Player Matchup

Geb
Geb
BadSusano
Geb
Level 148
God Stats
2W - 0L
1,559 SR
Queue Stats
36W - 28L
1,966 Elo+
Party 1
Bastet
Bastet
BaldosMom
Bastet
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 32L
1,966 Elo+
Party 1
Ra
Ra
ElucidDreams
Ra
Level 146
God Stats
14W - 4L
1,748 SR
Queue Stats
75W - 55L
1,707 Elo+
Solo
Horus
Horus
Noxandromeda
Horus
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,723 Elo+
Party 1
Cupid
Cupid
saltysaltguy
Cupid
Level 108
God Stats
8W - 2L
1,793 SR
Queue Stats
34W - 35L
1,904 Elo+
Party 1
Team Averages
Level 136
1,620 SR
1,853 Elo+

VS

Team Averages
Level 121
1,428 SR
1,480 Elo+
Heimdallr
Heimdallr
AxeliniReyes
Heimdallr
Level 144
God Stats
2W - 1L
1,804 SR
Queue Stats
143W - 126L
1,565 Elo+
Solo
Zeus
Zeus
BlakersW
Zeus
Level 115
God Stats
4W - 8L
1,108 SR
Queue Stats
382W - 374L
1,566 Elo+
Solo
Mulan
Mulan
NeXy77
Mulan
Level 38
God Stats
0W - 2L
1,395 SR
Queue Stats
2W - 10L
1,188 Elo+
Solo
Awilix
Awilix
StudCarter
Awilix
Level 162
God Stats
0W - 8L
1,228 SR
Queue Stats
220W - 203L
1,525 Elo+
Solo
Cthulhu
Cthulhu
fcojavier0803
Cthulhu
Level 148
God Stats
7W - 8L
1,606 SR
Queue Stats
205W - 183L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 12
8,377
493
9,400
15,297
12,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
BaldosMom
Bastet
17
3 / 0 / 10
9,443
555
10,210
15,817
8,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
3 / 0 / 5
10,999
647
8,322
11,333
4,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 1 / 1
9,514
560
6,222
19,052
16,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
10 / 2 / 5
10,683
628
12,510
15,025
6,045
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AxeliniReyes
Heimdallr
14
2 / 3 / 1
8,550
503
11,561
12,165
5,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
17
2 / 4 / 0
9,601
565
11,490
9,768
3,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mulan
NeXy77
Mulan
13
0 / 7 / 1
7,222
425
7,647
15,934
5,833
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Awilix
StudCarter
Awilix
15
2 / 5 / 3
8,463
498
4,880
15,669
7,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
16
0 / 2 / 1
9,759
574
14,232
11,923
14,386
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
12
21
Kills
6
6
Deaths
21
33
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AxeliniReyes
Heimdallr
2
3
1
0.83
W
4
3
12
3.33
W
Bastet
BaldosMom
Bastet
3
0
10
8
L
Zeus
2
4
0
0.5
W
3
0
5
5.5
L
Mulan
NeXy77
Mulan
0
7
1
0.07
W
1
1
1
1.5
L
Awilix
StudCarter
Awilix
2
5
3
0.7
L
Cthulhu
0
2
1
0.25
W
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,664
Damage
49,810
76,524
Taken
65,459
47,941
Mitigated
36,947
35,574
Healing
11,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AxeliniReyes
Heimdallr
11,561
5,470
0
3,518
12,165
5,658
802
4,034
7,601
0
80,077
W
9,400
1,349
0
2,940
15,297
12,965
242
1,029
14,215
26,177
976
W
Bastet
BaldosMom
Bastet
10,210
4,087
0
4,539
15,817
8,243
263
3,327
12,336
0
84,697
L
Zeus
11,490
1,440
0
760
9,768
3,970
0
3,797
5,685
80,418
696
W
8,322
501
3,010
6,253
11,333
4,663
641
6,076
4,721
91,948
0
L
Mulan
NeXy77
Mulan
7,647
1,354
0
2,270
15,934
5,833
75
4,368
10,966
0
39,416
W
6,222
3,266
656
8,062
19,052
16,025
284
10,871
8,181
0
70,938
L
Awilix
StudCarter
Awilix
4,880
1,830
0
875
15,669
7,100
0
3,313
11,952
0
67,536
L
Cthulhu
14,232
1,660
0
3,825
11,923
14,386
0
203
11,680
85,558
2,011
W
12,510
7,410
1,688
8,426
15,025
6,045
336
2,618
12,349
0
72,071

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,016
Gold Earned
43,595
581
Minions Killed
590
0
Camps Cleared
0
1,908,352
Distance Traveled
1,674,142
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,550
503
127
7
0
341,759
0
W
Geb
8,377
493
36
2
0
408,062
3
W
Bastet
9,443
555
114
7
0
432,794
0
L
Zeus
9,601
565
149
9
0
316,664
1
W
Ra
10,999
647
184
11
0
379,341
5
L
Mulan
7,222
425
58
3
0
329,236
0
W
Horus
9,514
560
133
8
0
332,959
0
L
Awilix
8,463
498
105
6
0
380,537
0
L
Cthulhu
9,759
574
151
9
0
305,946
4
W
Cupid
10,683
628
114
7
0
355,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role