Player Matchup

Cthulhu
Cthulhu
BlGdaddyMAC
Cthulhu
Level 31
God Stats
0W - 3L
1,192 SR
Queue Stats
138W - 137L
1,502 Elo+
Solo
Artemis
Artemis
Dr Banhammer13
Artemis
Level 63
God Stats
36W - 30L
1,533 SR
Queue Stats
149W - 120L
1,508 Elo+
Solo
Skadi
Skadi
Steaksaucee
Skadi
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 25L
1,275 Elo+
Solo
King Arthur
King Arthur
TheShadow0w0
King Arthur
Level 49
God Stats
4W - 3L
1,397 SR
Queue Stats
9W - 6L
1,500 Elo+
Solo
Awilix
Awilix
peskyscorpion13
Awilix
Level 45
God Stats
12W - 12L
1,611 SR
Queue Stats
34W - 39L
1,529 Elo+
Solo
Team Averages
Level 44
1,447 SR
1,463 Elo+

VS

Team Averages
Level 111
1,552 SR
1,481 Elo+
Bacchus
Bacchus
A_ClownBaby
Bacchus
Level 129
God Stats
53W - 51L
1,590 SR
Queue Stats
189W - 161L
1,558 Elo+
Solo
Arachne
Arachne
Goated LaRue
Arachne
Level 66
God Stats
39W - 31L
1,600 SR
Queue Stats
70W - 62L
1,496 Elo+
Party 1
Bastet
Bastet
ZeeOneOh
Bastet
Level 159
God Stats
6W - 3L
1,500 SR
Queue Stats
12W - 12L
1,333 Elo+
Party 1
Neith
Neith
edhquacks226
Neith
Level 54
God Stats
8W - 8L
1,485 SR
Queue Stats
55W - 54L
1,498 Elo+
Solo
Vulcan
Vulcan
wyd_stepbro699
Vulcan
Level 149
God Stats
133W - 106L
1,583 SR
Queue Stats
945W - 912L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BlGdaddyMAC
Cthulhu
7
0 / 3 / 0
4,296
430
3,454
7,428
3,413
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
1 / 2 / 0
5,534
553
3,079
5,627
1,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 3 / 0
4,297
430
2,615
6,313
1,834
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

King Arthur
TheShadow0w0
King Arthur
9
0 / 2 / 1
5,158
516
3,751
10,238
6,878
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
3 / 3 / 1
5,292
529
5,866
8,824
3,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
A_ClownBaby
Bacchus
8
0 / 0 / 7
5,130
513
6,168
8,042
6,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
Goated LaRue
Arachne
9
2 / 3 / 1
5,074
507
3,320
9,543
3,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Bastet
ZeeOneOh
Bastet
10
3 / 1 / 2
6,155
616
7,037
7,791
2,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
7 / 0 / 1
6,652
665
6,597
5,766
2,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 0 / 2
6,056
606
4,714
3,161
1,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
4
Kills
13
13
Deaths
4
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bacchus
A_ClownBaby
Bacchus
0
0
7
3.5
L
Cthulhu
BlGdaddyMAC
Cthulhu
0
3
0
0
L
1
2
0
0.5
W
Arachne
Goated LaRue
Arachne
2
3
1
0.83
L
0
3
0
0
L
King Arthur
TheShadow0w0
King Arthur
0
2
1
0.25
W
Bastet
ZeeOneOh
Bastet
3
1
2
4
W
7
0
1
7.5
L
3
3
1
1.17
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,765
Damage
27,836
38,430
Taken
34,303
17,785
Mitigated
16,381
5,933
Healing
12,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
A_ClownBaby
Bacchus
6,168
1,032
0
2,587
8,042
6,998
0
1,688
6,354
14,321
2,118
L
Cthulhu
BlGdaddyMAC
Cthulhu
3,454
616
12
1,894
7,428
3,413
0
1,898
5,530
23,102
0
L
3,079
409
0
681
5,627
1,924
0
3,045
2,582
0
40,792
W
Arachne
Goated LaRue
Arachne
3,320
1,841
0
3,084
9,543
3,110
0
110
9,433
0
27,161
L
2,615
1,102
0
1,097
6,313
1,834
0
1,578
4,735
0
21,146
L
King Arthur
TheShadow0w0
King Arthur
3,751
479
0
1,240
10,238
6,878
0
2,220
8,018
0
29,731
W
Bastet
ZeeOneOh
Bastet
7,037
1,817
0
3,175
7,791
2,815
0
0
7,791
0
38,226
W
6,597
3,808
0
2,834
5,766
2,267
0
1,336
4,430
0
46,151
L
5,866
2,916
0
1,009
8,824
3,736
0
1,841
6,983
0
35,276
W
4,714
2,174
0
850
3,161
1,191
0
320
2,841
41,484
473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,577
Gold Earned
29,067
261
Minions Killed
279
0
Camps Cleared
0
956,608
Distance Traveled
1,062,620
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,130
513
19
2
0
236,086
0
L
Cthulhu
4,296
430
28
3
0
189,400
0
L
Artemis
5,534
553
69
7
0
174,918
0
W
Arachne
5,074
507
43
4
0
216,444
0
L
Skadi
4,297
430
35
4
0
167,511
0
L
King Arthur
5,158
516
67
7
0
203,306
1
W
Bastet
6,155
616
64
6
0
218,445
0
W
Neith
6,652
665
72
7
0
171,770
0
L
Awilix
5,292
529
62
6
0
221,473
0
W
Vulcan
6,056
606
81
8
0
219,875
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role