Player Matchup

Geb
Geb
RaijinLK
Geb
Level 123
God Stats
6W - 1L
1,741 SR
Queue Stats
25W - 16L
1,642 Elo+
Party 1
Cernunnos
Cernunnos
itachi21121
Cernunnos
Level 49
God Stats
7W - 4L
1,801 SR
Queue Stats
8W - 5L
1,710 Elo+
Party 1
Yu Huang
Yu Huang
lasernuker
Yu Huang
Level 69
God Stats
1W - 1L
1,504 SR
Queue Stats
83W - 76L
1,532 Elo+
Solo
Team Averages
Level 80
1,682 SR
1,628 Elo+

VS

Team Averages
Level 97
1,344 SR
1,436 Elo+
Hercules
Hercules
BaLockAyy
Hercules
Level 73
God Stats
12W - 17L
1,226 SR
Queue Stats
92W - 93L
1,487 Elo+
Solo
Cthulhu
Cthulhu
PetPetPetter
Cthulhu
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,293 Elo+
Solo
Merlin
Merlin
WelshMeister
Merlin
Level 89
God Stats
1W - 3L
1,306 SR
Queue Stats
226W - 224L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 5
11,517
720
17,894
21,352
27,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
itachi21121
Cernunnos
16
1 / 0 / 9
10,401
650
9,630
11,489
6,299
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yu Huang
lasernuker
Yu Huang
17
5 / 2 / 6
11,484
718
15,605
12,973
7,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BaLockAyy
Hercules
15
2 / 4 / 1
10,119
632
9,945
18,316
16,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
PetPetPetter
Cthulhu
14
1 / 4 / 2
9,905
619
16,263
21,779
23,206
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
17
0 / 4 / 3
10,785
674
9,656
10,599
5,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
12
Kills
3
3
Deaths
12
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hercules
BaLockAyy
Hercules
2
4
1
0.63
L
Cthulhu
PetPetPetter
Cthulhu
1
4
2
0.5
W
6
1
5
8.5
L
Merlin
0
4
3
0.38
W
Cernunnos
itachi21121
Cernunnos
1
0
9
5.5
W
Yu Huang
lasernuker
Yu Huang
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,129
Damage
35,864
45,814
Taken
50,694
40,534
Mitigated
44,976
14,869
Healing
8,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BaLockAyy
Hercules
9,945
3,750
223
7,031
18,316
16,599
193
10,688
6,657
0
25,687
L
Cthulhu
PetPetPetter
Cthulhu
16,263
1,966
0
500
21,779
23,206
0
12,535
8,414
28,740
2,171
W
17,894
1,732
0
6,467
21,352
27,074
192
9,503
11,218
36,006
3,871
L
Merlin
9,656
558
0
375
10,599
5,171
582
6,867
3,376
64,025
0
W
Cernunnos
itachi21121
Cernunnos
9,630
7,216
0
4,021
11,489
6,299
2,111
6,802
4,351
0
44,696
W
Yu Huang
lasernuker
Yu Huang
15,605
2,432
748
3,633
12,973
7,161
430
7,949
4,608
55,175
1,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,402
Gold Earned
30,809
181
Minions Killed
186
0
Camps Cleared
0
866,637
Distance Traveled
839,294
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,119
632
44
3
0
316,975
0
L
Cthulhu
9,905
619
30
2
0
267,234
1
W
Geb
11,517
720
40
3
0
316,579
7
L
Merlin
10,785
674
112
7
0
255,085
0
W
Cernunnos
10,401
650
61
4
0
281,816
0
W
Yu Huang
11,484
718
80
5
0
268,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role