Player Matchup

Susano
Susano
Gold V
Cask3tss
Susano
Gold V
Level 112
God Stats
4W - 5L
1,573 SR
Queue Stats
101W - 103L
1,255 MMR
Solo
Agni
Agni
Silver I
EJsCashSports
Agni
Silver I
Level 256
God Stats
6W - 6L
1,965 SR
Queue Stats
272W - 311L
1,243 MMR
Solo
Danzaburou
Danzaburou
Bronze IV
LokiDaawg
Danzaburou
Bronze IV
Level 47
God Stats
3W - 6L
1,550 SR
Queue Stats
85W - 149L
1,214 MMR
Solo
Surtr
Surtr
Silver III
Persistent_1_N
Surtr
Silver III
Level 127
God Stats
1W - 5L
1,297 SR
Queue Stats
196W - 212L
1,198 MMR
Solo
Ares
Ares
Silver II
Psctrbl
Ares
Silver II
Level 61
God Stats
3W - 3L
1,621 SR
Queue Stats
73W - 88L
1,244 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 121
1,601 SR
1,231 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 144
1,645 SR
1,292 MMR
Horus
Horus
Gold IV
 
Horus
Gold IV
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver IV
MeGa Pr4nKz
Neith
Silver IV
Level 168
God Stats
1W - 1L
1,746 SR
Queue Stats
31W - 38L
1,227 MMR
Solo
Fenrir
Fenrir
Silver I
cargeral
Fenrir
Silver I
Level 159
God Stats
10W - 10L
1,557 SR
Queue Stats
249W - 271L
1,251 MMR
Solo
Hachiman
Hachiman
Gold V
churros XD
Hachiman
Gold V
Level 157
God Stats
5W - 5L
1,689 SR
Queue Stats
213W - 217L
1,253 MMR
Solo
Cthulhu
Cthulhu
Silver I
lLaStl lHeRo
Cthulhu
Silver I
Level 146
God Stats
10W - 6L
1,731 SR
Queue Stats
66W - 75L
1,228 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Cask3tss
Susano
13
0 / 1 / 2
6,670
476
8,437
13,880
6,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 3 / 1
6,927
495
3,942
7,660
2,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
LokiDaawg
Danzaburou
10
0 / 5 / 1
5,896
421
3,591
9,717
3,625
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
3 / 5 / 0
6,815
487
6,437
13,496
8,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Ares
Psctrbl
Ares
10
1 / 2 / 0
6,492
464
4,561
13,783
11,504
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
VamanaNutThor

VS

Bans
CharonAthenaBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
4 / 1 / 4
8,108
579
7,687
11,947
10,158
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

14
4 / 0 / 4
8,444
603
8,090
7,608
3,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
cargeral
Fenrir
14
2 / 1 / 3
7,377
527
6,027
12,679
6,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
churros XD
Hachiman
13
3 / 1 / 8
7,543
539
9,931
8,769
3,565
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cthulhu
lLaStl lHeRo
Cthulhu
14
3 / 2 / 3
8,683
620
10,606
11,458
10,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
5
Kills
16
16
Deaths
5
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
4
1
4
6
L
Susano
Cask3tss
Susano
0
1
2
1
L
1
3
1
0.5
L
Danzaburou
LokiDaawg
Danzaburou
0
5
1
0.1
W
4
0
4
6
L
3
5
0
0.6
L
Ares
Psctrbl
Ares
1
2
0
0.5
W
Fenrir
cargeral
Fenrir
2
1
3
3.5
W
Hachiman
churros XD
Hachiman
3
1
8
7
W
Cthulhu
lLaStl lHeRo
Cthulhu
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,968
Damage
42,341
58,536
Taken
52,461
33,031
Mitigated
33,821
13,613
Healing
15,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
7,687
3,542
680
5,032
11,947
10,158
248
3,714
8,233
0
28,836
L
Susano
Cask3tss
Susano
8,437
1,983
0
4,899
13,880
6,287
0
1,034
12,700
0
62,127
L
3,942
150
0
576
7,660
2,965
0
25
7,635
51,019
2,689
L
Danzaburou
LokiDaawg
Danzaburou
3,591
1,546
0
2,155
9,717
3,625
0
0
9,717
0
26,978
W
8,090
894
0
3,076
7,608
3,264
334
1,308
6,256
0
68,016
L
6,437
2,584
0
2,191
13,496
8,650
0
7,498
5,304
1,172
32,256
L
Ares
Psctrbl
Ares
4,561
791
0
3,792
13,783
11,504
0
802
12,829
20,106
0
W
Fenrir
cargeral
Fenrir
6,027
1,278
0
1,920
12,679
6,590
0
1,376
11,225
0
63,911
W
Hachiman
churros XD
Hachiman
9,931
5,723
0
3,110
8,769
3,565
1,135
1,848
6,876
0
58,350
W
Cthulhu
lLaStl lHeRo
Cthulhu
10,606
1,123
0
1,914
11,458
10,244
264
468
10,422
63,212
644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,800
Gold Earned
40,155
328
Minions Killed
474
0
Camps Cleared
0
1,300,826
Distance Traveled
1,481,662
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,108
579
32
2
0
298,769
0
L
Susano
6,670
476
98
7
0
328,417
1
L
Agni
6,927
495
104
7
0
270,649
6
L
Danzaburou
5,896
421
42
3
0
221,839
0
W
Neith
8,444
603
123
9
0
281,932
0
L
Surtr
6,815
487
63
5
0
196,666
0
L
Ares
6,492
464
21
2
0
283,255
4
W
Fenrir
7,377
527
94
7
0
346,343
0
W
Hachiman
7,543
539
99
7
0
251,170
3
W
Cthulhu
8,683
620
126
9
0
303,448
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role