Player Matchup

Ah Puch
Ah Puch
Bronze III
Banterous one
Ah Puch
Bronze III
Level 157
God Stats
0W - 3L
1,311 SR
Queue Stats
2W - 9L
1,445 MMR
Party 1
Xing Tian
Xing Tian
Bronze III
PapiGabbey
Xing Tian
Bronze III
Level 123
God Stats
2W - 3L
1,472 SR
Queue Stats
2W - 9L
1,445 MMR
Party 1
Hachiman
Hachiman
Bronze III
Point 4 on lay
Hachiman
Bronze III
Level 173
God Stats
0W - 2L
1,497 SR
Queue Stats
1W - 7L
1,445 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 151
1,427 SR
1,445 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 104
1,562 SR
1,452 MMR
Kuzenbo
Kuzenbo
Silver IV
JJB_Velascocity
Kuzenbo
Silver IV
Level 129
God Stats
2W - 0L
1,584 SR
Queue Stats
7W - 4L
1,497 MMR
Party 2
Vulcan
Vulcan
Gold V
VrZ_h3ct0r
Vulcan
Gold V
Level 118
God Stats
1W - 1L
1,559 SR
Queue Stats
8W - 5L
1,477 MMR
Party 2
Xbalanque
Xbalanque
Gold III
iJoraa
Xbalanque
Gold III
Level 64
God Stats
26W - 37L
1,544 SR
Queue Stats
256W - 276L
1,382 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
16
1 / 3 / 1
9,704
693
10,658
10,170
4,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
PapiGabbey
Xing Tian
13
1 / 1 / 2
8,655
618
2,982
13,343
13,281
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hachiman
14
1 / 3 / 1
8,936
638
7,670
11,899
4,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Bans
Baron SamediAgniKukulkanAthenaChang'e

VS

Bans
Bake KujiraMedusaAchillesArtemisChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 3
10,193
728
6,561
12,966
17,411
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
VrZ_h3ct0r
Vulcan
17
1 / 0 / 5
10,238
731
9,108
5,376
2,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
iJoraa
Xbalanque
17
4 / 2 / 3
10,805
772
16,071
11,184
5,185
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
3
Kills
7
7
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
1
3
1
0.5
W
2
1
3
3.5
L
Xing Tian
PapiGabbey
Xing Tian
1
1
2
2
L
Hachiman
1
3
1
0.5
W
Vulcan
VrZ_h3ct0r
Vulcan
1
0
5
3.5
W
Xbalanque
iJoraa
Xbalanque
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,310
Damage
31,740
35,412
Taken
29,526
22,314
Mitigated
24,979
5,453
Healing
8,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
10,658
186
0
3,218
10,170
4,249
0
4,422
5,562
54,503
0
W
6,561
1,418
0
2,759
12,966
17,411
150
5,545
6,937
20,762
2,950
L
Xing Tian
PapiGabbey
Xing Tian
2,982
0
0
99
13,343
13,281
0
3,523
9,574
9,809
0
L
Hachiman
7,670
3,344
0
2,136
11,899
4,784
0
5,633
5,886
0
40,252
W
Vulcan
VrZ_h3ct0r
Vulcan
9,108
3,249
0
1,109
5,376
2,383
805
2,767
2,281
55,340
1,098
W
Xbalanque
iJoraa
Xbalanque
16,071
9,901
0
4,486
11,184
5,185
1,468
4,204
6,600
0
66,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,295
Gold Earned
31,236
206
Minions Killed
247
0
Camps Cleared
0
796,698
Distance Traveled
839,042
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,704
693
113
8
0
280,835
0
W
Kuzenbo
10,193
728
26
2
0
297,270
6
L
Xing Tian
8,655
618
13
1
0
263,395
2
L
Hachiman
8,936
638
80
6
0
252,468
2
W
Vulcan
10,238
731
110
8
0
289,145
0
W
Xbalanque
10,805
772
111
8
0
252,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role