Player Matchup

Eset
Eset
Gold III
JamesCarter
Eset
Gold III
Level 129
God Stats
4W - 3L
1,627 SR
Queue Stats
67W - 63L
1,500 MMR
Solo
Heimdallr
Heimdallr
Gold III
Peter318
Heimdallr
Gold III
Level 175
God Stats
14W - 13L
1,699 SR
Queue Stats
176W - 178L
1,482 MMR
Solo
Artio
Artio
Gold IV
RollinRevolver
Artio
Gold IV
Level 149
God Stats
0W - 5L
1,309 SR
Queue Stats
348W - 366L
1,495 MMR
Solo
Cthulhu
Cthulhu
Silver III
almagro95
Cthulhu
Silver III
Level 155
God Stats
1W - 2L
1,298 SR
Queue Stats
103W - 96L
1,462 MMR
Solo
Nemesis
Nemesis
Bronze III
huntingfreedom0
Nemesis
Bronze III
Level 136
God Stats
0W - 1L
1,444 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 149
1,475 SR
1,488 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 117
1,556 SR
1,485 MMR
Skadi
Skadi
Gold II
Tevas69
Skadi
Gold II
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 74L
1,458 MMR
Solo
Kukulkan
Kukulkan
Silver III
VANTAGE500
Kukulkan
Silver III
Level 123
God Stats
1W - 1L
1,593 SR
Queue Stats
5W - 2L
1,544 MMR
Party 2
Chaac
Chaac
Bronze V
zJxel
Chaac
Bronze V
Level 109
God Stats
1W - 0L
1,632 SR
Queue Stats
3W - 6L
1,329 MMR
Party 2
Thor
Thor
Silver I
КлоунСоСтажем
Thor
Silver I
Level 121
God Stats
4W - 1L
1,500 SR
Queue Stats
60W - 50L
1,591 MMR
Party 1
Bacchus
Bacchus
Silver I
Кузьмичь
Bacchus
Silver I
Level 85
God Stats
16W - 17L
1,552 SR
Queue Stats
209W - 216L
1,503 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 0
8,084
505
10,593
11,513
3,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
Peter318
Heimdallr
16
0 / 2 / 1
8,356
522
2,679
7,881
3,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
2 / 5 / 2
7,382
461
4,810
17,480
13,508
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
almagro95
Cthulhu
15
0 / 4 / 2
8,784
549
12,586
15,019
16,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
1 / 8 / 2
6,953
435
7,884
17,490
6,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
GebBake KujiraHachimanAres

VS

Bans
ScyllaThanatosAchillesMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Tevas69
Skadi
19
5 / 0 / 4
11,213
701
8,645
5,950
2,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
VANTAGE500
Kukulkan
15
4 / 2 / 11
9,543
596
11,108
8,180
3,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chaac
zJxel
Chaac
17
4 / 0 / 3
10,512
657
8,239
15,957
15,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
10 / 3 / 8
10,066
629
15,530
16,209
6,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 1 / 16
8,823
551
8,781
11,447
11,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
67
6
Kills
25
25
Deaths
6
7
Assists
42
Player
Kills
Deaths
Assists
KDA
L
3
6
0
0.5
L
Heimdallr
Peter318
Heimdallr
0
2
1
0.25
L
2
5
2
0.6
W
Skadi
Tevas69
Skadi
5
0
4
7
W
Kukulkan
VANTAGE500
Kukulkan
4
2
11
4.75
L
Cthulhu
almagro95
Cthulhu
0
4
2
0.25
L
1
8
2
0.25
W
Chaac
zJxel
Chaac
4
0
3
5.5
W
10
3
8
4.67
W
2
1
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,552
Damage
52,303
69,383
Taken
57,743
43,808
Mitigated
39,829
12,347
Healing
18,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,593
334
468
433
11,513
3,846
0
4,106
7,407
58,051
1,221
L
Heimdallr
Peter318
Heimdallr
2,679
1,354
0
2,770
7,881
3,649
0
1,157
6,724
0
87,423
L
4,810
900
1,626
4,264
17,480
13,508
0
8,372
9,108
13,444
0
W
Skadi
Tevas69
Skadi
8,645
3,947
0
1,567
5,950
2,465
2,505
554
5,396
0
131,472
W
Kukulkan
VANTAGE500
Kukulkan
11,108
1,225
0
1,124
8,180
3,562
162
5,274
2,408
69,461
810
L
Cthulhu
almagro95
Cthulhu
12,586
1,740
49
1,000
15,019
16,227
0
2,608
12,411
64,530
2,344
L
7,884
3,889
0
1,737
17,490
6,578
0
3,063
14,427
0
46,717
W
Chaac
zJxel
Chaac
8,239
1,702
0
7,945
15,957
15,854
0
8,252
6,400
0
82,901
W
15,530
4,027
0
5,448
16,209
6,789
0
5,133
10,660
0
82,359
W
8,781
1,662
0
2,472
11,447
11,159
0
5,662
5,337
21,791
320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,559
Gold Earned
50,157
477
Minions Killed
591
0
Camps Cleared
0
1,575,586
Distance Traveled
1,664,416
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
8,084
505
104
7
0
304,283
6
L
Heimdallr
8,356
522
169
11
0
337,666
2
L
Artio
7,382
461
15
1
0
322,480
0
W
Skadi
11,213
701
189
12
0
323,414
0
W
Kukulkan
9,543
596
123
8
0
308,415
2
L
Cthulhu
8,784
549
135
8
0
284,545
0
L
Nemesis
6,953
435
54
3
0
326,612
0
W
Chaac
10,512
657
151
9
0
325,810
6
W
Thor
10,066
629
103
6
0
360,766
0
W
Bacchus
8,823
551
25
2
0
346,011
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role