Player Matchup

Thor
Thor
Anxiti
Thor
Level 43
God Stats
5W - 4L
1,580 SR
Queue Stats
71W - 67L
1,503 Elo+
Solo
Bellona
Bellona
DrJunior24
Bellona
Level 35
God Stats
2W - 4L
1,290 SR
Queue Stats
51W - 70L
1,472 Elo+
Solo
Hades
Hades
SPINYOLANE
Hades
Level 22
God Stats
28W - 24L
1,560 SR
Queue Stats
164W - 162L
1,496 Elo+
Party 1
Hachiman
Hachiman
hadynnb48
Hachiman
Level 40
God Stats
5W - 7L
1,351 SR
Queue Stats
235W - 259L
1,457 Elo+
Solo
Cabrakan
Cabrakan
plex72
Cabrakan
Level 158
God Stats
152W - 141L
1,502 SR
Queue Stats
207W - 189L
1,563 Elo+
Party 1
Team Averages
Level 60
1,457 SR
1,498 Elo+

VS

Team Averages
Level 68
1,456 SR
1,512 Elo+
Ra
Ra
BecomeDeath
Ra
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 107L
1,540 Elo+
Party 2
Horus
Horus
BlindR3aper
Horus
Level 49
God Stats
2W - 1L
1,443 SR
Queue Stats
25W - 32L
1,480 Elo+
Solo
Anubis
Anubis
Demyxdoom
Anubis
Level 122
God Stats
8W - 7L
1,645 SR
Queue Stats
295W - 303L
1,507 Elo+
Party 2
Hachiman
Hachiman
PhoenixReborn20
Hachiman
Level 2
God Stats
2W - 4L
1,500 SR
Queue Stats
10W - 9L
1,500 Elo+
Party 2
Thanatos
Thanatos
Vastwing
Thanatos
Level 66
God Stats
3W - 5L
1,195 SR
Queue Stats
94W - 96L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Anxiti
Thor
14
5 / 4 / 2
8,383
559
5,702
13,981
4,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
DrJunior24
Bellona
5
0 / 2 / 0
4,945
330
887
3,857
1,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hades
15
5 / 6 / 5
8,918
595
15,142
18,025
11,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
hadynnb48
Hachiman
13
2 / 5 / 1
7,417
494
4,917
9,989
3,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
plex72
Cabrakan
9
0 / 3 / 2
5,670
378
1,806
11,204
7,034
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 7
9,178
612
7,453
8,084
3,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 2 / 9
9,071
605
6,260
13,241
12,174
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Anubis
Demyxdoom
Anubis
15
5 / 3 / 1
9,611
641
5,978
9,548
5,480
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
16
8 / 0 / 3
9,765
651
12,100
7,232
3,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
Vastwing
Thanatos
13
1 / 6 / 7
7,518
501
9,180
17,351
7,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
47
12
Kills
20
20
Deaths
12
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Thor
Anxiti
Thor
5
4
2
1.5
W
3
1
7
6.5
W
3
2
9
3.75
W
Anubis
Demyxdoom
Anubis
5
3
1
1.83
L
Bellona
DrJunior24
Bellona
0
2
0
0
W
Hachiman
8
0
3
9.5
L
Hades
5
6
5
1.25
W
Thanatos
Vastwing
Thanatos
1
6
7
0.75
L
Hachiman
hadynnb48
Hachiman
2
5
1
0.5
L
Cabrakan
plex72
Cabrakan
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,454
Damage
40,971
57,056
Taken
55,456
28,875
Mitigated
32,065
16,056
Healing
28,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Anxiti
Thor
5,702
1,641
0
3,906
13,981
4,912
123
2,833
10,941
0
54,992
W
7,453
1,320
1,438
3,217
8,084
3,625
1,559
4,049
4,035
71,051
2,059
W
6,260
2,931
525
3,809
13,241
12,174
163
2,784
10,457
0
25,616
W
Anubis
Demyxdoom
Anubis
5,978
541
0
4,003
9,548
5,480
584
3,270
6,278
61,064
1,365
L
Bellona
DrJunior24
Bellona
887
168
0
277
3,857
1,942
0
2,280
1,577
0
8,498
W
Hachiman
12,100
7,300
0
4,538
7,232
3,505
1,294
2,015
5,217
0
86,134
L
Hades
15,142
640
219
6,552
18,025
11,681
636
6,577
10,805
65,962
0
W
Thanatos
Vastwing
Thanatos
9,180
3,691
0
11,428
17,351
7,281
0
5,544
11,807
0
52,673
L
Hachiman
hadynnb48
Hachiman
4,917
2,630
0
2,185
9,989
3,306
0
460
9,485
0
52,854
L
Cabrakan
plex72
Cabrakan
1,806
326
292
2,625
11,204
7,034
0
148
11,056
16,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,333
Gold Earned
45,143
309
Minions Killed
480
0
Camps Cleared
0
1,075,795
Distance Traveled
1,435,049
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,383
559
95
6
0
284,930
0
W
Ra
9,178
612
126
8
0
321,427
3
W
Horus
9,071
605
34
2
0
281,385
4
W
Anubis
9,611
641
114
8
0
236,903
0
L
Bellona
4,945
330
17
1
0
78,231
0
W
Hachiman
9,765
651
116
8
0
293,691
3
L
Hades
8,918
595
91
6
0
271,458
0
W
Thanatos
7,518
501
90
6
0
301,643
0
L
Hachiman
7,417
494
90
6
0
259,280
2
L
Cabrakan
5,670
378
16
1
0
181,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role