Player Matchup

Baron Samedi
Baron Samedi
Callmefadedgod
Baron Samedi
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,795 Elo+
Party 2
King Arthur
King Arthur
DivineAboveAll
King Arthur
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,795 Elo+
Party 2
Danzaburou
Danzaburou
steiopic
Danzaburou
Level 46
God Stats
30W - 25L
1,467 SR
Queue Stats
100W - 112L
1,287 Elo+
Solo
Team Averages
Level 60
1,489 SR
1,626 Elo+

VS

Team Averages
Level 59
1,533 SR
1,446 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
Gody09
Surtr
Level 67
God Stats
3W - 2L
1,600 SR
Queue Stats
77W - 78L
1,368 Elo+
Solo
Serqet
Serqet
coolmam12321
Serqet
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
29W - 28L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Callmefadedgod
Baron Samedi
14
5 / 5 / 6
10,477
806
10,950
12,848
6,179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
DivineAboveAll
King Arthur
15
1 / 2 / 10
9,387
722
11,804
14,841
12,535
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
steiopic
Danzaburou
16
5 / 3 / 5
11,389
876
8,734
9,183
3,472
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
5 / 2 / 4
9,921
763
17,956
12,043
6,319
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Surtr
Gody09
Surtr
12
2 / 4 / 6
8,690
668
7,917
16,111
16,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
14
3 / 6 / 4
9,738
749
5,076
13,622
8,087
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
24
11
Kills
10
10
Deaths
12
21
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
5
2
4
3.5
W
Baron Samedi
Callmefadedgod
Baron Samedi
5
5
6
1.6
W
King Arthur
DivineAboveAll
King Arthur
1
2
10
3
L
Surtr
Gody09
Surtr
2
4
6
1.25
L
Serqet
3
6
4
0.83
W
Danzaburou
steiopic
Danzaburou
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,488
Damage
30,949
36,872
Taken
41,776
22,186
Mitigated
31,032
5,649
Healing
11,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
17,956
2,200
1,354
4,897
12,043
6,319
356
2,243
9,576
53,538
1,085
W
Baron Samedi
Callmefadedgod
Baron Samedi
10,950
2,222
1,153
2,286
12,848
6,179
112
5,988
5,798
32,701
750
W
King Arthur
DivineAboveAll
King Arthur
11,804
1,432
70
1,465
14,841
12,535
160
6,521
7,198
0
24,776
L
Surtr
Gody09
Surtr
7,917
2,581
0
4,291
16,111
16,626
586
5,098
10,425
580
19,890
L
Serqet
5,076
2,073
0
1,284
13,622
8,087
0
2,776
10,572
0
26,783
W
Danzaburou
steiopic
Danzaburou
8,734
2,334
0
675
9,183
3,472
2,113
3,954
4,676
0
47,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,253
Gold Earned
28,349
177
Minions Killed
137
0
Camps Cleared
0
659,967
Distance Traveled
692,571
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,921
763
67
5
0
239,262
2
W
Baron Samedi
10,477
806
61
5
0
201,297
1
W
King Arthur
9,387
722
24
2
0
255,282
1
L
Surtr
8,690
668
19
1
0
191,900
1
L
Serqet
9,738
749
51
4
0
261,409
0
W
Danzaburou
11,389
876
92
7
0
203,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role