Player Matchup

Cthulhu
Cthulhu
Blanka96
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,207 Elo+
Party 1
Yu Huang
Yu Huang
Kleriker45
Yu Huang
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,358 Elo+
Party 1
Jing Wei
Jing Wei
Mugiwara6464
Jing Wei
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,207 Elo+
Party 1
Shiva
Shiva
Rava4balance
Shiva
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
156W - 165L
1,431 Elo+
Solo
Awilix
Awilix
TTVTugiiPlays
Awilix
Level 35
God Stats
0W - 4L
1,500 SR
Queue Stats
49W - 60L
1,394 Elo+
Party 1
Team Averages
Level 21
1,500 SR
1,319 Elo+

VS

Team Averages
Level 47
1,495 SR
1,443 Elo+
Nemesis
Nemesis
Destrinova
Nemesis
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Zeus
Zeus
James_OMK
Zeus
Level 68
God Stats
56W - 57L
1,494 SR
Queue Stats
417W - 433L
1,451 Elo+
Party 2
Neith
Neith
SpectrumPlays
Neith
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 33L
1,447 Elo+
Solo
Hercules
Hercules
Twin8206
Hercules
Level 31
God Stats
27W - 24L
1,513 SR
Queue Stats
227W - 206L
1,473 Elo+
Solo
Cu Chulainn
Cu Chulainn
William_Fliper
Cu Chulainn
Level 49
God Stats
2W - 2L
1,468 SR
Queue Stats
112W - 140L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Blanka96
Cthulhu
7
0 / 8 / 0
5,211
372
1,220
11,527
5,505
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Yu Huang
Kleriker45
Yu Huang
11
2 / 6 / 0
6,894
492
5,103
8,236
2,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Mugiwara6464
Jing Wei
8
0 / 5 / 1
5,529
395
1,839
7,743
1,968
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
4 / 3 / 2
7,466
533
10,498
14,842
10,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 7 / 2
6,499
464
6,948
15,223
6,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Destrinova
Nemesis
16
2 / 0 / 6
8,593
614
5,515
11,449
4,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Zeus
14
12 / 1 / 1
9,300
664
9,590
6,660
2,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
9 / 0 / 5
9,556
683
11,607
8,196
3,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Twin8206
Hercules
10
5 / 2 / 7
7,072
505
9,329
14,052
10,415
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cu Chulainn
William_Fliper
Cu Chulainn
11
0 / 5 / 5
6,740
481
6,019
13,284
11,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
52
8
Kills
28
29
Deaths
8
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Blanka96
Cthulhu
0
8
0
0
W
Nemesis
Destrinova
Nemesis
2
0
6
5
W
Zeus
12
1
1
12.5
L
Yu Huang
Kleriker45
Yu Huang
2
6
0
0.33
L
Jing Wei
Mugiwara6464
Jing Wei
0
5
1
0.1
L
4
3
2
1.67
W
9
0
5
11.5
L
2
7
2
0.43
W
Hercules
Twin8206
Hercules
5
2
7
4.25
W
Cu Chulainn
William_Fliper
Cu Chulainn
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,608
Damage
42,060
57,571
Taken
53,641
26,474
Mitigated
32,293
4,832
Healing
15,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Blanka96
Cthulhu
1,220
381
402
399
11,527
5,505
0
1,371
10,100
6,380
361
W
Nemesis
Destrinova
Nemesis
5,515
2,231
0
4,730
11,449
4,941
0
1,182
10,267
0
91,106
W
Zeus
9,590
1,195
0
1,570
6,660
2,246
733
1,610
5,050
45,804
0
L
Yu Huang
Kleriker45
Yu Huang
5,103
860
0
750
8,236
2,401
0
4,071
3,871
31,247
0
L
Jing Wei
Mugiwara6464
Jing Wei
1,839
1,369
0
423
7,743
1,968
0
0
7,743
0
21,893
L
10,498
1,852
0
2,292
14,842
10,045
0
2,087
12,673
0
53,333
W
11,607
6,993
0
4,443
8,196
3,623
248
291
7,905
0
81,194
L
6,948
2,925
0
566
15,223
6,555
14
1,981
13,130
0
40,198
W
Hercules
Twin8206
Hercules
9,329
4,592
0
3,854
14,052
10,415
415
2,239
11,813
0
26,123
W
Cu Chulainn
William_Fliper
Cu Chulainn
6,019
1,507
0
538
13,284
11,068
691
1,001
12,283
597
35,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,599
Gold Earned
41,261
254
Minions Killed
406
0
Camps Cleared
0
1,144,758
Distance Traveled
1,376,016
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,211
372
10
1
0
229,154
0
W
Nemesis
8,593
614
130
9
0
349,971
2
W
Zeus
9,300
664
72
5
0
252,259
0
L
Yu Huang
6,894
492
62
4
0
221,976
1
L
Jing Wei
5,529
395
36
3
0
185,202
0
L
Shiva
7,466
533
91
7
0
248,263
0
W
Neith
9,556
683
128
9
0
250,819
0
L
Awilix
6,499
464
55
4
0
260,163
0
W
Hercules
7,072
505
28
2
0
280,908
0
W
Cu Chulainn
6,740
481
48
3
0
242,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role