
0
1,994
16,565
7,712
26
5,570
10,921
0
76,325
L
Bacchus
rrazcards
Bacchus
9,563
1,729
0
1,753
14,550
10,970
0
4,605
9,856
31,034
20

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,757
Gold Earned
46,793
591
Minions Killed
536
0
Camps Cleared
0
1,734,796
Distance Traveled
1,656,913
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,066
504
41
2
0
296,064
2
W
Ymir
9,367
520
149
8
0
324,538
2
L
Kukulkan
9,422
523
166
9
0
367,096
4
W
Da Ji
9,539
530
76
4
0
378,111
0
L
Anhur
9,086
505
112
6
0
312,362
0
W
The Morrigan
9,291
516
147
8
0
337,863
6
W
Rama
9,530
529
123
7
0
320,337
2
L
Mulan
10,788
599
159
9
0
311,626
0
L
Hun Batz
8,159
453
109
6
0
391,252
0
L
Bacchus
7,302
406
45
3
0
352,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role