Player Matchup

Chang'e
Chang'e
Lost-Na-Yummy
Chang'e
Level 26
God Stats
6W - 6L
1,582 SR
Queue Stats
82W - 96L
1,338 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TheZoshi
Cu Chulainn
Level 85
God Stats
0W - 3L
1,332 SR
Queue Stats
46W - 52L
1,459 Elo+
Party 1
Ullr
Ullr
xCaPx Kush
Ullr
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
119W - 139L
1,470 Elo+
Party 1
Team Averages
Level 85
1,471 SR
1,422 Elo+

VS

Team Averages
Level 84
1,542 SR
1,419 Elo+
Hun Batz
Hun Batz
PickleGru
Hun Batz
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 20L
1,453 Elo+
Party 2
Sun Wukong
Sun Wukong
Unknown89220
Sun Wukong
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 9L
1,379 Elo+
Party 2
Janus
Janus
maddog gunman
Janus
Level 120
God Stats
1W - 0L
1,626 SR
Queue Stats
16W - 22L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
11
0 / 6 / 1
6,716
611
2,956
11,980
3,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Cu Chulainn
TheZoshi
Cu Chulainn
10
1 / 4 / 1
6,855
623
7,630
13,965
10,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 3 / 1
7,691
699
5,070
12,070
5,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
PickleGru
Hun Batz
15
6 / 0 / 7
9,599
873
19,218
11,264
6,837
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sun Wukong
Unknown89220
Sun Wukong
11
1 / 0 / 7
7,517
683
3,065
6,876
4,954
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
6 / 2 / 5
9,167
833
11,664
6,873
2,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
2
Kills
13
13
Deaths
2
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chang'e
0
6
1
0.08
W
Hun Batz
PickleGru
Hun Batz
6
0
7
9.5
L
Cu Chulainn
TheZoshi
Cu Chulainn
1
4
1
0.38
W
Sun Wukong
Unknown89220
Sun Wukong
1
0
7
4.5
W
6
2
5
4.25
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,656
Damage
33,947
38,015
Taken
25,013
19,655
Mitigated
14,220
9,974
Healing
4,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
2,956
122
3,485
3,775
11,980
3,966
0
4,122
7,454
11,633
0
W
Hun Batz
PickleGru
Hun Batz
19,218
6,206
0
4,027
11,264
6,837
0
1,919
8,541
0
50,759
L
Cu Chulainn
TheZoshi
Cu Chulainn
7,630
1,432
0
1,277
13,965
10,272
0
3,338
10,206
0
16,859
W
Sun Wukong
Unknown89220
Sun Wukong
3,065
445
0
796
6,876
4,954
83
687
5,728
0
8,168
W
11,664
205
0
42
6,873
2,429
687
401
6,051
45,086
544
L
5,070
1,617
0
1,437
12,070
5,417
248
4,104
7,544
0
26,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,262
Gold Earned
26,283
91
Minions Killed
150
0
Camps Cleared
0
529,113
Distance Traveled
574,495
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,716
611
26
2
0
162,335
0
W
Hun Batz
9,599
873
68
6
0
222,524
0
L
Cu Chulainn
6,855
623
16
1
0
181,614
0
W
Sun Wukong
7,517
683
12
1
0
189,085
0
W
Janus
9,167
833
70
6
0
162,886
0
L
Ullr
7,691
699
49
4
0
185,164
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role