Player Matchup

Odin
Odin
Gold II
PapaHenne
Odin
Gold II
Level 77
God Stats
14W - 15L
1,618 SR
Queue Stats
84W - 83L
1,683 MMR
Solo
Janus
Janus
Platinum IV
SelfCheckedPG
Janus
Platinum IV
Level 170
God Stats
15W - 25L
1,423 SR
Queue Stats
178W - 172L
1,732 MMR
Solo
Hades
Hades
Platinum III
ShadyDinosaur
Hades
Platinum III
Level 157
God Stats
0W - 2L
1,479 SR
Queue Stats
50W - 44L
1,729 MMR
Solo
Anhur
Anhur
Platinum IV
Sp1cyChipotle
Anhur
Platinum IV
Level 175
God Stats
28W - 23L
1,609 SR
Queue Stats
169W - 158L
1,739 MMR
Solo
Charon
Charon
Gold III
Stonegh0st
Charon
Gold III
Level 157
God Stats
9W - 4L
1,818 SR
Queue Stats
22W - 18L
1,689 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 147
1,590 SR
1,714 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 152
1,452 SR
1,625 MMR
Kukulkan
Kukulkan
Platinum V
 
Kukulkan
Platinum V
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold I
 
Chaac
Gold I
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold III
GrillSergeant
Ganesha
Gold III
Level 147
God Stats
1W - 4L
1,337 SR
Queue Stats
27W - 26L
1,647 MMR
Party 1
Izanami
Izanami
Platinum II
Scyethọr
Izanami
Platinum II
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
151W - 135L
1,681 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
TsunxmiPapi
Gilgamesh
Gold III
Level 157
God Stats
1W - 0L
1,421 SR
Queue Stats
26W - 20L
1,798 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
8
2 / 2 / 0
4,669
519
6,130
8,158
6,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
1 / 0 / 0
6,250
694
1,350
4,198
1,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

4
0 / 0 / 0
3,495
388
34
1,679
757
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 1 / 1
5,503
611
2,035
6,155
2,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
Stonegh0st
Charon
8
0 / 1 / 2
4,787
532
5,137
6,460
4,917
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
GebThanatosThor

VS

Bans
VamanaCthulhuAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
0 / 1 / 0
5,397
600
1,478
3,102
1,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
 
Chaac
9
1 / 1 / 1
5,196
577
5,135
9,227
5,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ganesha
9
1 / 1 / 2
5,354
595
2,728
7,516
5,198
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
Scyethọr
Izanami
10
0 / 1 / 1
6,063
674
2,571
4,674
1,306
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
TsunxmiPapi
Gilgamesh
11
2 / 0 / 0
5,613
624
3,803
5,377
3,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
8
4
Kills
4
4
Deaths
4
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
0
1
0
0
W
Chaac
 
Chaac
1
1
1
1.5
W
Ganesha
1
1
2
2
L
Odin
2
2
0
1
W
Izanami
Scyethọr
Izanami
0
1
1
0.5
L
1
0
0
1
L
0
0
0
0
L
1
1
1
1.5
L
Charon
Stonegh0st
Charon
0
1
2
1
W
Gilgamesh
TsunxmiPapi
Gilgamesh
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,686
Damage
15,715
26,650
Taken
29,896
15,744
Mitigated
16,760
7,024
Healing
9,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
1,478
117
0
555
3,102
1,190
0
1,068
2,010
41,386
0
W
Chaac
 
Chaac
5,135
1,548
0
2,829
9,227
5,997
0
2,315
6,912
0
44,118
W
Ganesha
2,728
523
1,335
2,093
7,516
5,198
0
2,472
5,044
15,577
0
L
Odin
6,130
1,276
0
1,925
8,158
6,206
0
1,271
6,887
0
26,967
W
Izanami
Scyethọr
Izanami
2,571
1,615
0
1,922
4,674
1,306
531
34
4,640
0
50,101
L
1,350
59
0
738
4,198
1,599
0
1,478
2,720
53,448
1,154
L
34
34
0
990
1,679
757
0
0
1,679
6,775
0
L
2,035
913
0
839
6,155
2,265
0
69
6,086
0
38,345
L
Charon
Stonegh0st
Charon
5,137
1,953
248
2,284
6,460
4,917
0
1,388
5,072
17,515
0
W
Gilgamesh
TsunxmiPapi
Gilgamesh
3,803
1,205
0
1,145
5,377
3,069
0
515
4,846
0
45,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,704
Gold Earned
27,623
275
Minions Killed
336
0
Camps Cleared
0
736,209
Distance Traveled
944,311
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
5,397
600
83
9
0
166,098
0
W
Chaac
5,196
577
82
9
0
190,805
0
W
Ganesha
5,354
595
0
0
0
193,334
0
L
Odin
4,669
519
42
5
0
174,066
0
W
Izanami
6,063
674
90
10
0
156,692
0
L
Janus
6,250
694
124
14
0
197,697
1
L
Hades
3,495
388
14
2
0
38,073
0
L
Anhur
5,503
611
76
8
0
159,864
0
L
Charon
4,787
532
19
2
0
166,509
0
W
Gilgamesh
5,613
624
81
9
0
237,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role