Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
WildClown
Set
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 47L
1,462 Elo+
Party 2
Cu Chulainn
Cu Chulainn
andaboa
Cu Chulainn
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,368 Elo+
Solo
Osiris
Osiris
over1ove
Osiris
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
362W - 377L
1,389 Elo+
Solo
Nu Wa
Nu Wa
xcvsmix
Nu Wa
Level 63
God Stats
4W - 2L
1,441 SR
Queue Stats
86W - 78L
1,472 Elo+
Solo
Team Averages
Level 61
1,488 SR
1,438 Elo+

VS

Team Averages
Level 110
1,403 SR
1,414 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
FuzzyRoll
Freya
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 20L
1,304 Elo+
Solo
Susano
Susano
MitchR9
Susano
Level 127
God Stats
3W - 4L
1,317 SR
Queue Stats
169W - 176L
1,407 Elo+
Party 1
Hou Yi
Hou Yi
dchrisz96
Hou Yi
Level 84
God Stats
3W - 2L
1,322 SR
Queue Stats
105W - 95L
1,433 Elo+
Party 1
Discordia
Discordia
xiRyensix
Discordia
Level 124
God Stats
3W - 5L
1,375 SR
Queue Stats
357W - 333L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
1 / 5 / 4
7,824
652
7,460
9,658
4,348
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 6 / 4
8,142
679
5,904
12,745
9,322
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cu Chulainn
andaboa
Cu Chulainn
13
1 / 5 / 3
7,748
646
4,151
13,414
16,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Osiris
over1ove
Osiris
14
0 / 5 / 4
7,937
661
6,520
15,864
18,289
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
xcvsmix
Nu Wa
17
4 / 1 / 2
9,188
766
16,727
7,963
4,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
6 / 0 / 14
10,476
873
10,487
14,901
10,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Freya
FuzzyRoll
Freya
14
1 / 3 / 8
8,392
699
4,634
9,788
3,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Susano
MitchR9
Susano
17
7 / 2 / 12
10,684
890
17,371
12,016
6,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hou Yi
dchrisz96
Hou Yi
16
2 / 0 / 13
9,061
755
5,724
7,997
3,370
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Discordia
xiRyensix
Discordia
17
6 / 2 / 12
9,922
827
17,491
8,496
3,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
81
6
Kills
22
22
Deaths
7
17
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
5
4
0.6
W
Gilgamesh
 
Gilgamesh
6
0
14
13
W
Freya
FuzzyRoll
Freya
1
3
8
1.67
W
Susano
MitchR9
Susano
7
2
12
6.5
L
0
6
4
0.33
L
Cu Chulainn
andaboa
Cu Chulainn
1
5
3
0.5
W
Hou Yi
dchrisz96
Hou Yi
2
0
13
8.5
L
Osiris
over1ove
Osiris
0
5
4
0.4
L
Nu Wa
xcvsmix
Nu Wa
4
1
2
5
W
Discordia
xiRyensix
Discordia
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,762
Damage
55,707
59,644
Taken
53,198
52,341
Mitigated
27,444
13,028
Healing
22,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
7,460
4,465
0
0
9,658
4,348
0
3,197
6,218
0
15,325
W
Gilgamesh
 
Gilgamesh
10,487
1,590
3,058
4,234
14,901
10,496
66
3,297
11,287
0
25,515
W
Freya
FuzzyRoll
Freya
4,634
1,763
1,765
2,192
9,788
3,970
720
3,478
6,139
16,096
0
W
Susano
MitchR9
Susano
17,371
2,549
4,020
2,044
12,016
6,243
975
4,172
7,723
0
42,410
L
5,904
2,465
320
2,621
12,745
9,322
0
3,224
9,446
0
10,458
L
Cu Chulainn
andaboa
Cu Chulainn
4,151
233
528
1,319
13,414
16,310
0
5,443
7,797
0
14,426
W
Hou Yi
dchrisz96
Hou Yi
5,724
2,326
1,294
1,184
7,997
3,370
1,851
3,276
4,679
0
23,953
L
Osiris
over1ove
Osiris
6,520
1,184
1,637
1,149
15,864
18,289
0
7,052
8,526
0
13,870
L
Nu Wa
xcvsmix
Nu Wa
16,727
6,002
2,386
3,068
7,963
4,072
24
3,209
4,754
36,527
283
W
Discordia
xiRyensix
Discordia
17,491
123
836
1,682
8,496
3,365
809
2,393
6,027
41,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,839
Gold Earned
48,535
117
Minions Killed
192
0
Camps Cleared
0
1,092,183
Distance Traveled
1,215,344
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,824
652
19
2
0
199,858
0
W
Gilgamesh
10,476
873
51
4
0
258,310
0
W
Freya
8,392
699
20
2
0
216,543
0
W
Susano
10,684
890
64
5
0
251,214
0
L
Set
8,142
679
15
1
0
229,720
0
L
Cu Chulainn
7,748
646
24
2
0
222,248
0
W
Hou Yi
9,061
755
28
2
0
244,231
0
L
Osiris
7,937
661
19
2
0
212,882
0
L
Nu Wa
9,188
766
40
3
0
227,475
0
W
Discordia
9,922
827
29
2
0
245,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role