Player Matchup

Zeus
Zeus
Gold IV
 
Zeus
Gold IV
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold III
 
Ne Zha
Gold III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold IV
Dea7hblow
Thanatos
Gold IV
Level 109
God Stats
7W - 2L
1,783 SR
Queue Stats
102W - 91L
1,432 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold III
JamesCarter
Ah Muzen Cab
Gold III
Level 129
God Stats
3W - 1L
1,311 SR
Queue Stats
67W - 63L
1,455 MMR
Solo
Achilles
Achilles
Gold III
Veeesty 91
Achilles
Gold III
Level 201
God Stats
14W - 12L
1,671 SR
Queue Stats
238W - 246L
1,437 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 144
1,553 SR
1,465 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 149
1,524 SR
1,518 MMR
Merlin
Merlin
Silver I
 
Merlin
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nut
Nut
Silver I
GodLight18
Nut
Silver I
Level 136
God Stats
13W - 9L
1,693 SR
Queue Stats
14W - 12L
1,633 MMR
Party 1
Odin
Odin
Gold III
Peter318
Odin
Gold III
Level 175
God Stats
2W - 3L
1,690 SR
Queue Stats
176W - 178L
1,437 MMR
Solo
Artio
Artio
Gold IV
RollinRevolver
Artio
Gold IV
Level 149
God Stats
0W - 5L
1,221 SR
Queue Stats
348W - 366L
1,450 MMR
Solo
Fenrir
Fenrir
Gold III
sexyblight
Fenrir
Gold III
Level 128
God Stats
1W - 1L
1,515 SR
Queue Stats
284W - 269L
1,572 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
1 / 1 / 2
6,094
677
3,926
5,682
1,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
 
Ne Zha
9
2 / 0 / 5
5,605
623
2,611
5,291
3,137
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
Dea7hblow
Thanatos
11
6 / 1 / 2
6,101
678
3,914
9,360
3,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
JamesCarter
Ah Muzen Cab
10
1 / 1 / 5
5,733
637
5,139
5,291
1,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Achilles
Veeesty 91
Achilles
10
0 / 0 / 1
5,705
634
5,287
7,596
4,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
AwilixThorAgniMedusa

VS

Bans
Bake KujiraAthenaMercuryMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
0 / 2 / 2
4,911
546
3,565
5,497
1,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 3 / 0
5,155
573
2,234
6,357
2,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odin
8
0 / 2 / 0
4,707
523
1,653
7,221
4,746
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 1 / 1
5,422
602
4,740
8,071
5,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
sexyblight
Fenrir
7
2 / 2 / 0
4,437
493
1,905
5,991
1,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
10
Kills
3
3
Deaths
10
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
1
1
2
2
W
Ne Zha
 
Ne Zha
2
0
5
4.5
L
Merlin
 
Merlin
0
2
2
0.5
W
Thanatos
Dea7hblow
Thanatos
6
1
2
7
L
1
3
0
0.33
W
Ah Muzen Cab
JamesCarter
Ah Muzen Cab
1
1
5
3.5
L
Odin
0
2
0
0
L
0
1
1
0.5
W
Achilles
Veeesty 91
Achilles
0
0
1
0.5
L
Fenrir
sexyblight
Fenrir
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,877
Damage
14,097
33,220
Taken
33,137
14,936
Mitigated
16,706
18,276
Healing
9,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
3,926
475
0
1,834
5,682
1,914
636
2,311
3,371
47,805
513
W
Ne Zha
 
Ne Zha
2,611
824
0
2,012
5,291
3,137
48
594
4,697
0
12,084
L
Merlin
 
Merlin
3,565
129
0
1,000
5,497
1,873
0
1,662
3,833
31,500
0
W
Thanatos
Dea7hblow
Thanatos
3,914
761
0
9,844
9,360
3,263
0
730
8,590
0
40,302
L
2,234
1,090
0
1,225
6,357
2,164
0
0
6,357
0
33,809
W
Ah Muzen Cab
JamesCarter
Ah Muzen Cab
5,139
1,925
0
250
5,291
1,916
0
0
5,291
0
47,627
L
Odin
1,653
424
0
2,240
7,221
4,746
0
697
6,510
0
18,318
L
4,740
716
0
2,210
8,071
5,935
0
0
7,334
30,579
1,410
W
Achilles
Veeesty 91
Achilles
5,287
1,624
0
4,336
7,596
4,706
0
3,613
3,329
0
41,814
L
Fenrir
sexyblight
Fenrir
1,905
384
0
2,426
5,991
1,988
0
1,400
4,552
0
13,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,238
Gold Earned
24,632
323
Minions Killed
258
0
Camps Cleared
0
944,473
Distance Traveled
861,095
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,094
677
88
10
0
170,634
0
W
Ne Zha
5,605
623
21
2
0
198,123
2
L
Merlin
4,911
546
64
7
0
177,090
2
W
Thanatos
6,101
678
74
8
0
215,874
0
L
Nut
5,155
573
72
8
0
168,101
4
W
Ah Muzen Cab
5,733
637
65
7
0
183,294
2
L
Odin
4,707
523
31
3
0
200,521
1
L
Artio
5,422
602
67
7
0
190,731
0
W
Achilles
5,705
634
75
8
0
176,548
2
L
Fenrir
4,437
493
24
3
0
124,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role