Player Matchup

King Arthur
King Arthur
BLUEJULZ1
King Arthur
Level 87
God Stats
4W - 5L
1,715 SR
Queue Stats
43W - 32L
1,664 Elo+
Party 1
Ares
Ares
CaptAsyria
Ares
Level 3
God Stats
1W - 1L
1,509 SR
Queue Stats
110W - 109L
1,495 Elo+
Party 1
Nu Wa
Nu Wa
GreenLucilfer
Nu Wa
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 93L
1,664 Elo+
Party 1
Team Averages
Level 38
1,575 SR
1,608 Elo+

VS

Team Averages
Level 89
1,581 SR
1,464 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
LG_FLAME420
Fenrir
Level 42
God Stats
7W - 4L
1,724 SR
Queue Stats
70W - 79L
1,494 Elo+
Solo
Ao Kuang
Ao Kuang
sufromucho
Ao Kuang
Level 88
God Stats
135W - 125L
1,519 SR
Queue Stats
170W - 177L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BLUEJULZ1
King Arthur
10
1 / 3 / 0
6,538
654
8,948
10,646
6,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
0 / 3 / 0
5,592
559
2,518
7,682
4,546
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
0 / 4 / 0
5,860
586
2,980
7,930
3,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
12
1 / 0 / 8
7,204
720
5,077
10,067
8,969
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
12
2 / 1 / 6
7,636
764
7,943
8,208
4,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
sufromucho
Ao Kuang
13
7 / 0 / 3
8,124
812
8,936
6,048
2,723
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
27
1
Kills
10
10
Deaths
1
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
1
0
8
5
L
King Arthur
BLUEJULZ1
King Arthur
1
3
0
0.33
L
0
3
0
0
L
0
4
0
0
W
Fenrir
2
1
6
5
W
Ao Kuang
sufromucho
Ao Kuang
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,446
Damage
21,956
26,258
Taken
24,323
14,120
Mitigated
16,031
1,388
Healing
5,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
5,077
589
0
2,414
10,067
8,969
40
1,961
8,106
25,201
0
L
King Arthur
BLUEJULZ1
King Arthur
8,948
1,843
0
1,048
10,646
6,475
0
5,133
5,441
0
25,188
L
2,518
917
0
0
7,682
4,546
0
4,035
3,614
7,958
0
L
2,980
1,742
0
340
7,930
3,099
0
4,969
2,952
13,331
0
W
Fenrir
7,943
1,797
0
856
8,208
4,339
168
2,087
6,121
0
29,826
W
Ao Kuang
sufromucho
Ao Kuang
8,936
3,364
0
2,275
6,048
2,723
0
1,540
4,508
28,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,990
Gold Earned
22,964
67
Minions Killed
121
0
Camps Cleared
0
466,144
Distance Traveled
573,470
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,204
720
27
3
0
193,522
1
L
King Arthur
6,538
654
38
4
0
182,934
0
L
Ares
5,592
559
10
1
0
131,225
0
L
Nu Wa
5,860
586
19
2
0
151,985
0
W
Fenrir
7,636
764
54
5
0
191,717
0
W
Ao Kuang
8,124
812
40
4
0
188,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role