Player Matchup

Discordia
Discordia
ChicoM01
Discordia
Level 129
God Stats
1W - 0L
1,267 SR
Queue Stats
2W - 2L
1,461 Elo+
Party 1
Arachne
Arachne
FaLkx429
Arachne
Level 97
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 21L
1,519 Elo+
Solo
Danzaburou
Danzaburou
MontaindewXIX
Danzaburou
Level 116
God Stats
6W - 7L
1,254 SR
Queue Stats
197W - 200L
1,480 Elo+
Solo
Sylvanus
Sylvanus
chelaxz
Sylvanus
Level 154
God Stats
29W - 18L
1,648 SR
Queue Stats
136W - 123L
1,423 Elo+
Solo
Hades
Hades
l-JoseArod-l
Hades
Level 145
God Stats
1W - 0L
1,416 SR
Queue Stats
4W - 2L
1,558 Elo+
Party 1
Team Averages
Level 128
1,417 SR
1,488 Elo+

VS

Team Averages
Level 128
1,647 SR
1,431 Elo+
Hel
Hel
BrokenConsole3
Hel
Level 149
God Stats
8W - 12L
1,275 SR
Queue Stats
246W - 236L
1,415 Elo+
Solo
Nut
Nut
Redsniper23
Nut
Level 133
God Stats
10W - 6L
2,034 SR
Queue Stats
63W - 71L
1,497 Elo+
Solo
Chaac
Chaac
TalyonUngol
Chaac
Level 124
God Stats
3W - 6L
1,500 SR
Queue Stats
143W - 139L
1,186 Elo+
Solo
Bacchus
Bacchus
jokerFett
Bacchus
Level 107
God Stats
2W - 2L
1,731 SR
Queue Stats
43W - 46L
1,506 Elo+
Solo
Thor
Thor
zeek6233
Thor
Level 125
God Stats
51W - 40L
1,692 SR
Queue Stats
110W - 99L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ChicoM01
Discordia
15
2 / 1 / 6
9,069
533
6,212
6,875
2,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Arachne
FaLkx429
Arachne
18
9 / 0 / 8
10,684
628
12,300
17,768
9,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
MontaindewXIX
Danzaburou
16
5 / 2 / 6
10,188
599
13,237
11,017
5,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
chelaxz
Sylvanus
14
3 / 4 / 5
8,093
476
7,502
13,648
12,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

16
5 / 2 / 5
10,170
598
16,041
15,496
9,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
6,933
408
4,617
10,869
3,916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
2 / 3 / 3
8,143
479
7,991
12,766
5,353
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 5 / 1
8,702
512
11,537
22,210
14,796
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
jokerFett
Bacchus
11
2 / 7 / 4
7,327
431
6,156
18,973
19,400
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thor
14
2 / 4 / 3
7,977
469
11,268
16,043
7,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
20
24
Kills
9
9
Deaths
24
30
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Discordia
ChicoM01
Discordia
2
1
6
5
W
Arachne
FaLkx429
Arachne
9
0
8
13
W
Danzaburou
MontaindewXIX
Danzaburou
5
2
6
4
L
2
3
3
1.17
L
3
5
1
0.7
W
Sylvanus
chelaxz
Sylvanus
3
4
5
1.38
L
Bacchus
jokerFett
Bacchus
2
7
4
0.57
W
5
2
5
3.75
L
Thor
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,292
Damage
41,569
64,804
Taken
80,861
40,058
Mitigated
51,435
26,561
Healing
19,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,617
140
442
2,729
10,869
3,916
0
4,351
6,452
44,068
2,021
W
Discordia
ChicoM01
Discordia
6,212
328
0
2,604
6,875
2,650
440
2,720
4,155
58,084
873
W
Arachne
FaLkx429
Arachne
12,300
8,044
0
6,680
17,768
9,847
396
2,404
15,364
0
96,585
W
Danzaburou
MontaindewXIX
Danzaburou
13,237
6,542
0
3,729
11,017
5,414
2,297
2,186
8,831
0
78,591
L
7,991
5,231
0
4,296
12,766
5,353
0
2,585
10,175
0
78,842
L
11,537
2,398
0
7,012
22,210
14,796
0
12,056
9,210
0
61,495
W
Sylvanus
chelaxz
Sylvanus
7,502
2,714
999
3,084
13,648
12,276
909
2,501
11,147
34,449
8,848
L
Bacchus
jokerFett
Bacchus
6,156
931
0
3,162
18,973
19,400
0
5,106
13,766
19,255
0
W
16,041
2,005
458
9,007
15,496
9,871
216
821
14,675
73,885
1,891
L
Thor
11,268
3,090
0
2,218
16,043
7,970
0
3,800
12,207
0
78,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,204
Gold Earned
39,082
550
Minions Killed
444
0
Camps Cleared
0
1,570,165
Distance Traveled
1,513,207
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,933
408
72
4
0
261,168
5
W
Discordia
9,069
533
94
6
0
278,086
6
W
Arachne
10,684
628
142
8
0
377,892
0
W
Danzaburou
10,188
599
121
7
0
328,381
1
L
Nut
8,143
479
156
9
0
316,029
1
L
Chaac
8,702
512
89
5
0
259,546
0
W
Sylvanus
8,093
476
54
3
0
304,614
1
L
Bacchus
7,327
431
15
1
0
331,953
6
W
Hades
10,170
598
139
8
0
281,192
2
L
Thor
7,977
469
112
7
0
344,511
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role